Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2008' AND `YearInvented` <= '2018' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
- "Ninth-Ray" Jetan. Missing description (5x20, Cells: 100) By donald henry.
- 10x10 game with some popular pieces. Missing description (10x10, Cells: 104) By Daniil Frolov.
- 10x8 Variants. Missing description By Jose Carrillo.
- 2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) By Charles Gilman.
- 2 Level Guru Mahachaturaji. Enlarging the Guru Mahachatuaji board to go with the enlarged army. (2x(10x10), Cells: 200) By Charles Gilman.
- 2 Queen Rocky Horror Lycanthropic Chess. Featuring pieces that automatically flip into wyrd and not so strange counterparts. (10x8, Cells: 68) By Jeremy Gabriel Good.
- 2 Queen Rocky Horror Lycanthropic Chess. Featuring pieces with Dissociative Identity Disorder. By Jeremy Gabriel Good.
- 3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64) By Charles Gilman.
- 3-Player Chess I. Missing description (10x10, Cells: 75) By Bn Em.
- 3D Great Shatranj. A simple approach to 3D chess. (6x(6x6), Cells: 216) By Joe Joyce.
- 3D Great Shatranj. a simple approach to 3D chess. By Joe Joyce.
- 3d Magna Carta Chess. Adding Barons and Dukes to Magna Carta Chess to commemorate 8th centenary of Magna Carta. (2x(5x8), Cells: 80) By Charles Gilman.
- 3to2. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- 4 Faces. 2d multiplayer variant based on a feature of Tunnelshogi. (9x9, Cells: 45) By Charles Gilman.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. (10x10, Cells: 100) By Kevin Pacey.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. By Kevin Pacey.
- 4*Chess (four dimensional chess). Four dimensional chess using sixteen 4x4 boards & 96 pieces. (4x(4x(4x4)), Cells: 256) By Kevin Pacey.
- 47 Contest Results. Missing description By John Smith.
- 4D Hexagonal Chess. 4D analogue of Glinski's Hexagonal Chess based on Hyperchess4. (5x(5x(5x5)), Cells: 361) By Kevin Pacey.
- 4D Hexagonal Chess. 4D analogue of Glinski's Hexagonal Chess based on Hyperchess4. By Kevin Pacey.
- 4D Quasi-Alice Chess. 8x8x2x2 four dimensional game with 32 pieces. (2x(2x(8x8)), Cells: 256) By Kevin Pacey.
- 5*4DChess (four dimensional chess). Four dimensional chess variant played with 140 pieces. (5x(5x(5x5)), Cells: 625) By Kevin Pacey.
- 52Chess. A piece may teleport to the square corresponding to a drawn card. By Kevin Pacey.
- 6 Player Complex Allegiance Chess. Missing description By Kuyan Judith.
- 64 triangles. Missing description (8x8, Cells: 64) By Daniil Frolov.
- A Chaturanga Problem by Bas de Haas. Mate in two moves, following Chaturanga rules. Author: Hans L. Bodlaender. Inventor: Bas de Haas.
- Abalonian Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
- Accessory Chess. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available. By M Winther.
- Accessory Chess (with Divaricator). Drop chess with external piece. The Divaricator can capture by withdrawing in an oblique angle (+zrf). By M Winther.
- Adjutant Chess. Regular chess with extended castling, and extra corner squares. Makes new strategies possible (+zrf). By M Winther.
- Adjutant Chess (with Adjutants). The Adjutant, besides sliding on the diagnals, can slide on the orthogonals by ignoring the other colour (+zrf). By M Winther.
- Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
- Ajax Bigamous Chess. Bigamy meets Ajax Orthodox Chess! (9x8, Cells: 72) By Jose Carrillo.
- Ajax Chess . Missing description By Jose Carrillo.
- Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. By Jose Carrillo.
- Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. (10x8, Cells: 100) By Jose Carrillo.
- Ajax Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
- Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. By Jose Carrillo.
- Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
- Ajax Xiangqi. The Ajax 'effect' meets Chinese Chess. (9x10, Cells: 90) By Jose Carrillo.
- Ajax-Capablanca Chess. Ajax-Chessmen on a 10x8 Capablanca Board! (10x8, Cells: 80) By Jose Carrillo.
- Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
- Alapo 8x8. Missing description (8x8, Cells: 64) By Luis Bolaños Mures.
- Alfaerie Variant Chess Graphics: Expansion Set 6. Missing description By Matthew La Vallee.
- Alien and Predators Symmetric. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- All pieces of classic chesses. Missing description By Daniil Frolov.
- All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64) By Daniil Frolov.
- Alpaca Chess. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). By M Winther.
- Alpaca Chess. An Alpaca, worth two pawns, is added to the standard piece context (with zrf). By M Winther.
- AltOrth with Further Piece Types. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- AltOrth with Hopping and Crooked pieces. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
- Anemic Chess. Rule-Enforcing Preset for Jaguaribe's short-range variant. Author: Nick Wolff. Inventor: Claudio Martins Jaguaribe.
- Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Apothecary Chess-Classic. Large board variant obtained through tinkering with known games. By Aurelian Florea.
- Apothecary Chess-Modern. Large board variant obtained through tinkering with known games. By Aurelian Florea.
- Armamentist Race Chess. Missing description (10x12, Cells: 116) By Claudio Martins Jaguaribe.
