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even rating on a scale of 1-10 is too harsh, i remember not too long ago someone (non-member) rated a game 'poor' because he couldn't play the game very well ... heaven forbid if a game got 1 out of 10 for reasons like that :)
i agree that 'poor' is sufficient.
A good thing about a new system is that there is something rated between Good and Poor. If I rate something 'Good', I think it is Good and not the second best out of three possible ratings. A problem with popularity lists is that it could become a competition. Comments should be used to give feedback, to ask and answer question or something like that. Feedback and discussion can be used as inspiration for new projects. I think it shouldn't be about who scores the most comment-points.
This page has Ratings and Comments by Title from May 2001 to March 2002. And this page has game logs from the previous PBM system used here. Convince me that the 'March of Progress' on this web site is not going to continue burying valuable information from the past - and I might consider changing this 'Poor' rating.
In my opinion, Terrible = this chess variant is so bad that I am not going to waste my time assigning it a Poor rating (perhaps requiring me to put more thought into my review than the inventor put into his game). So the question is: who will actually be using your new 'Terrible' rating? And how long until someone starts abusing the 'Terrible' rating?
How about: 0 Poor 1 Below average 2 Average 3 Good 4 Excellent As with any rating system, it will only be as good as the quality of its inputs. If people are generally thoughtful, honest and objective, then I think the system will work well. As others have said, the more valuable input is the more qualitative vs. the quantitative, although quantitative input can have some value that qualitative input does not have. So the more ways we give people to give feedback, the better. I do hope that people will avoid abusing the system for personal gain. Such acts decrease the value of the system overall and are damaging in the long-term.
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