Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'N%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- N by N chess games. Mathematician Missoum has a chess variant on an N by N board for many numbers N.
- N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
- Nach Schach. Missing description (8x7, Cells: 56) By Jianying Ji.
- Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64) By Jörg Knappen.
- Nahbi Chess. Variant on 10 by 10 board with equator, Nahbi's and Archers. (10x10, Cells: 100) By Uri Bruck.
- Naiad Chess.. Introducing the Naiad, which moves like a queen but cannot capture. Instead it can kidnap pieces by magnetism (zrf available). By M Winther.
- Nana-Shogi. Shogi variant on a tiny board. By Georg Dunkel.
- Napoleonic Chess. Large chess variant with the `spirit of the Armies of the Napoleonic period'. (14x14, Cells: 196) By Tom Hartley.
- Narikin Shogi. Shogi with promoted gold generals. (9x9, Cells: 81) By (zzo38) A. Black.
- Narnia Chess. Chess played on both the outside and inside of a soccer ball. (Cells: 52) By David Cannon.
- Narrassetch. Hexagonal chess game playable with ordinary chess set. By Neil Fernandez.
- Narrassetch (70 and 91 hex versions). Hexagonal chess game playable with ordinary chess set. By Neil Fernandez.
- Narrow Chess. Variant on 2 by 20 board. (2x20, Cells: 40) By Peter Aronson.
- Narrowness. Board filled with pawns and two kings per player. (8x8, Cells: 64) By Sergey Sirotkin.
- Nasty Neighbours (conquer style). The goal of the game is to conquer the opponent's army and to add it to your own army. (9x8, Cells: 72) By Gerd P. Degens.
- Navia Dratp. An upcoming commercial chess variant with collectible, tradable pieces. (7x7, Cells: 49) Author: Matt Arnold. Inventor: Bandai.
- Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
- Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
- Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
- Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
- Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Neighbors. Try to capture the most pieces on a 42-square board completely filled with neutral pieces. (7x6, Cells: 42) By Rob Nierse.
- Nemesis Chess. Some pawns are replaced by the Nemesis, which moves only toward the enemy king and cannot be captured by pawns or kings. Author: Ben M Reiniger. Inventor: Philip M. Cohen.
- Nemoroth, The Game of. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- Neo Chess. Four player chess on 8 by 10 board from 1925. (10x8, Cells: 80) Author: Hans L. Bodlaender. Inventor: J. L. Naylor.
- Neoclassical Chess. The opening moves are selected through a random ballot. By Gabriel F. Bobadilla.
- Neohex. Chess variant on irregular hexagons. (Cells: 60) By Max Koval.
- Neoorthodox Chess. Introducing the Neoorthodox board, the Divaricator piece, and extended castling (with zrf). By M Winther.
- Neoteric Chess. Pieces are swapped before play begins. An external piece is introduced (with zrf). By M Winther.
- Neoteric Different Pawns Random Chess. Really different pawns are shuffled in asynchronous way on pawn rows. (8x8, Cells: 64) By Lev Grigoriev.
- Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141) By Charles Gilman.
- Nested Shogi. A variant hiding Shogi on its diagonals. (17x17, Cells: 177) By Charles Gilman.
- Nested Xiang Qi. A variant hiding Xiang Qi on its diagonals. (18x18, Cells: 196) By Charles Gilman.
- Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) By Tony Quintanilla.
- Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Vernon Rylands Parton.
- Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64) By Charles Gilman.
- Neutral Zone. StarTrek 3D Chess Variant. (7x(), Cells: 64) By Larry L. Smith.
- Neutron 45. Variant of the game Neutron on a 45-squared board. (7x7, Cells: 45) By Joost Aan de Brugh.
- Never-Ending Infinite Sandbox Chess Game. Online forum-based chess game with 12 players, infinite board, and many pieces. By dead dead.
- new age chess. a game played with the same board and set but with different rules. (8x8, Cells: 64) By Andy Maxson.
- New Chancellor Chess Variants. On 8 by 10 board with two `chancellors'. (10x8, Cells: 80) By David Paulowich.
- New Football . A crossover of a strategy board game with football.
- New Types of Progressive Chess. Several new progressive chess variants. (8x8, Cells: 64) By Ralph Betza.
- New-Chess. Variant on 10 by 10 board with combination pieces. (10x10, Cells: 100) Author: John Ayer and Hans L. Bodlaender. Inventor: Stephen G. Sava.
- Nichtschach. A 3d version of Notchess. (6x(6x6), Cells: 216) By Charles Gilman.