- Armie making. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Armies of Faith 4: Schism. The fourth in a series of 3d variants themed on various religions of history. (4x(8x8), Cells: 256) By Charles Gilman.
- Armies of Faith 5: Spiritual and Temporal. The fifth in a series of 3d variants themed on various religions of history. (4x(10x8), Cells: 320) By Charles Gilman.
- Armies of Faith 6: After Empire. The last in a series of 3d variants themed on various religions of history. (5x(), Cells: 370) By Charles Gilman.
- Arrangement Chess. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
- Arrangement Chess. Swap king & queen before play begins. With mirrored kings and non-mirrored queens (with zrf). By M Winther.
- Asylum Chess . Includes new game that features dual path compound pieces: the Loony Snake Rook and the Insane Snake Bishop. By Charles Daniel.
- Asylum Redux. Two new pieces: dual path sliding Zebra + Bishop and a dual path sliding Camel + Rook. (10x10, Cells: 100) By Charles Daniel.
- Asylum Redux. Featuring dual path Zebra / Camel crooked sliders compounded with Bishop / Rook. By Charles Daniel.
- Asylum Redux . Introducing the Loony Snake Rook and Insane Snake Bishop. Also starring the dangerous and superfast Ninja Pawns! By Charles Daniel.
- Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) By Graeme C Neatham.
- Atlantean Coffee House Shatranj. Grand Shatranj on a Hex board. By Graeme C Neatham.
- Azerbaijan Chess . http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/79138?do=show;id=1659. By Namik Zade.
- Azerbaijan Chess. http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/73747?do=show;id=1659. By Namik Zade.
- Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
- Bachelor Hunterbeest. Hunterbeest without the Queen or Gnu - to start with... (9x8, Cells: 72) By Charles Gilman.
- Bachelor Nearlydouble. Applying the Nearlydouble principle to Bachelor Chess. (9x9, Cells: 81) By Charles Gilman.
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! (2x(8x8), Cells: 132) By Greg Strong.
- Backlash. Play on two boards, but capturing on one board leads to a backlash on the other! By Greg Strong.
- Bandit Chess. Missing description (9x7, Cells: 63) By Patrik Hedman.
- Barca. Twelve animals fight over watering holes in nice looking commercial game. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Andrew Caldwell.
- Baseball Chess. Missing description (9x9, Cells: 81) By George William Duke.
- Baseball Chess Hits & HomeRuns. Missing description By George William Duke.
- Basilisk Chess. Introducing the Basilisk cannon, with standard pieces (zrf exists). By M Winther.
- Battle of the Diagonals. Each player uses the three kinds of diagonal in different ways. (6x(9x9), Cells: 270) By Charles Gilman.
- Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
- Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
- Battle Room Chess. Win by getting four of your pieces in or around your enemy's gate. By John Smith.
- Bede Chess. Missing description (9x11, Cells: 99) By Patrik Hedman.
- Beginners Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
- Beyond Omega. Large abstract variant with radial and oblique pieces requiring rotation. (15x15, Cells: 225) By Charles Gilman.
- BigBangChess. Pieces start off-board; the board expands and contracts during play. (11x11, Cells: 121) By Graeme C Neatham.
- BigBangChess . Chess with an expanding and contracting board. By Graeme C Neatham.
- Bigsiege Chess. Combining the length of Besiege Chess with the width of Doublewidth Chess. (16x16, Cells: 256) By Charles Gilman.
- Birds and Ninjas . Featuring the Flying Bombers that fly over to capture, and the short-range Ninja Guards that capture two enemy pieces at once. By Charles Daniel.
- The Bishop Adjustment Rule. Missing description By Jose Carrillo.
- Bishops Chess. Chess with two light-squared and two dark-squared Bishops on each side. By Albert Lee.
- Bizarro Chess. Missing description (2x(8x8), Cells: 64) By Claudio Martins Jaguaribe.
- Blender Chess. Bishops, Knights and Rooks can merge and separate. (8x8, Cells: 64) By Bob Greenwade.
- Bughouse Spartan Chess. streetmansd. (2x(8x8), Cells: 128) By Steven Streetman.
- Builder chess. Introducing the Builder. (8x8, Cells: 64) By Hafsteinn Kjartansson.
- Burden of royality. Missing description By Freederick .
- Burden of the royality. Inspired by Evolution Chess. (8x8, Cells: 64) By Daniil Frolov.
- Burmese Chess. Sittuyin preset uses a mix of equivalent pieces from Alfaerie Set. By Charles Daniel.
- Butterfly Chess. Large board chess with butterflies (not Ns), advancers (not Qs) & flying dragons added. (10x10, Cells: 100) By Kevin Pacey.
- Butterfly Chess. Game with Butterflies (not Ns), Advancers (not Qs) & Flying Dragons added. By Kevin Pacey.
- Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64) By John Smith.
- Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) By John Smith.
- Capablanca Relocation Chess. The Capablanca piece array can in one move be rearranged, creating 144 different board positions (with zrf). By M Winther.
- Captain's Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
- Capture or kill. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
- Carbery. game for fantasy thing. By Aidan Murphy.
- Cardinal Chess. Just like the usual Western contemporary, only replacing Mad Queen with Bishop Knight compound. Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
- Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
- Carnage. Combines Rococo type gameplay with Chess on a large board with augmented knights and ninja pawn drops. By Charles Daniel.
