Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `YearInvented` >= '2008' AND `YearInvented` <= '2018' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
"Ninth-Ray" Jetan. Missing description (5x20, Cells: 100) By donald henry.
10x10 game with some popular pieces. Missing description (10x10, Cells: 104) By Daniil Frolov.
10x8 Variants. Missing description By Jose Carrillo.
2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) By Charles Gilman.
2 Level Guru Mahachaturaji. Enlarging the Guru Mahachatuaji board to go with the enlarged army. (2x(10x10), Cells: 200) By Charles Gilman.
2 Queen Rocky Horror Lycanthropic Chess. Featuring pieces with Dissociative Identity Disorder. By Jeremy Gabriel Good.
2 Queen Rocky Horror Lycanthropic Chess. Featuring pieces that automatically flip into wyrd and not so strange counterparts. (10x8, Cells: 68) By Jeremy Gabriel Good.
3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64) By Charles Gilman.
3-Player Chess I. Missing description (10x10, Cells: 75) By Bn Em.
3D Great Shatranj. a simple approach to 3D chess. By Joe Joyce.
3D Great Shatranj. A simple approach to 3D chess. (6x(6x6), Cells: 216) By Joe Joyce.
3d Magna Carta Chess. Adding Barons and Dukes to Magna Carta Chess to commemorate 8th centenary of Magna Carta. (2x(5x8), Cells: 80) By Charles Gilman.
3to2. Missing description (8x8, Cells: 64) By Stephane Burkhart.
4 Faces. 2d multiplayer variant based on a feature of Tunnelshogi. (9x9, Cells: 45) By Charles Gilman.
4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. By Kevin Pacey.
4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. (10x10, Cells: 100) By Kevin Pacey.
4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) By Kevin Pacey.
47 Contest Results. Missing description By John Smith.
4D Hexagonal Chess. 4D analogue of Glinski's Hexagonal Chess based on Hyperchess4. (5x(5x(5x5)), Cells: 361) By Kevin Pacey.
4D Hexagonal Chess. 4D analogue of Glinski's Hexagonal Chess based on Hyperchess4. By Kevin Pacey.
4D Quasi-Alice Chess. 8x8x2x2 four dimensional game with 32 pieces. (2x(2x(8x8)), Cells: 256) By Kevin Pacey.
5*4DChess (four dimensional chess). Four dimensional chess variant played with 140 pieces. (5x(5x(5x5)), Cells: 625) By Kevin Pacey.
52Chess. A piece may teleport to the square corresponding to a drawn card. By Kevin Pacey.
6 Player Complex Allegiance Chess. Missing description By Kuyan Judith.
64 triangles. Missing description (8x8, Cells: 64) By Daniil Frolov.
A Chaturanga Problem by Bas de Haas. Mate in two moves, following Chaturanga rules. Author: Hans L. Bodlaender. Inventor: Bas de Haas.
Abalonian Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
Accessory Chess
. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available. By M Winther.
Accessory Chess (with Divaricator). Drop chess with external piece. The Divaricator can capture by withdrawing in an oblique angle (+zrf). By M Winther.
Adjutant Chess. Regular chess with extended castling, and extra corner squares. Makes new strategies possible (+zrf). By M Winther.
Adjutant Chess (with Adjutants). The Adjutant, besides sliding on the diagnals, can slide on the orthogonals by ignoring the other colour (+zrf). By M Winther.
Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
Ajax Bigamous Chess. Bigamy meets Ajax Orthodox Chess! (9x8, Cells: 72) By Jose Carrillo.
Ajax Chess
. Missing description By Jose Carrillo.
Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. By Jose Carrillo.
Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. (10x8, Cells: 100) By Jose Carrillo.
Ajax Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. By Jose Carrillo.
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax Xiangqi. The Ajax 'effect' meets Chinese Chess. (9x10, Cells: 90) By Jose Carrillo.
Ajax-Capablanca Chess. Ajax-Chessmen on a 10x8 Capablanca Board! (10x8, Cells: 80) By Jose Carrillo.
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
Alapo 8x8. Missing description (8x8, Cells: 64) By Luis Bolaños Mures.
Alfaerie Variant Chess Graphics: Expansion Set 6. Missing description By Matthew La Vallee.
Alien and Predators Symmetric. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
All pieces of classic chesses. Missing description By Daniil Frolov.
All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64) By Daniil Frolov.
Alpaca Chess. An Alpaca, worth two pawns, is added to the standard piece context (with zrf). By M Winther.
Alpaca Chess
. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). By M Winther.
AltOrth with Further Piece Types. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
AltOrth with Hopping and Crooked pieces. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
Anemic Chess. Rule-Enforcing Preset for Jaguaribe's short-range variant. Author: Nick Wolff. Inventor: Claudio Martins Jaguaribe.
Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
Apothecary Chess-Classic. Large board variant obtained through tinkering with known games. By Aurelian Florea.
Apothecary Chess-Modern. Large board variant obtained through tinkering with known games. By Aurelian Florea.
Armamentist Race Chess. Missing description (10x12, Cells: 116) By Claudio Martins Jaguaribe.
Armie making. Missing description (8x8, Cells: 64) By Daniil Frolov.
