Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` = '2010' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 10x10 game with some popular pieces. Missing description (10x10, Cells: 104) By Daniil Frolov.
- 2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) By Charles Gilman.
- 3D Great Shatranj. A simple approach to 3D chess. (6x(6x6), Cells: 216) By Joe Joyce.
- 4 Faces. 2d multiplayer variant based on a feature of Tunnelshogi. (9x9, Cells: 45) By Charles Gilman.
- 64 triangles. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ajax Xiangqi. The Ajax 'effect' meets Chinese Chess. (9x10, Cells: 90) By Jose Carrillo.
- All pieces of classic chesses. Missing description By Daniil Frolov.
- AltOrth with Further Piece Types. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- Anemic Chess. Rule-Enforcing Preset for Jaguaribe's short-range variant. Author: Nick Wolff. Inventor: Claudio Martins Jaguaribe.
- Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Armamentist Race Chess. Missing description (10x12, Cells: 116) By Claudio Martins Jaguaribe.
- Armie making. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
- Bizarro Chess. Missing description (2x(8x8), Cells: 64) By Claudio Martins Jaguaribe.
- Bughouse Spartan Chess. streetmansd. (2x(8x8), Cells: 128) By Steven Streetman.
- Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64) By John Smith.
- Capture or kill. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Castle Chess. As Fide-chess, but with extended castle: the king may jump three squares (with zrf). By M Winther.
- Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
- Chess 2 - The Sequel. Different armies, a new winning condition, and duels. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Sirlin.
- Chess vs checkers. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Chess vs checkers. Missing description By Daniil Frolov.
- Chinese court. Missing description By Daniil Frolov.
- Citadel - 8 & 9 rank. Missing description (9x8, Cells: 72) By Glenn Nicholls.
- Classic sum. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Colossus . With twice the number of Rooks, Bishops and Knights. Also includes 5 new variants with exotic pieces. By Charles Daniel.
- Colossus. Large-board chess with standard pieces and double the number of bishops, rooks and knights. (10x10, Cells: 100) By Charles Daniel.
- Colossus. 10x10 chess with 4 Rooks, 4 Knights, 4 Bishops, 10 Pawns, 1 Queen and 1 King! Author: Charles Daniel and Fergus Duniho. Inventor: Charles Daniel.
- Cyclohex. 3-player round hex variant. (24x5, Cells: 120) By Charles Gilman.
- Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64) By Shi Ji.
- Diagonal Oblong Chess . The board is an oblong on diagonal direction. By Shi Ji. By Shi Ji.
- Dice Landing Chess. Few pieces in play at the opening. Roll a dice to get other pieces joining the game. (8x8, Cells: 64) By Jishan Zhang.
- Dürer's Chess. Dürer's Chess, played on a board of 151 tessellating pentagons and diamonds. (Cells: 151) By David Cannon.
- Durerschess . Dürer's Chess is played on a tiling of tessellating pentagons and diamonds, first described by Albrecht Dürer in 1525. By David Cannon.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
- From Stalemate to Checkmate. Missing description By Glenn Nicholls.
- Future Chess. With extra empty corner squares. Pieces can be relocated before play begins. Creates immense strategical variance (with zrf). By M Winther.
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
- GraTiA. Preset for GraTiA, a blend of two historic variants. Author: Greg Strong. Inventor: Charles Gilman.
- GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
- Har Meggido Chess. Missing description (15x18, Cells: 270) By Claudio Martins Jaguaribe.
- Hexajedrez. Variation of Dave McCooey's Hexagonal Chess. (Cells: 91) By Carlos Cetina.
- Hexajedrez. Variant of Dave McCooey's Hexagonal Chess. By Carlos Cetina.
- Hia Chess. Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) By Jose Carrillo.
- Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50) By Charles Gilman.
- Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
- Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91) By Charles Gilman.
- Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
- Knight games (improved). Missing description By Namik Zade.
- Knightless symmetric chess. Missing description (9x9, Cells: 81) By Claudio Martins Jaguaribe.
- Knights Chess games. Missing description By Namik Zade.
- Knights games . Missing description By Namik Zade.
- Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
- Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Lichess. Internet chess server featuring a few variants as well. Author: Ben M Reiniger.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Matrix Chess . Chess played on a board of tessellating pentagons and diamonds. By David Cannon.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Mini four player chess. Missing description (8x8, Cells: 48) By Daniil Frolov.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Modern drunk elephant shogi. Missing description By Daniil Frolov.
- Óskar's 3dchess. Missing description (5x(8x8), Cells: 320) By Hafsteinn Kjartansson.
- Óskar's 3dchess version 2. Missing description (5x(8x8), Cells: 320) By Hafsteinn Kjartansson.
- Overkill Ecumenical Chess. Compounds of 2, 3, and all 4 Wildebeest Chess elements. (9x10, Cells: 90) By Charles Gilman.
- Overyang. Variant using compounds of Yang Qi pieces. (11x13, Cells: 143) By Charles Gilman.
- Padwar qi. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Passive ultima. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Pentagonal chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Pillage . Featuring the unique Super Pawn: a powerful short-range piece with promotional capabilities. By Charles Daniel.