- Carnage. Featuring the Terror Freeze, Detonator and the Dragon that attack the enemy in 4 different ways. (10x10, Cells: 100) By Charles Daniel.
- Carnage . Features new pieces that attack by detonation, withdrawal, approach, and immobilization. By Charles Daniel.
- Carrera Drop Chess. Game with extra cannons. By Namik Zade.
- Carrousel Chess. Game with 32 pieces. (16x4, Cells: 64) By Kevin Pacey.
- Cashew Shogi. Many pieces must promote on capture, and some can multi-capture. (13x13, Cells: 169) By H. G. Muller.
- Castle Chess. As Fide-chess, but with extended castle: the king may jump three squares (with zrf). By M Winther.
- Cat's Chess. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
- CC chess. Missing description (10x10, Cells: 100) By Namik Zade.
- CC chess . Missing description By Namik Zade.
- CCC-FF . Missing description By Namik Zade.
- CCC-FF(updated) with zrf.file. Missing description By Namik Zade.
- CCChess new generations. Missing description By Namik Zade.
- CCChess-FF(In-Yan variant). Missing description By Namik Zade.
- Cellular Chess. One step towards Joe Joyce's ideal of playing chess on an 100x100 board. (30x30, Cells: 900) By Carlos Cetina.
- Cellular Chess. Play Cellular Chess at Game Courier. By Carlos Cetina.
- Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
- Cetran Chess 2. Missing description (8x8, Cells: 64) By Carlos Cetina.
- Cetran Chess 2. Missing description By Carlos Cetina.
- Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
- Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
- Champagne Chess. Chess on a 12x8 board with ferfils and dragons added. (12x8, Cells: 96) By Kevin Pacey.
- Champagne Chess. Chess on a 12x8 board with ferfils and dragons added. By Kevin Pacey.
- Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64) By H. G. Muller.
- Chaturaji modern-variant (4-handed Chaturanga without dice) . Missing description By Emmanuel Baud.
- CHECK 11. 11 different original factions, chosen secretly, each with extra powers when few pieces remain. By Paul Thierry TESSA.
- Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
- Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64) By Daniil Frolov.
- Checkmating Applet. Practice your checkmating skill with fairy pieces. By H. G. Muller.
- Chennis. Kyoto-Shogi-inspired variant (with alternating piece sides), with a tennis theme. By Daniel Lee.
- Chess 1010. Game played with 40 pieces. (10x10, Cells: 100) By Kevin Pacey.
- Chess 2 - The Sequel. Different armies, a new winning condition, and duels. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Sirlin.
- Chess 25 (Fischer Placement Chess). Swap king and/or queen before play begins. Follows FRC rules (with zrf). By M Winther.
- Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Chess 911. 9x9 board plus corner squares, compounds, and special diagonals. (9x9, Cells: 85) By Persian Chess.
- Chess 99. Game with 9 pawns and a paladin. The objective is to capture the opponent's king. Many rules altered. By Claude Lapointe.
- Chess and a Half. Game with extra leapers. By sirius628.
- Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
- Chess Legions. Decimal variant with extra, exotic pieces. By Morien Wyn Jones.
- Chess on a Soccer Ball . Chess played on the 20 hexagons and 12 pentagons of a soccer ball. By David Cannon.
- Chess on a Soccer Ball. Missing description (Cells: 32) By David Cannon.
- Chess on an Infinite Plane. Chess game with no boundaries (infinite board), and Guard, Chancellor, and Hawk. () By V. Reinhart.
- Chess problem - joke. chess problem-joke. By Namik Zade.
- Chess Variant Score Notation Book. Chess score notation book for 100 square chess variants. By Simon Edward Jepps.
- Chess Variants, 50 variants on the game of chess. Information on a book. Author: Adrey Caljé.
- Chess vs checkers. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Chess vs checkers. Missing description By Daniil Frolov.
- Chess with a Fool. Missing description (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Chess with Different Periods . A Turn-related variant of Los Alamos Chess. Players may play with many modest variants. By Yu Ren Dong.
- Chess with Different Periods. Missing description (6x6, Cells: 36) By Yu Ren Dong.
- Chess with Extended Castle. Standard chess with extended castle rule, effectuating greater opening variance (with zrf). By M Winther.
- Chess with wickets. The wicket is behind the King's 1. (8x8, Cells: 66) By (zzo38) A. Black.
- Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
- Chess without pawns . Variant where only kings can take and no pawns are used. Author: Mats Winther. Inventor: Vladislav Rapetsky.
- Chess100. Piece positions are modestly randomized according to Arrangement Chess rules, castling is retained (+ zrf). By M Winther.
- Chess400. Piece setup is randomized according to Configuration Chess rules, producing 400 modest, mostly non-mirrored, positions (+ zrf). By M Winther.
- Chess484. Before play, certain pieces are regrouped, creating natural positions. Castling is retained (+ zrf). By M Winther.
- Chess64. The piece array is moderately randomized according to Relocation Chess rules, castling is retained. By M Winther.
- Chess8400. Fischer Random Chess ina 9x9 Board. (9x9, Cells: 81) By Jose Carrillo.
- Chesscala. Missing description (6x8, Cells: 48) By Francois Tremblay.
