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Monster Chess. White's normal army faces Red's king and four pawns; Red moves twice per turn.[All Comments] [Add Comment or Rating]
Anonymous wrote on Fri, Aug 14, 2009 04:17 AM UTC:Poor ★
I set the computer to play itself. After 10 games, I can conclude that White has a major advantage, winning 5 of the 10 games. Black (why call it red?) only won one game, all the rest were draws. This to me shows that the game is extremely unbalanced.

John Smith wrote on Tue, Aug 18, 2009 08:59 PM UTC:
The applets on this site have terrible AI, FYI.

Ace wrote on Sat, Aug 22, 2009 03:02 PM UTC:Poor ★
The AI is terrible. The king is supposed to be their main slaughter house, but when put in check, he just runs away instead of raping the pieces.

Anonymous wrote on Sat, Dec 4, 2010 08:08 AM UTC:Poor ★
It's not that unbalanced; the red AI just has no idea what it's doing

Steven Streetman wrote on Sat, Dec 4, 2010 03:48 PM UTC:Good ★★★★
I have always liked the idea of unbalanced sides in chess variants. Similar games like the Fox and Hounds and Peasants Revolt are fun games and great teaching tools for beginners. 

But me being me, if I have invented this variation I would have called it Thermopylae Chess with each pawn representing 75 Spartans.

And yes, pay no attention to the AI, it plays a very poor game for all variants and should, in my opinion, play no part in a variants evaluation.

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