Armies of Faith 4: Schism. The fourth in a series of 3d variants themed on various religions of history. (4x(8x8), Cells: 256) By Charles Gilman.
Armies of Faith 5: Spiritual and Temporal. The fifth in a series of 3d variants themed on various religions of history. (4x(10x8), Cells: 320) By Charles Gilman.
Armies of Faith 6: After Empire. The last in a series of 3d variants themed on various religions of history. (5x(), Cells: 370) By Charles Gilman.
Arrangement Chess. Swap king & queen before play begins. With mirrored kings and non-mirrored queens (with zrf). By M Winther.
Arrangement Chess
. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
Asylum Chess
. Includes new game that features dual path compound pieces: the Loony Snake Rook and the Insane Snake Bishop. By Charles Daniel.
Asylum Redux. Featuring dual path Zebra / Camel crooked sliders compounded with Bishop / Rook. By Charles Daniel.
Asylum Redux
. Introducing the Loony Snake Rook and Insane Snake Bishop. Also starring the dangerous and superfast Ninja Pawns! By Charles Daniel.
Asylum Redux. Two new pieces: dual path sliding Zebra + Bishop and a dual path sliding Camel + Rook. (10x10, Cells: 100) By Charles Daniel.
Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) By Graeme C Neatham.
Atlantean Coffee House Shatranj. Grand Shatranj on a Hex board. By Graeme C Neatham.
Azerbaijan Chess
. http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/79138?do=show;id=1659. By Namik Zade.
Azerbaijan Chess. http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/73747?do=show;id=1659. By Namik Zade.
Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
Bachelor Hunterbeest. Hunterbeest without the Queen or Gnu - to start with... (9x8, Cells: 72) By Charles Gilman.
Bachelor Nearlydouble. Applying the Nearlydouble principle to Bachelor Chess. (9x9, Cells: 81) By Charles Gilman.
Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! By Greg Strong.
Bandit Chess. Missing description (9x7, Cells: 63) By Patrik Hedman.
Barca. Twelve animals fight over watering holes in nice looking commercial game. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Andrew Caldwell.
Baseball Chess. Missing description (9x9, Cells: 81) By George William Duke.
Baseball Chess Hits & HomeRuns. Missing description By George William Duke.
Basilisk Chess
. Introducing the Basilisk cannon, with standard pieces (zrf exists). By M Winther.
Battle of the Diagonals. Each player uses the three kinds of diagonal in different ways. (6x(9x9), Cells: 270) By Charles Gilman.
Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
Battle Room Chess. Win by getting four of your pieces in or around your enemy's gate. By John Smith.
Bede Chess. Missing description (9x11, Cells: 99) By Patrik Hedman.
Beginners Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
Beyond Omega. Large abstract variant with radial and oblique pieces requiring rotation. (15x15, Cells: 225) By Charles Gilman.
BigBangChess. Pieces start off-board; the board expands and contracts during play. (11x11, Cells: 121) By Graeme C Neatham.
BigBangChess
. Chess with an expanding and contracting board. By Graeme C Neatham.
Bigsiege Chess. Combining the length of Besiege Chess with the width of Doublewidth Chess. (16x16, Cells: 256) By Charles Gilman.
Birds and Ninjas
. Featuring the Flying Bombers that fly over to capture, and the short-range Ninja Guards that capture two enemy pieces at once. By Charles Daniel.
The Bishop Adjustment Rule. Missing description By Jose Carrillo.
Bishops Chess. Chess with two light-squared and two dark-squared Bishops on each side. By Albert Lee.
Bizarro Chess. Missing description (2x(8x8), Cells: 64) By Claudio Martins Jaguaribe.
Blender Chess.
Bishops, Knights and Rooks can merge and separate. (8x8, Cells: 64) By Bob Greenwade.
Bughouse Spartan Chess. streetmansd. (2x(8x8), Cells: 128) By Steven Streetman.
Builder chess. Introducing the Builder. (8x8, Cells: 64) By Hafsteinn Kjartansson.
Burden of royality. Missing description By Freederick .
Burden of the royality. Inspired by Evolution Chess. (8x8, Cells: 64) By Daniil Frolov.
Burmese Chess. Sittuyin preset uses a mix of equivalent pieces from Alfaerie Set. By Charles Daniel.
Butterfly Chess. Large board chess with butterflies (not Ns), advancers (not Qs) & flying dragons added. (10x10, Cells: 100) By Kevin Pacey.
Butterfly Chess. Game with Butterflies (not Ns), Advancers (not Qs) & Flying Dragons added. By Kevin Pacey.
Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64) By John Smith.
Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) By John Smith.
Capablanca Relocation Chess
. The Capablanca piece array can in one move be rearranged, creating 144 different board positions (with zrf). By M Winther.
Captain's Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
Capture or kill. Missing description (8x8, Cells: 64) By Daniil Frolov.
Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
Carbery. game for fantasy thing. By Aidan Murphy.
Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
Cardinal Chess. Just like the usual Western contemporary, only replacing Mad Queen with Bishop Knight compound. Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
Carnage. Featuring the Terror Freeze, Detonator and the Dragon that attack the enemy in 4 different ways. (10x10, Cells: 100) By Charles Daniel.