- Nietzsche Chess. That which does not capture a piece, makes it stronger. (8x8, Cells: 64) By Charles Gilman.
- Nilakantha's Intellectual Game. 17th or 18th century Indian chess variation. (8x8, Cells: 64) Author: John Ayer. Inventor: _unknown.
- Nimrod Chess. All the same moves as FIDE Chess, but not NECESSARILY on the same pieces. (8x8, Cells: 64) By Charles Gilman.
- Nine elders. Sittuyin + Shogi. By Daphne Snowmoon.
- Nine square Chess. With additional `Joker' piece on nine by nine board. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: John Mantle Green.
- Nine-Queen Chess. Queens are placed instead of Pawns. (8x8, Cells: 64) Inventor: Eric Beck.
- Ninepiece Nichtschach. Combining 4 Linepiece Fusion with Nichtschach. (6x(6x6), Cells: 216) By Charles Gilman.
- Ninjutsu (Claustrophobia 2). The fierce double capture leaping pieces: the Ninja Warriors and the Ninja Guards can promote to Insane Ninja Knights! (8x5, Cells: 46) By Charles Daniel.
- Ninth Century Indian Chess . Part of a document describing various Historical Chess Variants. Author: Nader Daou.
- Ninth Century Indian Chess. Differs from Shatranj in the setup and the Elephant's move. (8x8, Cells: 64) Author: John Ayer.
- No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
- No Stress Chess. Chess with additional cards that tell which piece to move and how it moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Todd Kurtzer and John Zaruba.
- No-Chess. Forbid one move to your opponent each turn. (8x8, Cells: 64) Author: Zoltan Blazsik and Hans L. Bodlaender. Inventor: Zoltan Blazsik.
- No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
- No-Yes! Chess. French commercial variant with an element of chance. By Luc Queyrel.
- Noble Wing Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
- Noble WingS Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
- Noli Me Tangere Chess. Missing description (10x10, Cells: 100) By Patrik Hedman.
- Nomic Chess. Combination of Peter Suber's Nomic with Ralph Betza's Chess For Any Number of Players. By David Howe.
- Non-prise Chess. Queens, rooks, knights, and bishops cannot take each other. (8x8, Cells: 64) By Bruce Zimov.
- Noname Chess. Missing description By orian.
- Nostromo. As Ripley, save astronauts from the Alien. (8x8, Cells: 64) By Ilya Yudovski.
- Not a chess variant. Rules of a chess variant on a board with 41 squares. (7x7, Cells: 41) By Alexandre Muñiz.
- Not a Dodgson System Chess. Four player variant, using Alice chess movement. Win by taking most of the eliminated players pieces. (2x(7x6), Cells: 84) By Hans L. Bodlaender.
- Not-Particularly-New Chess. A fairly restrainted variant on a 9x8 board, with Cardinals, Unicorns and Jesters. (9x8, Cells: 72) By Peter Aronson.
- Not-so colorbound cylindrical chess. Game only with pieces, that would be colorbound on normal board. (7x8, Cells: 56) By Daniil Frolov.
- Notake Shogi. All pieces stay on the Shogi board at all times. (9x9, Cells: 81) By Charles Gilman.
- Notchess. A family of games with Chess and Chess-Variant pieces but no King. () By Charles Gilman.
- Novo Chess. War game chess variant from the Netherlands, 1937. (12x8, Cells: 96) Author: Hans L. Bodlaender. Inventor: L. J. Weijden.
- Nuclear Chess. When pieces take, the square becomes impassable and all surrounding pieces disappear. (8x8, Cells: 64) By Jason Shields.
- Nuclear Pawns Chess. Every time you move a pawn, there is a 1/10 chance of it exploding and destroying itself and all adjacent pieces. Author: Seth McGinnis. Inventor: Erik Wilson.
- Null chess. Capture squares are destroyed when vacated. Author: Ben M Reiniger. Inventor: Philip M. Cohen.
- Numeral Chess. Numeral Chess requires sharp eyes and promotes deep strategical calculation similar to Go (WeiQi). (17x17, Cells: 289) By Eric Truong.
- Nuthouse. Missing description (2x(8x8), Cells: 128) By Yu Ren Dong.
- The Nutty Knights. A team for Chess with Different Armies based around the moves of the Knight. By Ralph Betza.
- Nutty Shogi. Pieces jump over many others, and a Fire Demon burns neighbors. (13x13, Cells: 169) By H. G. Muller.
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