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Shako. Cannons and elephants are added in variant on 10 by 10 board. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Sat, Aug 12, 2006 04:11 PM UTC:

Unicorn=10, Queen=10, Chancellor=9, Rook=5.5, Lion=4.5(?)

Bishop=3.5, Knight=3, Elephant=2.5, Pawn=1

are endgame piece values (for Shako and Unicorn Great Chess) which preserve some formulas I firmly believe in, namely Q+P = R+R and Q = R+B+P and R+P = B+N. The Cannon should be worth 4 Pawns at the start of the game, but decline to half the value of a Rook in the endgame (2.75 Pawns). I consider short range pieces to have more value than Antoine Fourrière gives them in his Comment. Even the lowly Ferz should be worth 1.5 Pawns on a 10x10 board. EDIT [March 2007] I decided to bump the Lion up to 5 full points. The Ferz still looks good to me.


carlos carlos wrote on Fri, Aug 11, 2006 11:44 PM UTC:
thanks, antoine! that's interesting stuff.

Antoine Fourrière wrote on Fri, Aug 11, 2006 08:54 PM UTC:
Chess according to Zillions: Q=7.6 R=4.6 B=3.2 N=2.7 P=1
Shako according to Zillions: Q=8.9 R=5.6 B=3.6 N=3.0 P=1 C=5.5 E=2.9
Xiang Qi according to Zillions: R=5.4 C=5.35

Chess : Q=9 R=5 B=3.3 N=3 P=1
XiangQi : R=12 C=6 H=5 E=3 F=2 P= 1 or 2 (before or after crossing the
River) -- so Zillions is very wrong about R=C.
Cylindrical Chess: R=B (two eight-square files) --  colourboundness
doesn't matter. Zillions should be right about N=E (eight squares) for
Shako.

I would add something for the Cannon and substract something for the Queen
because a Cannon is as dangerous as a Knight to a Queen (and an Elephant
isn't, by the way). So,
Q=10 R=5.5 C=4 B=4 N=3 E=2.8 P=1 in the opening.
Q=10 R=6 B=4 C=3 N=3 E=2.8 P=1 in the midgame.
Q=10 R=6.5 B=4 N=2.5 E=2.5 C=2 P=1 in the endgame (if the Pawn isn't
particularly strong, of course).

carlos carlos wrote on Fri, Aug 11, 2006 02:35 PM UTC:
anyone know/care to estimate piece values for this game?

Nasmichael Farris wrote on Wed, Jul 26, 2006 03:56 PM UTC:Good ★★★★
This game looks to be well thought out.  I am pleased to see the
re-unification of the game as it is perceived through both eastern and
western eyes.  Each stands to gain something from the other.
I am glad it was submitted to the 3rd Courier tournament.  Thanks also to
Hans B. for the translation from the French.

Gary Gifford wrote on Sat, Jul 8, 2006 03:08 PM UTC:Excellent ★★★★★

This is essentially chess with cannons and elephants added. It appears to play rather well. I like it a lot.

However; in my in-progress game my opponent has 2 light-squared Bishops and no Dark-Squared Bishop. I have one of each. The reason is that when the game begins Black has a Bishop on h9 and a Knight on g9. By the rules this is wrong.

The pre-set needs to be corrected so that the initial setup has a Bishop on g9 and a Knight on h9. Of course, players can manually fix this when they begin a game, but like me, many may assume a correct setup is present and not notice the error for the first few moves.


David Paulowich wrote on Mon, Dec 5, 2005 03:24 AM UTC:Excellent ★★★★★
Jean-Louis Cazaux has created a most interesting game with cannons and (modern) Elephants. I am presently working on an 8x8 variant which also has cannons in the four corners.

Anonymous wrote on Wed, Feb 2, 2005 09:37 AM UTC:
Shako is also a term of Hungarian origin meaning a tall, usually plumed, cylindrical cap. As this is part of some historic army uniforms it is an appropriately military name for such a game.

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