Carnage
. Features new pieces that attack by detonation, withdrawal, approach, and immobilization. By Charles Daniel.
Carnage. Combines Rococo type gameplay with Chess on a large board with augmented knights and ninja pawn drops. By Charles Daniel.
Carrera Drop Chess. Game with extra cannons. By Namik Zade.
Carrousel Chess. Game with 32 pieces. (16x4, Cells: 64) By Kevin Pacey.
Cashew Shogi. Many pieces must promote on capture, and some can multi-capture. (13x13, Cells: 169) By H. G. Muller.
Castle Chess. As Fide-chess, but with extended castle: the king may jump three squares (with zrf). By M Winther.
Cat's Chess. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
CC chess. Missing description (10x10, Cells: 100) By Namik Zade.
CC chess
. Missing description By Namik Zade.
CCC-FF
. Missing description By Namik Zade.
CCC-FF(updated) with zrf.file. Missing description By Namik Zade.
CCChess new generations. Missing description By Namik Zade.
CCChess-FF(In-Yan variant). Missing description By Namik Zade.
Cellular Chess. Play Cellular Chess at Game Courier. By Carlos Cetina.
Cellular Chess. One step towards Joe Joyce's ideal of playing chess on an 100x100 board. (30x30, Cells: 900) By Carlos Cetina.
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
Cetran Chess 2. Missing description By Carlos Cetina.
Cetran Chess 2. Missing description (8x8, Cells: 64) By Carlos Cetina.
Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
Champagne Chess. Chess on a 12x8 board with ferfils and dragons added. By Kevin Pacey.
Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64) By H. G. Muller.
Chaturaji modern-variant (4-handed Chaturanga without dice)
. Missing description By Emmanuel Baud.
CHECK 11. 11 different original factions, chosen secretly, each with extra powers when few pieces remain. By Paul Thierry TESSA.
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64) By Daniil Frolov.
Checkmating Applet. Practice your checkmating skill with fairy pieces. By H. G. Muller.
Chennis. Kyoto-Shogi-inspired variant (with alternating piece sides), with a tennis theme. By Daniel Lee.
Chess 1010. Game played with 40 pieces. (10x10, Cells: 100) By Kevin Pacey.
Chess 2 - The Sequel. Different armies, a new winning condition, and duels. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Sirlin.
Chess 25 (Fischer Placement Chess). Swap king and/or queen before play begins. Follows FRC rules (with zrf). By M Winther.
Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
Chess 911. 9x9 board plus corner squares, compounds, and special diagonals. (9x9, Cells: 85) By Persian Chess.
Chess 99
. Game with 9 pawns and a paladin. The objective is to capture the opponent's king. Many rules altered. By Claude Lapointe.
Chess and a Half. Game with extra leapers. By Nicolino Will.
Chess and Three Quarters. Extremely powerful leapers dominate a game with multiple royal pieces. By Nicolino Will.
Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
Chess Legions
. Decimal variant with extra, exotic pieces. By Morien Wyn Jones.
Chess on a Soccer Ball
. Chess played on the 20 hexagons and 12 pentagons of a soccer ball. By David Cannon.
Chess on a Soccer Ball. Missing description (Cells: 32) By David Cannon.
Chess on an Infinite Plane. Chess game with no boundaries (infinite board), and Guard, Chancellor, and Hawk. () By V. Reinhart.
Chess problem - joke. chess problem-joke. By Namik Zade.
Chess Variant Score Notation Book
. Chess score notation book for 100 square chess variants. By Simon Edward Jepps.
Chess Variants, 50 variants on the game of chess. Information on a book. Author: Adrey Caljé.
Chess vs checkers. Missing description (8x8, Cells: 64) By Daniil Frolov.
Chess vs checkers. Missing description By Daniil Frolov.
Chess with a Fool. Missing description (8x8, Cells: 64) By Abdul-Rahman Sibahi.
Chess with Different Periods
. A Turn-related variant of Los Alamos Chess. Players may play with many modest variants. By Yu Ren Dong.
Chess with Different Periods. Missing description (6x6, Cells: 36) By Yu Ren Dong.
Chess with Extended Castle. Standard chess with extended castle rule, effectuating greater opening variance (with zrf). By M Winther.
Chess with wickets. The wicket is behind the King's 1. (8x8, Cells: 66) By (zzo38) A. Black.
Chess without pawns
. Variant where only kings can take and no pawns are used. Author: Mats Winther. Inventor: Vladislav Rapetsky.
Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
Chess100. Piece positions are modestly randomized according to Arrangement Chess rules, castling is retained (+ zrf). By M Winther.
Chess400. Piece setup is randomized according to Configuration Chess rules, producing 400 modest, mostly non-mirrored, positions (+ zrf). By M Winther.
Chess484. Before play, certain pieces are regrouped, creating natural positions. Castling is retained (+ zrf). By M Winther.
Chess64. The piece array is moderately randomized according to Relocation Chess rules, castling is retained. By M Winther.
Chess8400. Fischer Random Chess ina 9x9 Board. (9x9, Cells: 81) By Jose Carrillo.
Chesscala. Missing description (6x8, Cells: 48) By Francois Tremblay.
ChessCraft. Missing description (Cells: 64) By Changcai Chen.