- ChessCraft. Missing description (Cells: 64) By Changcai Chen.
- Chessembly. Open Board Setup, Free Placement Chess. (8x8, Cells: 64) By JT K.
- Chevron Ranks. Pieces use the "ranks" based on the Glinkshy/McCooey analogues to FIDE Pawn ranks. (11x11, Cells: 91) By Charles Gilman.
- chexx. Another variant of hexagonal chess. (Cells: 63) By Dmitriy Golub.
- Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
- Chinese Checkers Chess . Some pieces may make multiple jumps as in Chinese Checkers. By Ken Franklin.
- Chinese court. Missing description By Daniil Frolov.
- Christmas Tree Chess. Missing description (6x(11x11), Cells: 126) By Daniil Frolov.
- Circular Capa Chess. Play circular chess with added archbishops and chancellors on a 5x16 round board. By Kevin Pacey.
- Circular Capa Chess. Play circular chess with added archbishops and chancellors on a 5x16 round board. (5x16, Cells: 80) By Kevin Pacey.
- Citadel - 8 & 9 rank. Missing description (9x8, Cells: 72) By Glenn Nicholls.
- The Clash of Continents Chess . Missing description By Namik Zade.
- Classic sum. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Clear of knights chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- College Mess. Smess variant played using a Smess board & set. (7x8, Cells: 56) By Kevin Pacey.
- Colossus. 10x10 chess with 4 Rooks, 4 Knights, 4 Bishops, 10 Pawns, 1 Queen and 1 King! Author: Charles Daniel and Fergus Duniho. Inventor: Charles Daniel.
- Colossus . With twice the number of Rooks, Bishops and Knights. Also includes 5 new variants with exotic pieces. By Charles Daniel.
- Colossus. Large-board chess with standard pieces and double the number of bishops, rooks and knights. (10x10, Cells: 100) By Charles Daniel.
- Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64) By John Smith.
- Colour Chess and Lure. Chess Variant where the board is different every time you play, and you can control what pieces your opponent can move next. By Chad W Smith.
- Command and Maneuver: A Tale of Two Countries. This is a diceless wargame,. (24x12, Cells: 288) By Joe Joyce.
- Compact Hex Chess. 2 normal hex armies on a board reduced to sides of length 5. (9x9, Cells: 61) By Charles Gilman.
- Complex Allegiance Chess. Missing description (10x10, Cells: 96) By Kuyan Judith.
- Complex Allegiance Chess (6 player). Missing description By Kuyan Judith.
- Compound Chess. Chess on a 10x8 board with Sergeant pawns & armies of compound pieces. (10x8, Cells: 80) By Kevin Pacey.
- Compound Chess. Chess on a 10x8 board with Sergeant pawns & armies of compound pieces. (10x8, Cells: 80) By Kevin Pacey.
- Compound Courier Custom Chess. Game uses the Courier 12x8 board and adds knight compound pieces. (12x8, Cells: 96) By Graeme C Neatham.
- The Concise Guide to Chess Variants. Missing description Author: David Howe.
- Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64) By John Smith.
- Configuration Chess. King and queen swap with other pieces before play begins - enormous variety! (with zrf). By M Winther.
- Configuration Chess. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf). By M Winther.
- Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings. By John Gallez.
- Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Correlator Chess. Introducing the Correlator which captures by correlating with the king (with zrf). By M Winther.
- Corrugated Chess. A minimally-3d answer to the problem of symmetric-array 9-file variants. (9x8, Cells: 72) By Charles Gilman.
- Cosmic Chess. Macrocosm and microcosm. (8x8, Cells: 64) By John Smith.
- Courier Chess Moderno. A modern variant of the historical variant Courier Chess. (12x8, Cells: 96) By Jose Carrillo.
- Courier Elephant. Missing description By Jose Carrillo.
- Courier Eurasion Chess. Eurasian Chess meets Courier-Spiel. By Graeme C Neatham.
- Coward Chess . King captures usual/moves a sq. only by switching places. By Ken Franklin.
- Crab Chess (Chess4). Blocked flank pawns are have an additional jump move to empty square (with zrf). By M Winther.
- Critters: Chesimals III. Chesimals redesigned. By Joe Joyce.
- Crooked Chess. Chess variant with pieces inspired by the Sissa piece. By Jeremy Gabriel Good.
- Cube Shogi. Shogi with cube-shaped pieces. By John Smith.
- Cube-Surface Board Chesses. Missing description (6x(8x8), Cells: 384) By Kuyan Judith.
- Culverin Chess. Introducing the Culverin cannon, which is dropped among standard pieces (zrf exists). By M Winther.
- Culverin Chess. The Culverin is a cannon that can move like a king but must jump to capture (+zrf). By M Winther.
- Cupid Chess 3. Pieces trace out geometrical patterns suggested by the way they are designed. By Jeremy Gabriel Good.
- Custodian Chess. A combination of Chess and ancient Tafl games. (7x7, Cells: 49) By Daniil Frolov.
- Cyclohex. 3-player round hex variant. (24x5, Cells: 120) By Charles Gilman.
- Dai Dai Shogi Western. Missing description (17x17, Cells: 289) Author: Christine Bagley-Jones and Eduard Werner.
