Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` = '1992' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Crushed Chess. After every 10 turns, the perimeter disappears. Author: Ben M Reiniger.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Fidchell. Gary Gygax's Fidchell. Author: Larry L. Smith. Inventor: Gary Gygax.
- Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) Author: Glenn Overby II. Inventor: Gary Gygax.
- Modern Courier Chess. Missing description Author: Abdul-Rahman Sibahi. Inventor: Paul Byway.
- Objective Bastardo. Cut-throat four-player variant where each player has a secret objective. Author: Ed Friedlander.
- The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100) Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
- The Sons of Mithra. Computer program for playing fantasy variant. Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
- Treyshah. A commercial three-player hexagonal variant with 23 pieces a side. (Cells: 210) By Matt Seabury.
- Wildebeest. A Knight/Camel compound from Wildebeest Chess. Author: Fergus Duniho. Inventor: R. Wayne Schmittberger.