Chessembly. Open Board Setup, Free Placement Chess. (8x8, Cells: 64) By JT K.
Chevron Ranks. Pieces use the "ranks" based on the Glinkshy/McCooey analogues to FIDE Pawn ranks. (11x11, Cells: 91) By Charles Gilman.
chexx. Another variant of hexagonal chess. (Cells: 63) By Dmitriy Golub.
Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
Chinese Checkers Chess
. Some pieces may make multiple jumps as in Chinese Checkers. By Ken Franklin.
Chinese court. Missing description By Daniil Frolov.
Christmas Tree Chess. Missing description (6x(11x11), Cells: 126) By Daniil Frolov.
Circular Capa Chess. Play circular chess with added archbishops and chancellors on a 5x16 round board. By Kevin Pacey.
Citadel - 8 & 9 rank. Missing description (9x8, Cells: 72) By Glenn Nicholls.
The Clash of Continents Chess
. Missing description By Namik Zade.
Classic sum. Missing description (9x10, Cells: 90) By Daniil Frolov.
Clear of knights chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
College Mess. Smess variant played using a Smess board & set. (7x8, Cells: 56) By Kevin Pacey.
Colossus. Large-board chess with standard pieces and double the number of bishops, rooks and knights. (10x10, Cells: 100) By Charles Daniel.
Colossus. 10x10 chess with 4 Rooks, 4 Knights, 4 Bishops, 10 Pawns, 1 Queen and 1 King! Author: Charles Daniel and Fergus Duniho. Inventor: Charles Daniel.
Colossus
. With twice the number of Rooks, Bishops and Knights. Also includes 5 new variants with exotic pieces. By Charles Daniel.
Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64) By John Smith.
Colour Chess and Lure
. Chess Variant where the board is different every time you play, and you can control what pieces your opponent can move next. By Chad W Smith.
Command and Maneuver: A Tale of Two Countries. This is a diceless wargame,. (24x12, Cells: 288) By Joe Joyce.
Compact Hex Chess. 2 normal hex armies on a board reduced to sides of length 5. (9x9, Cells: 61) By Charles Gilman.
Complex Allegiance Chess. Missing description (10x10, Cells: 96) By Kuyan Judith.
Complex Allegiance Chess (6 player). Missing description By Kuyan Judith.
Compound Chess. Chess on a 10x8 board with Sergeant pawns & armies of compound pieces. By Kevin Pacey.
Compound Courier Custom Chess. Game uses the Courier 12x8 board and adds knight compound pieces. (12x8, Cells: 96) By Graeme C Neatham.
The Concise Guide to Chess Variants. Missing description Author: David Howe.
Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64) By John Smith.
Configuration Chess. King and queen swap with other pieces before play begins - enormous variety! (with zrf). By M Winther.
Configuration Chess
. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf). By M Winther.
Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings. By John Gallez.
Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
Correlator Chess
. Introducing the Correlator which captures by correlating with the king (with zrf). By M Winther.
Corrugated Chess. A minimally-3d answer to the problem of symmetric-array 9-file variants. (9x8, Cells: 72) By Charles Gilman.
Cosmic Chess. Macrocosm and microcosm. (8x8, Cells: 64) By John Smith.
Courier Chess Moderno. A modern variant of the historical variant Courier Chess. (12x8, Cells: 96) By Jose Carrillo.
Courier Elephant. Missing description By Jose Carrillo.
Courier Eurasion Chess
. Eurasian Chess meets Courier-Spiel. By Graeme C Neatham.
Coward Chess
. King captures usual/moves a sq. only by switching places. By Ken Franklin.
Crab Chess (Chess4). Blocked flank pawns are have an additional jump move to empty square (with zrf). By M Winther.
Critters: Chesimals III. Chesimals redesigned. By Joe Joyce.
Crooked Chess. Chess variant with pieces inspired by the Sissa piece. By Jeremy Gabriel Good.
Cube Shogi. Shogi with cube-shaped pieces. By John Smith.
Cube-Surface Board Chesses. Missing description (6x(8x8), Cells: 384) By Kuyan Judith.
Culverin Chess. The Culverin is a cannon that can move like a king but must jump to capture (+zrf). By M Winther.
Culverin Chess
. Introducing the Culverin cannon, which is dropped among standard pieces (zrf exists). By M Winther.
Cupid Chess 3. Pieces trace out geometrical patterns suggested by the way they are designed. By Jeremy Gabriel Good.
Custodian Chess. A combination of Chess and ancient Tafl games. (7x7, Cells: 49) By Daniil Frolov.
Cyclohex. 3-player round hex variant. (24x5, Cells: 120) By Charles Gilman.
Dai Dai Shogi Western. Missing description (17x17, Cells: 289) Author: Christine Bagley-Jones and Eduard Werner.
Deception Chess. Each piece has two identities, Cloak and concealed Base. By Greg Shanker.
Decimaka. Game where pieces promote on making a capture. By H. G. Muller.
Decimal Quadruple Besiege. Army based on Échecs De L'Escalier arranged on enlarged Quadruple Besiege board. (20x20, Cells: 200) By Charles Gilman.