- Deception Chess. Each piece has two identities, Cloak and concealed Base. By Greg Shanker.
- Decimaka. Game where pieces promote on making a capture. By H. G. Muller.
- Decimal Quadruple Besiege. Army based on Échecs De L'Escalier arranged on enlarged Quadruple Besiege board. (20x20, Cells: 200) By Charles Gilman.
- Denver Chess Club Chigorin Chess Tournament. I'm sponsoring my first local chess variants tournament. Author: Jeremy Gabriel Good.
- Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64) By Shi Ji.
- Diagonal Oblong Chess . The board is an oblong on diagonal direction. By Shi Ji. By Shi Ji.
- Diagonal pawn chess. Pawns always move diagonally, whether capturing or not. By Joel .
- Diagram Designer. Lets you display diagrams without uploading any graphics. By Fergus Duniho.
- Diamond Chess 306. A large variant inspired by Tony Paletta's PARACHESS and Fergus Duniho's ASSIMILATION FUSION CHESS. By David Cannon.
- Diamond Chess 306. Missing description (22x24, Cells: 306) By David Cannon.
- Dice Landing Chess. Few pieces in play at the opening. Roll a dice to get other pieces joining the game. (8x8, Cells: 64) By Jishan Zhang.
- Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64) By (zzo38) A. Black.
- Directed Alice Chess III. 3-board Alice. By Joe Joyce.
- Directed Alice III. a 3-board Alice Chess variant. By Joe Joyce.
- Displacement Chess 2. Chess with flexible castling, reverse symmetry and no opening theory. By Charles Daniel.
- Displacement Chess 2 . Chess with minor modifications and no opening theory! By Charles Daniel.
- Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
- Dragonet Chess. The Dragonet flies to any square queenwise, captures piece behind landing square (with zrf). By M Winther.
- Dream Chess 47. 47-square variant played from opposite corners of a 7 by 7 board with the other corners removed. (7x7, Cells: 47) By Charles Gilman.
- Droppable Xiangqi. Another variant of Xiangqi with droppable pieces. (10x9, Cells: 90) By (zzo38) A. Black.
- Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64) By Jörg Knappen.
- DUAL RING Tournament Format. Tournament format for handling uneven number of players. By Rich Hutnik.
- Duck Chess. A Duck that must be moved by both players can block your moves. (8x8, Cells: 64) Author: H. G. Muller. Inventor: Tim Paulden.
- Dunkeys . Missing description By Namik Zade.
- Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
- Dürer's Chess. Dürer's Chess, played on a board of 151 tessellating pentagons and diamonds. (Cells: 151) By David Cannon.
- Durerschess . Dürer's Chess is played on a tiling of tessellating pentagons and diamonds, first described by Albrecht Dürer in 1525. By David Cannon.
- Dynasty Chess. Missing description (8x8, Cells: 64) Author: Ben M Reiniger.
- echess. (Micro) Evolutionary CHESS game. By bp .
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
- Elven Chess. Play this 10x10 variant with a double-capturing piece on Jocly. Author: H. G. Muller and Michel Gutierrez. Inventor: H. G. Muller.
- Elven Chess. Chu Shogi Lion, Dragon Horse, Dragon King, Guard on Grand Chess type setup. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
- Ender's Chess. Inspired by by the novel, "Ender's Game". (9x11, Cells: 83) By John Smith.
- Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
- Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64) By Theodoros Papadopoulos.
- Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
- Eurasian Pawn piece. A hybrid European and Asian Pawn. By Rich Hutnik.
- Execute the Game. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
- Exile Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
- Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
- Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Fairy Pieces Part 1. Missing description By Christine Bagley-Jones.
- Famicom PPU Chess. Game inspired by limitation of Famicom PPU. (10x10, Cells: 80) By (zzo38) A. Black.
- Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64) By Jörg Knappen.
- File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64) By JT K.
- Fimbriation Chess. Combines 4 players with 2-player Pawn treks and Castling. (14x14, Cells: 144) By Charles Gilman.
- Flank Chess. Flank Chess with Achilles. (10x9, Cells: 90) By wdtr2.
- Flatstar. A fusion of two Jewish-themed variants. (13x10) By Charles Gilman.
- Flexible Chess (F-chess). The light pieces can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chess (F-chess). The light pieces are external and can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chinese Chess (F-Xiangqi). Xiangqi variant where the horses are initially external (with zrf). By M Winther.
- Flexible Palace and Flexible River Xiang Qi. Boundaries of Palaces and the River are determined by the location of the Advisors, Generals, Elephants, and Soldiers. (9x10, Cells: 90) By John Smith.
- Flight and Ferry. The gold dragon of Wessex fights the red one of Wales across the Bristol Channel. (8x10, Cells: 80) By Charles Gilman.
- FlipFlop. A minimalistic Chess-like game with only one type of piece. Author: Ola Sassersson. Inventor: Masahiro Nakajima.
- Foolish King Chess. Players have different armies and victory conditions. White has a fool for a king. (10x8, Cells: 80) By Patrik Hedman.
- For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64) By Jeremy Lennert.
- Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
- fortress. Missing description (12x12, Cells: 144) Author: Ben M Reiniger.
- Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64) By Rich Hutnik.
- Four Double-Acts Chess. Specifically long- and shart-range versions of the Friend, Joker, and Orphan. (10x10, Cells: 100) By Charles Gilman.
- Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
- Fragnurasian Qi. A two-River variant with the whole of two identical Wildeurasian Qi sets minus the second King. (13x15, Cells: 195) By Charles Gilman.
- Freakshow Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
- Frog Chess. Play chess with added frogs (ferz-threeleaper compound) on 10x8 board. By Kevin Pacey.
- Frog Chess. Play chess with added frogs (ferz-threeleaper compound) on 10x8 board. By Kevin Pacey.
- Froghouse. Like Bughouse except each team has a Black, White, and Green. Green goes "in between", namely after white but before black. (8x8, Cells: 64) By Jordan Lampe.
- From Stalemate to Checkmate. Missing description By Glenn Nicholls.
- Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64) By Charles Gilman.
- Full house hexagonal chess. Game with 50 pieces. (11x11, Cells: 91) By Kevin Pacey.
- Futashikana Shogi. Expanded version of Shosu Shogi played on an 11x11 board. By A. M. DeWitt.
- Futashikana Shogi. Expanded version of Shosu Shogi played on an 11x11 board. By A. M. DeWitt.
- Future Chess. With extra empty corner squares. Pieces can be relocated before play begins. Creates immense strategical variance (with zrf). By M Winther.
- Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
- The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
- Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) By Kevin Pacey.
- Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) By Kevin Pacey.
- Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
- Generals' Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Generating Random Positions. How to generate random positions? By Jose Carrillo.
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ghostarelay. Game with ghost and relay, win if you have no legal moves. (10x10, Cells: 100) By (zzo38) A. Black.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Gi-Qi-Game. Another one crossover of European, Chinese and Japanese chess. (9x9, Cells: 81) By Daniil Frolov.
- Gleeman Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Gomoku and Donkeys. Missing description By Namik Zade.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Goodchess. Missing description (8x8, Cells: 64) By Este.
- GoshawkChess. Variant of Capablanca Chess with two Goshawks per side replacing the Archbishop and Chancellor. By James Zuercher.
- Grand Betza. Play Grand Betza on Game Courier. Author: Greg Strong. Inventor: John Davis.
- Grand Betza. A tribute to Ralph Betza on a 10x10 board with pawns on the third rank as in Grand Chess. Author: Greg Strong. Inventor: John Davis.
- Grand Ducal Chess. Missing description (12x8, Cells: 96) By John Ayer.
- Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
- Grand Shatranj N W. Shatranj with 10 individual pieces + pawns per army. (10x10, Cells: 100) By Mark Simpson.
- Grand Tamerlane. John Davis invented this variation of Mideast Chess. (10x10, Cells: 100) Author: Tony Quintanilla. Inventor: John Davis.
- Grand Tamerlane Chess. Variation of Mideast Chess by John Davis. Author: Tony Quintanilla. Inventor: John Davis.
- Granlem Shatranj. This is a mash-up of Grand Shatranj & Lemurian Shatranj with a 3 moves/player turn option. By Joe Joyce.
- GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
- GraTiA. Preset for GraTiA, a blend of two historic variants. Author: Greg Strong. Inventor: Charles Gilman.
- Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) By Charles Gilman.
- Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) By Fergus Duniho.
- Gross Chess. Play this 144 square variant online with Game Courier. By Fergus Duniho.
- Gross Chess . Play this 144 square variant with Zillions of Games. By Fergus Duniho.
- Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
- Groundskeeper Chess . Missing description By Yu Ren Dong.
- Guanaco Chess. Introducing the Guanaco that hops two squares orthogonally continuously (with zrf). By M Winther.
- Gustavian Adjutant Chess. Standard chess with empty extra corner squares and extended castling (with zrf). By M Winther.
- Gustavian-Cannon Chess. The Swedish Cannon moves like a Korean Cannon, but can move like a rook if it cannot jump (+zrf). By M Winther.
- Gyokugi. Extends chevron ranks to analogues of Shogi generals, named after individual jewels. (11x11, Cells: 91) By Charles Gilman.
- Hadean Chess. Expanded chess with short-range linear jumpers, augmented knights and zebras and more dynamic pawns. (12x12, Cells: 144) By Charles Daniel.
- Hadean Chess. Large chess with 12 pawns, 10 Ninja Pawns, 4 short-range linear jumpers, and Wazir/Ferz Zebra and Knight compounds. By Charles Daniel.
- Hadean Chess . Play expanded chess with Ferz/Wazir Sorcerers, Ferz/Wazir Knights, Flying Warmachines. Flying Elephants and Ninja Pawns. By Charles Daniel.
- Half Nearlydouble Chess and offshoots. Chess enlarged and then shrunk again - or vice versa. (5x12, Cells: 60) By Charles Gilman.
- Hannibal Chess. Chess with added Modern Elephants (ferz-alfil compound) on 10x8 board. By Kevin Pacey.
- Hannibal Chess. Chess with added Modern Elephants (ferz-alfil compound) on 10x8 board. By Kevin Pacey.
- Har Meggido Chess. Missing description (15x18, Cells: 270) By Claudio Martins Jaguaribe.
- Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets. By A. M. DeWitt.
- Henry VIII Chess. This is a hybrid capture king-losing chess variant. (7x8, Cells: 56) By Rich Hutnik.
