Elements from "Bishop Chess", "Knight Relay", "Arrow Pawn Chess" and "Greater Chess" are combined. The board is slightly larger.
Starting position: D N R B B R N D P P P P P P P P P P P P P P P P D N R B B R N D Ranks 2 and 7: 8xPs Ranks 1 and 8: DNRBBRND
Dukes move like a queen, but only 1 or 2 squares. Knights function as in "Knight Relay Chess". They don't relay to the bishops, but they do relay to arrow pawns. Pawns function as arrow pawns in "Arrow Pawn Chess". Bishops function as bishops in "Bishop Chess". They can't capture or be captured. Pieces that do capture capture by displacement.
Change of rules from orthodox chess: Â¤ Played on an 8x9 board instead of an 8x8 board. Â¤ Thereâ€™s no castling. Â¤ Pawns are arrow pawns. Move one or two steps orthogonally. Capture one step diagonally. En passant apply to all two step orthogonal moves. They donâ€™t promote. Â¤ D=Duke piece. The duke moves like a queen, but only one or two steps. Â¤ Knights function as in â€œKnight Relay Chessâ€. They can not capture or be captured. They relay to all pieces except for the bishops, and they also relay to the arrow pawns. Â¤ Rooks function as they do in orthodox chess (unless a knight relays to them). Â¤ Bishops function as in â€œBishop Chessâ€. They canâ€™t capture or be captured. The player wins by reaching his/her last rank with a bishop.
This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.
By Patrik Hedman.
Web page created: 2014-03-16. Web page last updated: 2014-03-16