Denver Chess Club Chigorin Chess Tournament
. I'm sponsoring my first local chess variants tournament. Author: Jeremy Gabriel Good.
Diagonal Oblong Chess
. The board is an oblong on diagonal direction. By Shi Ji. By Shi Ji.
Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64) By Shi Ji.
Diagonal pawn chess. Pawns always move diagonally, whether capturing or not. By Joel .
Diagram Designer. Lets you display diagrams without uploading any graphics. By Fergus Duniho.
Diamond Chess 306. A large variant inspired by Tony Paletta's PARACHESS and Fergus Duniho's ASSIMILATION FUSION CHESS. By David Cannon.
Diamond Chess 306. Missing description (22x24, Cells: 306) By David Cannon.
Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64) By (zzo38) A. Black.
Directed Alice Chess III. 3-board Alice. By Joe Joyce.
Directed Alice III
. a 3-board Alice Chess variant. By Joe Joyce.
Displacement Chess 2
. Chess with minor modifications and no opening theory! By Charles Daniel.
Displacement Chess 2. Chess with flexible castling, reverse symmetry and no opening theory. By Charles Daniel.
Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
Dragonet Chess. The Dragonet flies to any square queenwise, captures piece behind landing square (with zrf). By M Winther.
Dream Chess 47. 47-square variant played from opposite corners of a 7 by 7 board with the other corners removed. (7x7, Cells: 47) By Charles Gilman.
Droppable Xiangqi. Another variant of Xiangqi with droppable pieces. (10x9, Cells: 90) By (zzo38) A. Black.
Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64) By Jörg Knappen.
DUAL RING Tournament Format. Tournament format for handling uneven number of players. By Rich Hutnik.
Duck Chess. A Duck that must be moved by both players can block your moves. (8x8, Cells: 64) Author: H. G. Muller. Inventor: Tim Paulden.
Dunkeys
. Missing description By Namik Zade.
Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
Dürer's Chess. Dürer's Chess, played on a board of 151 tessellating pentagons and diamonds. (Cells: 151) By David Cannon.
Durerschess
. Dürer's Chess is played on a tiling of tessellating pentagons and diamonds, first described by Albrecht Dürer in 1525. By David Cannon.
Dynasty Chess. Missing description (8x8, Cells: 64) Author: Ben M Reiniger.
echess. (Micro) Evolutionary CHESS game. By bp .
Elven Chess. Chu Shogi Lion, Dragon Horse, Dragon King, Guard on Grand Chess type setup. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
Elven Chess. Play this 10x10 variant with a double-capturing piece on Jocly. Author: H. G. Muller and Michel Gutierrez. Inventor: H. G. Muller.
Ender's Chess. Inspired by by the novel, "Ender's Game". (9x11, Cells: 83) By John Smith.
Enep.
An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64) By Theodoros Papadopoulos.
Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
Eurasian Pawn piece. A hybrid European and Asian Pawn. By Rich Hutnik.
Execute the Game
. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
Exile Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
Fairy Pieces Part 1. Missing description By Christine Bagley-Jones.
Famicom PPU Chess. Game inspired by limitation of Famicom PPU. (10x10, Cells: 80) By (zzo38) A. Black.
Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64) By Jörg Knappen.
File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64) By JT K.
Fimbriation Chess. Combines 4 players with 2-player Pawn treks and Castling. (14x14, Cells: 144) By Charles Gilman.
Flank Chess.
Flank Chess with Achilles. (10x9, Cells: 90) By wdtr2.
Flatstar. A fusion of two Jewish-themed variants. (13x10) By Charles Gilman.
Flexible Chess (F-chess). The light pieces are external and can move from any empty first rank square (with zrf). By M Winther.
Flexible Chess (F-chess)
. The light pieces can move from any empty first rank square (with zrf). By M Winther.
Flexible Chinese Chess (F-Xiangqi)
. Xiangqi variant where the horses are initially external (with zrf). By M Winther.
Flexible Palace and Flexible River Xiang Qi. Boundaries of Palaces and the River are determined by the location of the Advisors, Generals, Elephants, and Soldiers. (9x10, Cells: 90) By John Smith.
Flight and Ferry. The gold dragon of Wessex fights the red one of Wales across the Bristol Channel. (8x10, Cells: 80) By Charles Gilman.
FlipFlop. A minimalistic Chess-like game with only one type of piece. Author: Ola Sassersson. Inventor: Masahiro Nakajima.
Foolish King Chess. Players have different armies and victory conditions. White has a fool for a king. (10x8, Cells: 80) By Patrik Hedman.
For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64) By Jeremy Lennert.
Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
fortress.
Missing description (12x12, Cells: 144) Author: Ben M Reiniger.
Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64) By Rich Hutnik.
Four Double-Acts Chess. Specifically long- and shart-range versions of the Friend, Joker, and Orphan. (10x10, Cells: 100) By Charles Gilman.
Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
Fragnurasian Qi. A two-River variant with the whole of two identical Wildeurasian Qi sets minus the second King. (13x15, Cells: 195) By Charles Gilman.
Freakshow Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
Frog Chess. Play chess with added frogs (ferz-threeleaper compound) on 10x8 board. By Kevin Pacey.
Frog Chess.