- Henry VIII Chess Preset. This is the preset for Henry VIII Chess (unique take on Extinction Chess). Author: Rich Hutnik.
- Herculean Chess . Extended version of chess features the Flying Bishops, the Flying Chariots, Ninja Pawns, Augmented Knights and Zebras. By Charles Daniel.
- Herculean Chess. 12 x 12 version of chess featuring 4 Rooks, 4 Bishops, 4 Leapers and 22 pawns. (12x12, Cells: 144) By Charles Daniel.
- Herculean Chess. Large board chess with augmented versions of Bishops, Rooks, Zebras, Knights and pawns. By Charles Daniel.
- Heroes Hex Chess version 2. Hexagonal Chess with new movement rules on a "standard" 91 hex board. By Tony Quintanilla.
- Heroes Hexagonal Chess version 2. Updated version of Heroes Hexagonal Chess in 91 hexes. (Cells: 91) By Tony Quintanilla.
- Hex Besiege. Two slightly modified McCooey sets placed b(l)ack to b(l)ack. (11x21, Cells: 187) By Charles Gilman.
- Hex Dragonal Chess. horizontal hex-rows and 4 defined directions of movement. By Graeme C Neatham.
- Hex Dragonal Chess. Based on an idea by Jeremy Good this CV has horizontal rows of hexes and an unusual set of directions,. (13x13, Cells: 127) By Graeme C Neatham.
- Hex Frontofhouse. Captured hex pieces return with only their forward moves. (11x11, Cells: 91) By Charles Gilman.
- Hexagonal Chess with Hexagonalers. Missing description By Jeremy Gabriel Good.
- Hexagonal Iss Jetan . Missing description By Larry L. Smith.
- Hexagonal Iss Jetan. Missing description (7x13, Cells: 127) By Larry L. Smith.
- Hexagonal Raumschach. Three dimensional analogue of Glinski's Hexagonal Chess, based on Raumschach. (5x(7x7), Cells: 185) By Kevin Pacey.
- Hexagonal Raumschach. 3D analogue of Glinski's Hexagonal Chess based on Raumschach. By Kevin Pacey.
- Hexajedrez. Variant of Dave McCooey's Hexagonal Chess. By Carlos Cetina.
- Hexajedrez. Variation of Dave McCooey's Hexagonal Chess. (Cells: 91) By Carlos Cetina.
- Hexcetran Chess. Hexagonal variant starting from random setups. (Cells: 91) By Carlos Cetina.
- Hexcetran Chess. Play Hexcetran Chess at Game Courier. By Carlos Cetina.
- Hexiang Qi. Hexagonal Variant of Xiang Qi. (11x11, Cells: 91) By Robert Hancock.
- Hia Chess. Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) By Jose Carrillo.
- Hikaru Nakamura. Current U.S. Champion is also accomplished at some variants. By Jeremy Gabriel Good.
- HiveQueen. Missing description (Cells: 61) By Larry L. Smith.
- HiveQueen. Missing description By Larry L. Smith.
- Holy Grail. To win, checkmate both the King and the Crown Prince but avoid the evil Mutating Serpent! (10x10, Cells: 104) By Charles Daniel.
- Holy Grail. Extended chess game with ability to drop a mutating piece and a crown price that changes the winning conditions. By Charles Daniel.
- Holy Grail . With the extraordinary but deadly Serpent that mutates into the Flying Bomber, Raptor, Cannon, Vao, Stealth Gryphon and more! By Charles Daniel.
- Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50) By Charles Gilman.
- Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
- Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91) By Charles Gilman.
- Hourglass Honeycomb Chess. 2 overlapping triangular prisms form a hex-prism board maximising the King's choice of Castling. (7x(7x7), Cells: 280) By Charles Gilman.
- Humpty Dumpty Chess. Cannon-using variant inspired by history of the character Humpty Dumpty. (12x8, Cells: 96) By Charles Gilman.
- Hunt Chess. Huntsman Chess and Groundskeeper Chess. Author: John Smith. Inventor: Yu Ren Dong and John Smith.
- Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) By Charles Gilman.
- Huntsman Chess. Missing description (9x9, Cells: 80) By Yu Ren Dong.
- Huntsman Chess . Missing description By Yu Ren Dong.
- IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
- IAGO Chess ZRF file. ZRF file for IAGO Chess rules. By Rich Hutnik.
- iChess. Missing description (8x8, Cells: 64) By Pangus Ho.
- iChess . Missing description By Pangus Ho.
- Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
- If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Index A to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter A. By Charles Gilman.
- Index B to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter B. By Charles Gilman.
- Index C 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by a-m. By Charles Gilman.
- Index C 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by o. By Charles Gilman.
- Index D to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter D. By Charles Gilman.
- Index E to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter E. By Charles Gilman.
- Index F to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter F. By Charles Gilman.
- Index G to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter G. By Charles Gilman.
- Index H to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter H. By Charles Gilman.
- Index I to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters I to K. By Charles Gilman.
- Index L to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter L. By Charles Gilman.
- Index M to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter M. By Charles Gilman.
- Index N to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter N. By Charles Gilman.
- Index O to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters O and Q. By Charles Gilman.
- Index P to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter P. By Charles Gilman.
- Index R to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter R. By Charles Gilman.
- Index S 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by A-I. By Charles Gilman.
