Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Ru%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Rubble Chess. Pieces must clear out unoccupied squares before they can move through them. (8x8, Cells: 64) By Adam Norberg.
- Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64) By Peter Aronson.
- Rules of Chess 1. Missing description Author: Hans L. Bodlaender.
- Rules of Chess 2. Missing description Author: Hans L. Bodlaender.
- Rules of Chess 3. Missing description Author: Hans L. Bodlaender.
- Rules of Chess 4. Missing description Author: Hans L. Bodlaender.
- Rules of Chess 5. Missing description Author: Hans L. Bodlaender.
- Rules of Chess 6. Missing description Author: Hans L. Bodlaender.
- Rules of Chess 7. Missing description Author: Hans L. Bodlaender.
- Russian Chess. Pieces are not removed when captured, but stacked. (8x8, Cells: 64) Author: Ivan Derzhanski.
- Russian fortress chess. An old Russian variant for four players. (Cells: 192) Author: Hans L. Bodlaender.
- Russian progressive chess. Progressive chess variants where one occasionally moves a piece of the opponent. (8x8, Cells: 64) By Sergey Sirotkin.
- Rutherford’s 1-dimensional Shogi. Modern one-dimensional chess variant, based upon Shogi. (1x17, Cells: 17) By Jonathan H Rutherford.
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