Play chess with added frogs (ferz-threeleaper compound) on 10x8 board. By Kevin Pacey.
Froghouse. Like Bughouse except each team has a Black, White, and Green. Green goes "in between", namely after white but before black. (8x8, Cells: 64) By Jordan Lampe.
From Stalemate to Checkmate. Missing description By Glenn Nicholls.
Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64) By Charles Gilman.
Full house hexagonal chess. Game with 50 pieces. (11x11, Cells: 91) By Kevin Pacey.
Futashikana Shogi. Expanded version of Shosu Shogi played on an 11x11 board. By A. M. DeWitt.
Futashikana Shogi. Expanded version of Shosu Shogi played on an 11x11 board. By A. M. DeWitt.
Future Chess
. With extra empty corner squares. Pieces can be relocated before play begins. Creates immense strategical variance (with zrf). By M Winther.
Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. By Kevin Pacey.
Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
Generals' Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
Generating Random Positions. How to generate random positions? By Jose Carrillo.
Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
Ghostarelay. Game with ghost and relay, win if you have no legal moves. (10x10, Cells: 100) By (zzo38) A. Black.
Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
Gi-Qi-Game. Another one crossover of European, Chinese and Japanese chess. (9x9, Cells: 81) By Daniil Frolov.
Gleeman Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
Gomoku and Donkeys. Missing description By Namik Zade.
Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
Goodchess.
Missing description (8x8, Cells: 64) By Este.
GoshawkChess.
Variant of Capablanca Chess with two Goshawks per side replacing the Archbishop and Chancellor. By James Zuercher.
Grand Betza. Play Grand Betza on Game Courier. Author: Greg Strong. Inventor: John Davis.
Grand Betza. A tribute to Ralph Betza on a 10x10 board with pawns on the third rank as in Grand Chess. Author: Greg Strong. Inventor: John Davis.
Grand Ducal Chess.
Missing description (12x8, Cells: 96) By John Ayer.
Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
Grand Shatranj N W.
Shatranj with 10 individual pieces + pawns per army. (10x10, Cells: 100) By Mark Simpson.
Grand Tamerlane.
John Davis invented this variation of Mideast Chess. (10x10, Cells: 100) Author: Tony Quintanilla. Inventor: John Davis.
Grand Tamerlane Chess. Variation of Mideast Chess by John Davis. Author: Tony Quintanilla. Inventor: John Davis.
Granlem Shatranj.
This is a mash-up of Grand Shatranj & Lemurian Shatranj with a 3 moves/player turn option. By Joe Joyce.
GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
GraTiA. Preset for GraTiA, a blend of two historic variants. Author: Greg Strong. Inventor: Charles Gilman.
Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) By Charles Gilman.
Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) By Fergus Duniho.
Gross Chess. Play this 144 square variant online with Game Courier. By Fergus Duniho.
Gross Chess
. Play this 144 square variant with Zillions of Games. By Fergus Duniho.
Groundskeeper Chess
. Missing description By Yu Ren Dong.
Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
Guanaco Chess
. Introducing the Guanaco that hops two squares orthogonally continuously (with zrf). By M Winther.
Gustavian Adjutant Chess
. Standard chess with empty extra corner squares and extended castling (with zrf). By M Winther.
Gustavian-Cannon Chess. The Swedish Cannon moves like a Korean Cannon, but can move like a rook if it cannot jump (+zrf). By M Winther.
Gyokugi. Extends chevron ranks to analogues of Shogi generals, named after individual jewels. (11x11, Cells: 91) By Charles Gilman.
Hadean Chess. Expanded chess with short-range linear jumpers, augmented knights and zebras and more dynamic pawns. (12x12, Cells: 144) By Charles Daniel.
Hadean Chess. Large chess with 12 pawns, 10 Ninja Pawns, 4 short-range linear jumpers, and Wazir/Ferz Zebra and Knight compounds. By Charles Daniel.
Hadean Chess
. Play expanded chess with Ferz/Wazir Sorcerers, Ferz/Wazir Knights, Flying Warmachines. Flying Elephants and Ninja Pawns. By Charles Daniel.
Half Nearlydouble Chess and offshoots. Chess enlarged and then shrunk again - or vice versa. (5x12, Cells: 60) By Charles Gilman.
Hannibal Chess. Chess with added Modern Elephants (ferz-alfil compound) on 10x8 board. By Kevin Pacey.
Hannibal Chess.
Chess with added Modern Elephants (ferz-alfil compound) on 10x8 board. By Kevin Pacey.
Har Meggido Chess. Missing description (15x18, Cells: 270) By Claudio Martins Jaguaribe.
Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets. By A. M. DeWitt.
Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets. By A. M. DeWitt.
Henry VIII Chess. This is a hybrid capture king-losing chess variant. (7x8, Cells: 56) By Rich Hutnik.
Henry VIII Chess Preset. This is the preset for Henry VIII Chess (unique take on Extinction Chess). Author: Rich Hutnik.
Herculean Chess.
12 x 12 version of chess featuring 4 Rooks, 4 Bishops, 4 Leapers and 22 pawns. (12x12, Cells: 144) By Charles Daniel.
Herculean Chess. Large board chess with augmented versions of Bishops, Rooks, Zebras, Knights and pawns. By Charles Daniel.
