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Comments by AdriandelaCampa
I had a similar idea recently, but this looks pretty interesting. Has anyone played this? I'm surprised there's no ZRF.
This variant did not turn out to be very playable, mainly because of the practical impossibility of checkmating the King in the endgame. I have recently modified the rules, making the game simpler but much more playable: 1) There is no cylindrical movement. 2) The King does not move through wormholes; he moves normally, removing a wormhole when landing on one. I wrote a ZRF for it, but due to my very limited programming skills, I could not enforce rules for not placing wormholes when it would allow the King to be captured, etc; and Zillions plays it stupidly.
Thank you for the comments, Christine. I think the Princess and Warrior pieces' complementary nature makes them interesting. But (being new to programming and ZRFs) I'm not sure why Zillions assigns them such high values. I should also mention that I stole the name of the game from Tom Tykwer's film (Der Krieger und die Kaiserin), a favorite movie of mine. I haven't played this game with a human so if anyone is interested in playing it by mail let me know.
I appreciate your feedback. I fixed the error in the Pawn description and made the Pawns look like Chinese Pawns, which helps keep their movement in mind.
This game is tactically tricky because of discovered Javelins. I also like the idea of the weaker, forward-capturing Pawn with the Javelins helping defend them.
Interesting...I independently invented a similar game, which evolved into Undecided Chess (the ZRF is here). In my game the pieces start out as berolina pawns, which then can change into other pieces by moving like them. and there is only one 'cycle'. If anyone would like to play it with me over Zillions or by mail, let me know.
Yes, Michael Howe is correct about the Templar's movement. I've tried clarifying this in the rules. BTW, Fergus, did you get my e-mail about this game?
Thanks! Looking forward to playing it on Game Courier.
That's right. Also coincidentally, I experimented with using a Dragon (in
place of a Knight) which demotes to a Pawn, just as in your game! I may
include this variation when I post the ZRF. Another one of my variants with 'potential' pieces is
Undecided Chess. Anyhow, thanks for commenting!
And let me also thank you and the other editors of these pages for your work. I have long admired the site.
True. I thought these graphics were perfect for this variant since visually it almost looks like the Knight is hiding behind the major Pieces, waiting to jump out on its own, and I modified the Marshall piece to match the others.
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