You are on the backup site for Chessvariants.com. Any posts, moves, or other changes you make here will not be permanent, because the pages and database from the main site will be backed up here every midnight EST. Additionally, things may not be working right, because this site is also a testbed for newer system software. So, if you are not here to test, develop, or merely read this site, you may want to change .org to .com in the navigation bar and go to the main site.



The Chess Variant Pages



This page is written by the game's inventor, Daniel MacDuff.

Dracula and the Zombies

This game is a variant of Maharajah and the Sepoys and, as such, it retains the basic one-on-'em-all nature.

Setup

Same as M. and S.

Pieces

Maharajah- Dracula- Same as Maharajah.
Every kind of Sepoy- Zombie- King.

Checker- Village- Expands in a random orthogonal or diagonal direction based on some kind of random number generation.  If another piece is there, it captures it.  Only expands from last expansion.  If that is captured, then the next recent piece is the expansion place.

Rules

Any Village piece can be turned into:

A.) A vampire (moves as a queen) by Dracula
B.) A zombie by a zombie
If the piece captures it.

At the start of the game, two Villages are placed randomly in the four middle rows (again, use a random number generator).

Notes

Brains or Blood?  You decide!


This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.


By Daniel Robert MacDuff.
Web page created: 2013-07-17. Web page last updated: 2013-07-26