Herculean Chess
. Extended version of chess features the Flying Bishops, the Flying Chariots, Ninja Pawns, Augmented Knights and Zebras. By Charles Daniel.
Heroes Hex Chess version 2. Hexagonal Chess with new movement rules on a "standard" 91 hex board. By Tony Quintanilla.
Heroes Hexagonal Chess version 2. Updated version of Heroes Hexagonal Chess in 91 hexes. (Cells: 91) By Tony Quintanilla.
Hex Besiege. Two slightly modified McCooey sets placed b(l)ack to b(l)ack. (11x21, Cells: 187) By Charles Gilman.
Hex Dragonal Chess. Based on an idea by Jeremy Good this CV has horizontal rows of hexes and an unusual set of directions,. (13x13, Cells: 127) By Graeme C Neatham.
Hex Dragonal Chess. horizontal hex-rows and 4 defined directions of movement. By Graeme C Neatham.
Hex Frontofhouse. Captured hex pieces return with only their forward moves. (11x11, Cells: 91) By Charles Gilman.
Hexagonal Chess with Hexagonalers. Missing description By Jeremy Gabriel Good.
Hexagonal Iss Jetan. Missing description (7x13, Cells: 127) By Larry L. Smith.
Hexagonal Iss Jetan
. Missing description By Larry L. Smith.
Hexagonal Raumschach. 3D analogue of Glinski's Hexagonal Chess based on Raumschach. By Kevin Pacey.
Hexagonal Raumschach. Three dimensional analogue of Glinski's Hexagonal Chess, based on Raumschach. (5x(7x7), Cells: 185) By Kevin Pacey.
Hexajedrez. Variation of Dave McCooey's Hexagonal Chess. (Cells: 91) By Carlos Cetina.
Hexajedrez. Variant of Dave McCooey's Hexagonal Chess. By Carlos Cetina.
Hexcetran Chess. Play Hexcetran Chess at Game Courier. By Carlos Cetina.
Hexcetran Chess. Hexagonal variant starting from random setups. (Cells: 91) By Carlos Cetina.
Hexiang Qi. Hexagonal Variant of Xiang Qi. (11x11, Cells: 91) By Robert Hancock.
Hia Chess.
Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) By Jose Carrillo.
Hikaru Nakamura
. Current U.S. Champion is also accomplished at some variants. By Jeremy Gabriel Good.
HiveQueen
. Missing description By Larry L. Smith.
HiveQueen. Missing description (Cells: 61) By Larry L. Smith.
Holy Grail. Extended chess game with ability to drop a mutating piece and a crown price that changes the winning conditions. By Charles Daniel.
Holy Grail
. With the extraordinary but deadly Serpent that mutates into the Flying Bomber, Raptor, Cannon, Vao, Stealth Gryphon and more! By Charles Daniel.
Holy Grail. To win, checkmate both the King and the Crown Prince but avoid the evil Mutating Serpent! (10x10, Cells: 104) By Charles Daniel.
Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50) By Charles Gilman.
Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91) By Charles Gilman.
Hourglass Honeycomb Chess. 2 overlapping triangular prisms form a hex-prism board maximising the King's choice of Castling. (7x(7x7), Cells: 280) By Charles Gilman.
Humpty Dumpty Chess. Cannon-using variant inspired by history of the character Humpty Dumpty. (12x8, Cells: 96) By Charles Gilman.
Hunt Chess. Huntsman Chess and Groundskeeper Chess. Author: John Smith. Inventor: Yu Ren Dong and John Smith.
Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) By Charles Gilman.
Huntsman Chess. Missing description (9x9, Cells: 80) By Yu Ren Dong.
Huntsman Chess
. Missing description By Yu Ren Dong.
IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
IAGO Chess ZRF file
. ZRF file for IAGO Chess rules. By Rich Hutnik.
iChess
. Missing description By Pangus Ho.
iChess. Missing description (8x8, Cells: 64) By Pangus Ho.
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
Index A to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter A. By Charles Gilman.
Index B to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter B. By Charles Gilman.
Index C 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by a-m. By Charles Gilman.
Index C 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by o. By Charles Gilman.
Index D to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter D. By Charles Gilman.
Index E to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter E. By Charles Gilman.
Index F to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter F. By Charles Gilman.
Index G to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter G. By Charles Gilman.
Index H to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter H. By Charles Gilman.
Index I to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters I to K. By Charles Gilman.
Index L to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter L. By Charles Gilman.
Index M to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter M. By Charles Gilman.
Index N to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter N. By Charles Gilman.
Index O to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters O and Q. By Charles Gilman.
Index P to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter P. By Charles Gilman.
Index R to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter R. By Charles Gilman.
Index S 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by A-I. By Charles Gilman.
Index S 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by K-Y. By Charles Gilman.
Index T to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter T. By Charles Gilman.
Index U to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters U and V. By Charles Gilman.
Index W to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters W to Z. By Charles Gilman.
Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64) By Gary K. Gifford.
Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares. By Gary K. Gifford.
Infima. Missing description By Johnny Luken.
Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
Interactive diagrams. Diagrams that interactively show piece moves. By H. G. Muller.
