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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Se%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Seachess. Chess with a marine war theme. (Cells: 128)
Secret Agent Chess. Each player chooses one opposing minor piece to be a secret agent. (8x8, Cells: 64) By Ralph Betza.
Secret Bombs Chess. Secret bombs with cards telling you where they are. (8x8, Cells: 64) By (zzo38) A. Black.
Secret Intelligence Chess. A game of secrecy, disinformation, and detection. (8x8, Cells: 64) By Fergus Duniho.
The Secret Invisible Pass Chess. Missing description (10x10, Cells: 100) By Namik Zade.
Secret King. A chess variant with 10 Knights, and a Secret King. (10x10, Cells: 100) By Florin Lupusoru.
Secret Stallmate. Both players win if stalemated, but information is secret and setup is random. (8x8, Cells: 64) By (zzo38) A. Black.
Secutor Chess. The Secutor is a bifurcation piece that must collide and deviate in order to capture (+zrf). By M Winther.
Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
Seenschach. Variant on 10 by 10 board with lake in the middle and new pieces. (10x10, Cells: 84) By Jörg Knappen.
Seenschach. Crooked Bishops, Reflecting Bishops, Harvesters and Hornets navigate around a giant central abyss. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
Seenschach
. Variant on 10 by 10 board with lake in the middle and new pieces. Author: Peter Aronson. Inventor: Jörg Knappen.
The Seeping Switchers
. An army for Chess with Different Armies based on pieces that change color when they move. Author: Peter Aronson. Inventor: Jörg Knappen.
The Seeping Switchers. An army for Chess with Different Armies based on pieces that change color when they move. By Jörg Knappen.
Seeping Switchers - A Chess with Different Armies Variant. Chess with Different Armies variant with Panda, knight wazir, slip queen and a lame bent rider unicorn. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
Seikaku Ni Wanai Shogi. Shogi with no strong pieces, but very strong promotions. (9x9, Cells: 81) By Lev Grigoriev.
Seirawan Chess. invented by GM Yasser Seirawan, a conservative drop chess (zrf available). Author: M Winther. Inventor: Yasser Seirawan and Bruce Harper.
Seirawan Chess. It's Chess with the option to drop some additional pieces on the board. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Yasser Seirawan and Bruce Harper.
Seirawan Chess. Play this variant with extra pieces to drop into the game. By M Winther.
Seirawan Chess. Normal rules, except two extra pieces can be introduced: Hawk and Elephant (with zrf). By Stephen R. Stockman.
Seirawan Chess. FIDE chess, put players have N+R and N+B in hand to drop. Inventor: Yasser Seirawan and Bruce Harper.
Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) By A. M. DeWitt.
Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) By A. M. DeWitt.
Self Eliminator. You may capture your own units. Author: Ed Friedlander.
Self Eliminator. You are allowed to take your own pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: John Gallicano.
Self's three-handed chess. 19th century chess variant for three players. (Cells: 144) Author: Hans L. Bodlaender. Inventor: Henry J. Self.
Semedo. Missing description (5x8, Cells: 40) Author: Daniil Frolov.
semisho. Chess, but the left half of the pieces are shogi-based. (8x8, Cells: 64) By Argon Teuhai.
Sentai Chess. Chess variant inspired by Power Rangers; precursor to Fusion Chess. By Fergus Duniho.
Senterej
. Part of a document describing various Historical Chess Variants. Author: Nader Daou.
Senterej. Missing description
Sentinel Chess. Instead of queens, players have sentinels who can transform into 8 pawns. (8x8, Cells: 64)
Separate. FIDE Chess but with Queens starting trapped behind enemy lines. Author: Jeremy Gabriel Good. Inventor: Brian Wong and Adrian Alvarez de la Campa.
Separate. Queens start trapped behind enemy lines. (8x8, Cells: 64) By Brian Wong.
Separate
. Queens start trapped behind enemy lines. Author: Uwe Wiedemann. Inventor: Brian Wong.
Separate Realms Chess. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. (8x8, Cells: 64) By Peter Aronson and Michael Nelson.
Separate Realms Chess
. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. Author: Peter Aronson. Inventor: Michael Nelson and Peter Aronson.
Separate Realms Chess. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. Author: Tony Quintanilla. Inventor: Michael Nelson and Peter Aronson.
Separate Realms Chess II. A Variant of Separate Realms Chess with standard FIDE King, and more powerful Knights and Queens. (8x8, Cells: 64) By Jörg Knappen.
Sequence of Fibonacci and Lucas Chess Design Games. Variants based on Fibonacci numbers.
Sequence Of M X N Chess Games. A chess variant for boards of size M by N, for about all pairs of positive integers M, N.
Sergeant. A combination of the Berolina and usual Pawns.
SerPent Chess 50. Pentagonal cells form hexagonal blocks in two ways. (Cells: 50) By Charles Gilman.
Sesqui-dimensional Chess. 1d circular variant where pieces move clockwise, counterclockwise, and *across the center* of the circle. By Jeff Cornell.
Seven Knights Chess. Unusual army for Red. Author: Ed Friedlander.
Seventeen Pawns. You can replace opponent's queen by nine pawns. (8x8, Cells: 64) By (zzo38) A. Black.
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