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Prisoner's Escape. Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess. (7x8, Cells: 44) [All Comments] [Add Comment or Rating]
Anonymous wrote on Sun, Feb 18, 2007 01:47 PM UTC:Excellent ★★★★★
I could make prisoner captureable, but after capture he will be mortal and royal.

Anonymous wrote on Tue, Nov 29, 2005 12:45 AM UTC:Excellent ★★★★★
If the prisioner could capture, then he would be unstopable. After all, this is a Convict who's weapons have been conficated, so he should act like one.

Robert Potter wrote on Mon, Nov 28, 2005 07:20 PM UTC:Good ★★★★
It's okay, but I would change only one thing...the prisoner should be allowed to capture. Hey, he's a convict, he should start acting like it!

💡📝Peter Aronson wrote on Sat, May 15, 2004 05:15 AM UTC:
David, <p> In this case, I was inspired by one of the versions of Karl Schultz' <u>Hunter-Falcon Chess</u> that an extra cell on either end of the e-file where the Kings start, and can only be entered by the Kings. We do not currently have a page for this game (Ed has an applet for what he calls Falcon-Hunter Chess, but it is a different version of the game).

John Lawson wrote on Sat, May 15, 2004 03:49 AM UTC:
Boards with a cell or two beyond the first and last ranks have been available as a mutator (as Joao Neto would say) at least since George Parker published Chivalry in 1888. See the World Camelot Federation website at <p>

David Short wrote on Sat, May 15, 2004 02:07 AM UTC:
Peter, were you in any way inspired by my variants BLACK HOLE CHESS or
when you made this entry? I haven't seen that many other games which
are designed on a standard board with an extra square behind the 
center square of the first and last row except for these two examples
I just sited. If you can think of any other games like this please let me

know because I would like to see them. Your board reminds me of these
variants which I created.... other than that I will have to playtest
your game first before offering other comments.

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