International Contemporary Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
International Fischer Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
Iss Jetan. Missing description (10x10, Cells: 100) By Larry L. Smith.
It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64) By Daniil Frolov.
Jail Cell Chess. Large board with walls and jail cell areas. (14x20, Cells: 280) By Nick Wolff.
John Smith's Very Unofficial 47 Square Chess Variant Contest. Yes, just as the title says! I hope this is legal! By John Smith.
Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions. By Jeff Cornell.
Kibitzing Vox Populi Chess variant. Rules for turning kibitzing into a game unto itself. By Rich Hutnik.
King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
King to Bunker Leap. Play this exciting version of Pre-Chess using new king safety rules. By Charles Daniel.
King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64) By Charles Daniel.
King to Bunker Leap
. Includes Shuffle Chess and pre-Chess with new “bunker leap” king safety rules. By Charles Daniel.
King's Guard Chess. Missing description By Graeme C Neatham.
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) By Charles Gilman.
Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
Knight games (improved). Missing description By Namik Zade.
Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
Knightless symmetric chess. Missing description (9x9, Cells: 81) By Claudio Martins Jaguaribe.
Knights Chess games. Missing description By Namik Zade.
Knights games
. Missing description By Namik Zade.
Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
Korean Random Chess. A Korean Chess variation with a random setup and a few new rules. (9x10, Cells: 90) By Jose Carrillo.
Kozune Western
. Missing description Author: Christine Bagley-Jones and Larry L. Smith. Inventor: Joshua Morris.
Ladies and Generals. Missing description (6x(6x9), Cells: 324) By Charles Gilman.
Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64) By (zzo38) A. Black.
Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) By Jose Carrillo.
Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64) By Michael .
LeaperChess. Variant of Capablanca Chess with two extra Knights per side replacing the Archbishop and Chancellor. By James Zuercher.
Leapfrog Chess
. The pawn can leap over any man in its initial two-step move (with zrf). By M Winther.
Lemniscate Chess. Chess played on a Lemniscate board (in the shape of an infinity symbol). (18x4, Cells: 72) By David Cannon.
Lemniscate Chess
. Chess played on a Lemniscate board (in the shape of an infinity symbol). By David Cannon.
Lichess
. Internet chess server featuring a few variants as well. Author: Ben M Reiniger.
Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) By Jörg Knappen.
Link to: Rainbowchess
. Cards determine which pieces are placed on the board. Author: Hans L. Bodlaender. Inventor: Jozias Hillenkamp and Melchior Hillenkamp.
Liu Yang. Hexagonal analogue to Yang Qi. (11x11, Cells: 91) By Charles Gilman.
Locusts
. Simple chess variant with only two set of pieces on each army. By Yu Ren Dong.
Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) By Yu Ren Dong.
Login. Sign in to the Chess Variant Pages. Author: Fergus Duniho.
Ludus Magus
. Missing description By Larry L. Smith.
Ludus Magus. Missing description (2x(8x8), Cells: 145) By Larry L. Smith.
M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By danielxdg.
Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults. By Gary K. Gifford.
Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces. By Gary K. Gifford.
Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture. By Gary K. Gifford.
Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier. Author: Fergus Duniho. Inventor: Larry L. Smith.
Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
Man and Beast 10: The Hybrid Diagonal. Systematic naming of straight coprime hex-prism-specific radial pieces. By Charles Gilman.
Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves. By Charles Gilman.
Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces. By Charles Gilman.
Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces. By Charles Gilman.
Man and Beast 15: Strengthened Across the Board. Systematic naming of pieces reinterpreting the concept of directions. By Charles Gilman.
Man and Beast 16: Diverging Further. Systematic naming of more complex divergent pieces. By Charles Gilman.
Man and Beast 17: Hex Heavies. Systematic naming of non-coprime hex-specific pieces. By Charles Gilman.
Man and Beast 18: Complex Pieces with Simple Ratios. Systematic naming of compounds of oblique pieces with SOLLs in ratios of 1, 1½, 2, 3, and 6. By Charles Gilman.
Man and Beast 19: The Vice Squad. Systematic naming of more complex pieces mixing radial and oblique moves. By Charles Gilman.
Man and Beast 20: Far From Square. Systematic naming of more complex hex-specific pieces. By Charles Gilman.
Man and Beast 21: Lords High Everything-Else. Systematic naming of pieces that do not fit in any of the other articles. By Charles Gilman.
Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces. By Charles Gilman.
Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
Maorider Chess. Missing description By Vitya Makov.
Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
Matrix Chess
. Chess played on a board of tessellating pentagons and diamonds. By David Cannon.
Matron Chess
. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
Metamachy
. Zillions of Games file for Metamachy. (12x12, Cells: 144) By Jean-Louis Cazaux.
Metamachy. Play this large variant with a variety of fairy pieces on Jocly. Author: Jean-Louis Cazaux and Michel Gutierrez. Inventor: Jean-Louis Cazaux.
Metamachy. Play this large game with a variety of regular fairy pieces. Author: Fergus Duniho. Inventor: Jean-Louis Cazaux.
Mighty Lion Chess. Orthodox Western Chess but with one knight replaced by Chu Shogi Lion. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.