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Comments by Gerd Degens

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Avatar Riff Riders. Members-Only Overcome the reef on an Avatar basis. (11x11, Cells: 110) [All Comments] [Add Comment or Rating]

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Little Rider Reef. Members-Only Overcome the reef. (11x11, Cells: 110) [All Comments] [Add Comment or Rating]

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Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Wed, Jul 10 05:56 PM UTC in reply to H. G. Muller from 04:46 PM:

Of course, I mean variants that build on each other. They are then obsolete.


💡📝Gerd Degens wrote on Wed, Jul 10 03:38 PM UTC in reply to H. G. Muller from 08:53 AM:

Okay, HaruN Y seems to have no problem with such a representation, which seems efficient. But we should be careful not to use this as a yardstick! Because then we can stamp 99 percent or something on new variants and no one will post anymore.


💡📝Gerd Degens wrote on Wed, Jul 10 08:30 AM UTC in reply to HaruN Y from 03:40 AM:

Hi HaruN Y,

I can't see what your variants have to do with my idea of the bull's eye, which concern the central squares d4, d5, e4 and e5 and where the pieces are given move possibilities corresponding to those of the queen and knight in combination.

Otherwise, I think the possibility of offering various variants in one diagram is very effective.


CC Top. Members-Only Column Chess. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Snappy Chess. Members-Only A nimble affair thanks to morphing. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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CC Top. Members-Only Column Chess. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Spider-Chess. Members-Only Beware of spiders. (25x19, Cells: 369) [All Comments] [Add Comment or Rating]

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Snappy Chess. Members-Only A nimble affair thanks to morphing. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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CC Top. Members-Only Column Chess. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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NIHISCI. No Idea How I Should Call It. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Tue, Jun 18 03:04 PM UTC in reply to Bn Em from Mon Jun 17 11:44 PM:

I must admit I'm still a bit torn about the name of this one; the acronym is oddly pleasingly pronounceable, but I'm quite wary of this kind of ‘name‐without‐naming’ —

Please forgive me for saying that your comment is of a rather academic nature. With so many names of published games that have no relation to the game, mine is more likely to have a chance of recognition. You may not like it, but my naming is still original - isn't it  ;-)?


💡📝Gerd Degens wrote on Wed, Jun 5 06:33 PM UTC in reply to Bn Em from 03:31 PM:

Note also that both this game and Snappy Ch. label the Dragon King's diagonal step incorrectly as a Wazir rather than a Ferz

You observed this very carefully; thank you for noticing my lapse. I have of course changed it in both proposals.


Morphomania. (Updated!) Morphing wherever you look. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Wed, Jun 5 06:19 PM UTC in reply to Bn Em from 03:16 PM:

I can understand the changes/restructuring you have made. I am confident that a human player will be able to cope with the current description of the game. Incidentally, I think we have already spent enough time making changes, so I kindly ask you to publish the current status. Thank you for your efforts.


@ Gerd Degens[All Comments] [Add Comment or Rating]
Gerd Degens wrote on Tue, Jun 4 03:30 PM UTC:

Somehow I'm not getting anywhere with my suggestions - 'Morphomania' excluded. Perhaps everything is within the bounds of norm.


Rook. Moves across unobstructed orthogonal line.[All Comments] [Add Comment or Rating]
Gerd Degens wrote on Sat, Jun 1 05:39 PM UTC in reply to Jean-Louis Cazaux from 05:21 PM:

...


Gerd Degens wrote on Sat, Jun 1 03:39 PM UTC in reply to Jean-Louis Cazaux from 12:30 PM:

...


Morphomania. (Updated!) Morphing wherever you look. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Sat, Jun 1 06:32 AM UTC in reply to Bn Em from Fri May 31 08:59 PM:

You're quite right - I'm guessing at what you mean. I am therefore grateful for your offer to change the page as you mean it. Sorry you have the work now, wasn't my intention.


💡📝Gerd Degens wrote on Fri, May 31 07:51 AM UTC in reply to Bn Em from Thu May 30 02:55 PM:

I have made changes and hope that it fits now.


Crossroads. Crossing the diagonals generate figures. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Fri, May 17 11:56 AM UTC in reply to Bn Em from 10:12 AM:

I think that the table diagrams I use show the morphing possibilities quite well. But I readily admit that there can be different forms of presentation. I have opted for these and would welcome it if it could stay that way.


💡📝Gerd Degens wrote on Wed, May 15 05:53 PM UTC in reply to Bn Em from Thu May 9 02:36 PM:

May I ask discreetly whether anything is still missing in terms of 'Morphomania' and 'Crossroads'?


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