- Pillage. Featuring the Super Pawn: a powerful short-range piece with promotional capabilities. By Charles Daniel.
- Pillage. Features the powerful jumping Super Pawns as well as a twin set of Vaos and Cannons. (10x10, Cells: 100) By Charles Daniel.
- Plutonian Test Chess. Fictitious Variant for Testing Purposes. By Steven Streetman.
- Quantimex. Principles of Quantum Mechanics applied to Ultima on an hexagonal board. (Cells: 91) By Graeme C Neatham.
- Raumherichess. Board shaped like 3d version of English Heritage logo. (5x(7x7), Cells: 140) By Charles Gilman.
- Redistribution 3d Chess. Relatively small 3d variant with short-range pieces including Pasha family. (4x(4x6), Cells: 96) By Charles Gilman.
- Reflection teammate. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
- ' Roid Rage Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Rotor-blades Chess . Played on a circular tessellation of 150 triangular cells. By David Cannon.
- Rotor-blades Chess. Game played on a board that is both circular and trigonal. (Cells: 150) By David Cannon.
- Rotorblades Fusion Chess. Played on a circular tiling on triangular cells. A further development of my previous game, Rotorblades Chess. (Cells: 150) By David Cannon.
- Rotorblades Fusion Chess . A cross between my own Rotorblades Chess and Fergus Duniho's Assimilation Fusion Chess, with a few extra features. By David Cannon.
- Round Honeycomb Chess. A cross between Circular/Cylindrical Chess and Hexagonal Chess. (9x11, Cells: 99) By David Cannon.
- Round Honeycomb Chess . Round Honeycomb Chess is a cross between Circular/Cylindrical Chess and Hexagonal Chess. By David Cannon.
- SerPent Chess 50. Pentagonal cells form hexagonal blocks in two ways. (Cells: 50) By Charles Gilman.
- Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64) By Daniil Frolov.
- Shogchess. Missing description (9x11, Cells: 99) By Hafsteinn Kjartansson.
- Siege. Missing description (10x8, Cells: 72) By Glenn Nicholls.
- Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: David Sirlin.
- Small Game Nearlydoubles. Nearlydouble versions of Diana, Los Alamos, et cetera. (7x10, Cells: 70) By Charles Gilman.
- Smallest possible 2D and 3D chess. Missing description (2x(2x2), Cells: 4) By Daniil Frolov.
- Spartan Chess. The spartan army with 2 Kings and novel pieces fights against the persians (standard chess army). By Nick Wolff.
- Spartan Chess. Play this unequal armies variant on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Steven Streetman.
- Spartan Chess. A game with unequal armies. (8x8, Cells: 64) By Steven Streetman.
- Spherical Chinese Chess. XiangQi with a spherical board. (9x10, Cells: 92) By Graeme C Neatham.
- Spherical Guard Chess. Hiashatar (Mongol Grand Chess) on a spherical board. (10x10, Cells: 100) By Graeme C Neatham.
- Spherical Guard Chess . Play with either the single-board or dual-board sphere projection . By Graeme C Neatham.
- Spire orth triangular xiang-qi. Missing description (7x14, Cells: 98) By Daniil Frolov.
- Square and hex on same board. Missing description (16x8, Cells: 128) By Daniil Frolov.
- ST3DRoth. Charlie Roth's Revision of Star Trek 3D Chess. Author: Fergus Duniho. Inventor: Charles Roth and Andrew Bartmess.
- Stelliform 6 player Chess. Stellisch from Wellisch, Stellicorn from Revergent, and Stellgi and Hexgi. (17x17, Cells: 121) By Charles Gilman.
- Stock Goes East 25 files. Stockschach-style analogues to Shogi, Xiang Qi, and offshoots. (5x(5x9), Cells: 225) By Charles Gilman.
- Stock Goes East 49 files. Stockschach-style analogues to Shogi, Xiang Qi, and offshoots. (7x(7x9), Cells: 441) By Charles Gilman.
- Submission Illustration - Plutonian Chess. Fictitious Variant for Testing Purposes. By Steven Streetman.
- Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
- Third runner. Missing description (12x8, Cells: 96) By Daniil Frolov.
- Third runner. Missing description By Daniil Frolov.
- Triangular xiang-qi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- UTF Conversion Page. Page for documenting UTF conversion issues. By David Howe.
- Veles Chess. Introducing the deflecting Veles bifurcator on a Gustavian board (with zrf). By M Winther.
- Wing and RiverQi. Missing description (9x10, Cells: 90) By Glenn Nicholls.
- Xiangaroo. Xiang Qi variant with compounds of back-rank pieces. (9x10, Cells: 90) By Charles Gilman.
- XSChess. Xiangqi plus shogi plus chess. (9x14, Cells: 126) By Hafsteinn Kjartansson.
- Zones of Action. Inspired form Lines of Action. (8x8, Cells: 64) By Yu Ren Dong.
- Zones of Action . Inspired form Lines of Action. By Yu Ren Dong.