- Index S 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by K-Y. By Charles Gilman.
- Index T to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter T. By Charles Gilman.
- Index U to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters U and V. By Charles Gilman.
- Index W to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters W to Z. By Charles Gilman.
- Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64) By Gary K. Gifford.
- Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares. By Gary K. Gifford.
- Infima. Missing description By Johnny Luken.
- Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64) By Fogus.
- Interactive diagrams. Diagrams that interactively show piece moves. By H. G. Muller.
- International Contemporary Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- International Fischer Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Iss Jetan. Missing description (10x10, Cells: 100) By Larry L. Smith.
- It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64) By Daniil Frolov.
- Jail Cell Chess. Large board with walls and jail cell areas. (14x20, Cells: 280) By Nick Wolff.
- John Smith's Very Unofficial 47 Square Chess Variant Contest. Yes, just as the title says! I hope this is legal! By John Smith.
- Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
- Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions. By Jeff Cornell.
- Kibitzing Vox Populi Chess variant. Rules for turning kibitzing into a game unto itself. By Rich Hutnik.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
- King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
- King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64) By Charles Daniel.
- King to Bunker Leap . Includes Shuffle Chess and pre-Chess with new “bunker leap” king safety rules. By Charles Daniel.
- King to Bunker Leap. Play this exciting version of Pre-Chess using new king safety rules. By Charles Daniel.
- King's Guard Chess. Missing description By Graeme C Neatham.
- King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
- Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) By Charles Gilman.
- Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
- Knight games (improved). Missing description By Namik Zade.
- Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
- Knightless symmetric chess. Missing description (9x9, Cells: 81) By Claudio Martins Jaguaribe.
- Knights Chess games. Missing description By Namik Zade.
- Knights games . Missing description By Namik Zade.
- Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
- Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
- Korean Random Chess. A Korean Chess variation with a random setup and a few new rules. (9x10, Cells: 90) By Jose Carrillo.
- Kozune Western . Missing description Author: Christine Bagley-Jones and Larry L. Smith. Inventor: Joshua Morris.
- Ladies and Generals. Missing description (6x(6x9), Cells: 324) By Charles Gilman.
- Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64) By (zzo38) A. Black.
- Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) By Jose Carrillo.
- Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64) By Michael .
- LeaperChess. Variant of Capablanca Chess with two extra Knights per side replacing the Archbishop and Chancellor. By James Zuercher.
- Leapfrog Chess. The pawn can leap over any man in its initial two-step move (with zrf). By M Winther.
- Lemniscate Chess . Chess played on a Lemniscate board (in the shape of an infinity symbol). By David Cannon.
- Lemniscate Chess. Chess played on a Lemniscate board (in the shape of an infinity symbol). (18x4, Cells: 72) By David Cannon.
- Lichess. Internet chess server featuring a few variants as well. Author: Ben M Reiniger.
- Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) By Jörg Knappen.
- Link to: Rainbowchess . Cards determine which pieces are placed on the board. Author: Hans L. Bodlaender. Inventor: Jozias Hillenkamp and Melchior Hillenkamp.
- Liu Yang. Hexagonal analogue to Yang Qi. (11x11, Cells: 91) By Charles Gilman.
- Locusts . Simple chess variant with only two set of pieces on each army. By Yu Ren Dong.
- Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) By Yu Ren Dong.
- Login. Sign in to the Chess Variant Pages. Author: Fergus Duniho.
- Ludus Magus . Missing description By Larry L. Smith.
- Ludus Magus. Missing description (2x(8x8), Cells: 145) By Larry L. Smith.
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By danielxdg.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults. By Gary K. Gifford.
- Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces. By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture. By Gary K. Gifford.
- Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier. Author: Fergus Duniho. Inventor: Larry L. Smith.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Man and Beast 10: The Hybrid Diagonal. Systematic naming of straight coprime hex-prism-specific radial pieces. By Charles Gilman.
- Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves. By Charles Gilman.
- Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces. By Charles Gilman.
- Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces. By Charles Gilman.
- Man and Beast 15: Strengthened Across the Board. Systematic naming of pieces reinterpreting the concept of directions. By Charles Gilman.
- Man and Beast 16: Diverging Further. Systematic naming of more complex divergent pieces. By Charles Gilman.
- Man and Beast 17: Hex Heavies. Systematic naming of non-coprime hex-specific pieces. By Charles Gilman.
- Man and Beast 18: Complex Pieces with Simple Ratios. Systematic naming of compounds of oblique pieces with SOLLs in ratios of 1, 1½, 2, 3, and 6. By Charles Gilman.
- Man and Beast 19: The Vice Squad. Systematic naming of more complex pieces mixing radial and oblique moves. By Charles Gilman.
- Man and Beast 20: Far From Square. Systematic naming of more complex hex-specific pieces. By Charles Gilman.
- Man and Beast 21: Lords High Everything-Else. Systematic naming of pieces that do not fit in any of the other articles. By Charles Gilman.
- Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces. By Charles Gilman.
- Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
- Maorider Chess. Missing description By Vitya Makov.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Matrix Chess . Chess played on a board of tessellating pentagons and diamonds. By David Cannon.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
- Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
- Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
- Metamachy . Zillions of Games file for Metamachy. (12x12, Cells: 144) By Jean-Louis Cazaux.