Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Ta%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Tables Chess. Missing description (12x2, Cells: 24) By Adam Goss.
- Tactical chess. Missing description (8x8, Cells: 64) Author: Daniil Frolov. Inventor: Viktor Sopilko.
- TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64) By Rich Hutnik.
- TaflChess for Zillions. TalfChess on Zillions site. By Rich Hutnik.
- Tag Chess. A two player per side team game where each player moves for half the board. Author: Robin Wells.
- Tai Shogi. Very large Shogi variant.
- Taijitu Qi. Xiang Qi pieces are joined by (but not combined with) their duals. (9x10, Cells: 90) By Charles Gilman.
- Taikyoku Shogi. Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) Author: Isao Umebayashi and Larry L. Smith.
- Take and Return Chess. You put pieces taken from the opponent back on the board. (8x8, Cells: 64)
- Take Over Chess. Jump across pieces to take them over from your opponent. (7x7, Cells: 41) By Tony Quintanilla.
- Take the Brain. British name of Smess, a Parker Brothers game in which arrows on squares determine the directions pieces may move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant.
- Take-all Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Take-all Chess. Take all pieces of your opponent. (8x8, Cells: 64) Author: Andrea Mori.
- Tamerlane chess. A well-known historic large variant of Shatranj. (11x10, Cells: 112) (Recognized!) Author: Hans L. Bodlaender.
- Tamerlane chess: ms 7322 version. Information on historic variant of Tamerlane chess. (11x10, Cells: 112) Author: Ivan Derzhanski.
- Tamerlane II. Modern variant based upon ancient large chess variant. (11x11, Cells: 121) By Jean-Louis Cazaux.
- TamerSpiel. Modern large chess variant with elements of historic chess variants. (12x8, Cells: 84) By Eric V. Greenwood.
- Tandem Chess. 4 player variant where pieces taken from your opponent are given to your partner. (2x(8x8), Cells: 128) (Recognized!) Author: Hans L. Bodlaender.
- Tandem-84. Variant on two boards of 7 by 6 rows with pieces moving between boards. (2x(6x7), Cells: 84) By Jim Aikin.
- Tandem-Pawn Chess. Pawns are tandems of two pawns, which can move or capture as a unit, or decouple into two pawns. (8x8, Cells: 64) By Kenneth Regan.
- Tank Chess. Upgrade your tank to defeat others. By Alexander Mach.
- Tank Chess. With exploding bombs and pushing tanks. (8x8, Cells: 64) Author: Andy Kurnia.
- Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
- Tape Chess. Tape Chess and other almost one-dimensional chess variants. By Sergey Sirotkin.
- Tapestry Chess. Chess on a four-color 6x6 board, with a 5 square control board. (6x6, Cells: 41) By David Howe.
- Taratibu - a small progressive chess variant. 10 pieces per side on a 7-by-7 board. (7x7, Cells: 49) By Glenn Overby II.
- Tardis Taijitu. Xiang Qi board but with movable, bigger-inside-than-outside Fortresses. (3x(9x10), Cells: 144) By Charles Gilman.
- Tauschach. Each player has one piece off the board, that can be switched every turn with one of his pieces but not the king. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Tax Chess. King mobility affected by the placement of pawns of the same color. By Tomasz Sobczyk.
- Taxi Chess. Pay for moves: long moves are expensive. By Ralph Betza.
- TAXI: The Nuclear C.a.B. Chess Game. Missing description (2x(7x9), Cells: 45) By Joe Joyce.
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