Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'P%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- P.O.C.: Progressive 007 Chess. Which pieces one moves are determined by throwing dice. (8x8, Cells: 64) Author: Bill Taylor.
- Pachessi. Race and chess game on board formed by removing 3 by 3 square from center of 7 by 7 square. (7x7, Cells: 40) By Peter Aronson.
- Pacific Chess. Variant on ten by ten board. (10x10, Cells: 100) Author: Hans L. Bodlaender.
- Pacifist Chess. Missing description By Larry L. Smith.
- Paco Shako. Pieces coexist peacefully on target square after capture. Author: H. G. Muller. Inventor: Felix Albers.
- Padwar qi. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Pagan Chess. Game with two linked board, one for living pieces and one for dead pieces, and a special piece that can move between them. (11x7, Cells: 67) By Mikey Kousre.
- Paired Piece Tunnelchess. A new approach to the Tunnelchess first rank. (4x(4x8), Cells: 128) By Charles Gilman.
- Palace. 7x7 board with a 3x3 Palace at the centre, where King promotes to Queen. By Albert Lee.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
- Palace Revolution. Variant on 44 square board with Templar Knights and Squire Pawns. (7x8, Cells: 44) Author: Peter E. Leyva. Inventor: Peter E. Leyva.
- Palace Shogi. A complicated hybrid of Shogi, Xiang Qi, and Chess. By Silvia Hollinshead.
- Paletta's Modest ARRAY variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest CAPTURE RULE variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest GOAL variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest MOVEMENT RULE variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest PAWN variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest PIECE variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Paletta's Modest TURN variants. Missing description (8x8, Cells: 64) By Tony Paletta.
- Palindromic Chess. Play until the position on the board is the reversed of the starting postion. (8x8, Cells: 64) By David Howe.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64) and Becca Rabong. Inventor: Becca Rabong.
- Panal: a hexagonal chess. A double-royal piece variant on a 61-hex board. (Cells: 61) By Glenn Overby II.
- Panchimera. all the king's horses - a variant that doubles the number of each FIDE piece and then adds the knight augmented pieces. (11x12, Cells: 132) By Graeme C Neatham.
- Pandemonium. Capablanca chess + Crazyhouse. By Daphne Snowmoon.
- Panoply. A large hexagonal game with unusual pieces. By Daniel Zacharias.
- PantherChess. Variant of Capablanca Chess with two Panthers per side replacing the Archbishop and Chancellor. By James Zuercher.
- Para-Xiang-qi. Xiangqi with limited drops and new piece. (9x10, Cells: 90) By (zzo38) A. Black.
- Parachess. Chess on a rhombus-tiled board. (Cells: 72) By Tony Paletta.
- Paradigm Chess30. Chess with Dragon Bishop and 30 positions. By Craig Willenberg and Lourenzo Van Niekerk.
- Paragi. Shogi without drop rule + Strong pieces. (9x9, Cells: 81) By Daphne Snowmoon.
- Parallel Chess War. Play 4 chess games at once, first game won wins the whole war. (4x(8x8), Cells: 256) By Kevin Pacey.
- Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64) By HaruN Y.
- Parity Chess. Chess on a 12x8 board with Champions and FADs added. (12x8, Cells: 96) By Kevin Pacey.
- Parsi Chess. 19th century southern Indian chess variation. (8x8, Cells: 64) Author: John Ayer. Inventor: _unknown.
- Particle Collision Chess. Taken pieces leave energy on the board that can be transformed into `mass': pieces. Author: João Pedro Neto. Inventor: João Pedro Neto and Claude Chaunier.
- Partner Chess . Commercial two and four-player variant on smaller cross-shaped board.
- Partnership Chaturanga. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64) By Charles Gilman.
- PASGL 312 Chess. Critters steal lunch in the forest, while trying to get close to the campfire and avoid the train. (Cells: 68) By Ralph Betza.
- Pass variants. 4-player Xiang, Anglis, &c. Qi on a 10x10 board with intersecting Rivers. (10x10, Cells: 100) By Charles Gilman.
- Passed Pawns Chess. A Decimal Falcon Chess Variant. (10x10, Cells: 100) By George William Duke.
- Passed Pawns, Scorpions and Dragon. More Falcon Chess Variants. By George William Duke.
- Passive ultima. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100) By Jean-Louis Cazaux.
- Patricia. On a 5 by 5 board, with drops and changing pieces. (5x5, Cells: 25) Author: Hans L. Bodlaender and Rob Nierse. Inventor: Rob Nierse.
- Patrol chess. In order to capture or give check, a piece [including kings] must be `observed' by another piece of the same player. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Federik Hendrik von Meyenfeldt.
- Patt-schach (Stalemate chess). Players start with an illegal move from a stalemated position. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Pattern Chess. Use and overcome the pattern. (8x8, Cells: 64) By Gerd P. Degens.
- The Pattern Game. Missing description (12x12, Cells: 144) By Larry L. Smith.
- Paulovits's Game. Paulovits's chess variant, c. 1890, featuring leaping pieces Pasha and General (with zrf). By M Winther.
- Paulowich's Chancellor Chess. A proposal to play chancellor chess with chancellors and queens in the corner on 8 by 8 board. (8x8, Cells: 64) By David Paulowich.
- Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center. Author: Nemo Thorx. Inventor: Nemo Thorx and Adam Corbally.
- Pawn Chess. Pawns promote to first piece captured by opponent. (8x8, Cells: 64) Author: (zzo38) A. Black.
- Pawn Eaters. Win by capturing all your opponent's pawns. Game includes ancient Y-movers, Shaman Rooks, and Pawn-Eaters. (8x8, Cells: 64) By Gary K. Gifford.
- Pawn Less Chess. New pieces, no pawns, and 20 squares removed from the 8 by 8 board. (8x8, Cells: 44) By Uri Bruck.
- Pawn Shogi. Experimental shogi variant with different types of pawns. (7x7, Cells: 49) By Eric V. Greenwood.
- Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64) By (zzo38) A. Black.
- Pawn Vault Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
- Pawn-Only Chess. Training chess variant. Only pawns, first promotion wins. (8x8, Cells: 64) Author: Pavel Tikhomirov.
- Pawnier Chess. Missing description (11x9, Cells: 99) By Patrik Hedman.
- Pawns Chess. Each pawn has a unique ability. (8x8, Cells: 64) By David Howe.
- Pawns-to-Kings Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
- Peanut Chess. Hexagonal chess variant with board in shape of peanut. (Cells: 38) By Philip John Brady.
- Peasant Revolt. Modest variant with unequal setup. (8x8, Cells: 64) Author: George Whelan. Inventor: R. L. Frey.
- Peg Chess. A terrain-based chess variant. (8x8, Cells: 64) By John Smith.
- Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available). By M Winther.
- Pemba. Extension of Shako, with 60 pieces. By Jean-Louis Cazaux.
- Peng Hu rules. Rules for half-board Xiangqi. (8x4, Cells: 32)
- Penta War. Huge game with five clans. (17x17, Cells: 319) By Joost Aan de Brugh.
- Pentagonal chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Pentaplane. On a 5 by 5 by 5 board with various new pieces. (5x(5x5), Cells: 125) By George Marino.
- PentaPlay. Chess on a board of regular Pentagons. By Graeme C Neatham.
- Penthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) By Lev Grigoriev.
- Penturanga. Chaturanga on a board with 46 pentagonal cells. (8x5, Cells: 46) By Graeme C Neatham.
- Perfect 12. 36 pieces per player on 12 by 12 board. (12x12, Cells: 144) By Jean-Louis Cazaux.
- Perfect Chess. On 8 by 8 board with combination pieces. By Köksal Karakus.
- Perier Chess. Introducing the Perier Cannon in a Western piece context (with zrf). By M Winther.
- Perleberger Bridge Chess. Missing description (8x9, Cells: 66) By Martin Janecke.
- Persian Chess. Persian Chess. (9x9, Cells: 85) By Anooshiravan Ahmadi.
- Peterson's 3-d Space Chess. Improved rules for Space chess. (3x(8x8), Cells: 192) By Derick Peterson.
- Petteia XXI. A 21st century variant on an ancient Draughts-like game of the Roman empire. (8x8, Cells: 64) By Jose Carrillo.
- Petty Chess. Chess on a 5 by 6 board. (5x6, Cells: 30) Author: Hans L. Bodlaender. Inventor: B. Walker Watson.
- Phalanx Chess. Introducing the Phalanx pawn that can swap place with piece in front (with zrf). By M Winther.
- Phantom. Classical Chess featuring an invisible Phantom piece. By Simon Edward Jepps.
- Phantom Chess. Undefended pieces become "phantoms". (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Phi Chess. Large variant variant inspired by the golden ratio, Phi. (13x8, Cells: 104) By Joshua Morris.
- Phi Chess with Different Armies. Missing description (13x8, Cells: 104) By Joshua Morris.
- Philosophers Chess. Chess variant on two small boards with usual and `philosophical' pieces. (6x6, Cells: 40) By Darren Izzard.
- PI. Commercial multiplayer chess variant for 2 - 12 players. Inventor: Dan Brown.
- Pi. Commercial multiplayer chess variant, obtained by putting multiple curved and straight boards together. Inventor: Dan Brown.
- Piazza San Marco Chess. On random moments, the middle of the board gets flooded, meaning that pieces can get out only by using special walkways. By Ralph Betza.
- Pick the Piece Big Chess. In this customizable game, players decide on the pieces to fill two empty slots and those to be dropped during play. (10x10, Cells: 100) By Charles Daniel.
- Pick-the-team chess. Make up a list of pieces and choose your pieces from your and your opponents list. (10x10, Cells: 100) By Hans L. Bodlaender.
- PieceEater Chess. Yet another game with an indestructible randomly-wandering neutral piece. (8x8, Cells: 64) By Peter Aronson.
- Pied Color Chess. Oh no! All the colors on the board have been scrambled -- however will the pieces move? (8x8, Cells: 64) By Ralph Betza.
- Pilgrim Chess. A new method of introducing an extra piece to the standard board (with zrf). By M Winther.
- Pillage. Features the powerful jumping Super Pawns as well as a twin set of Vaos and Cannons. (10x10, Cells: 100) By Charles Daniel.
- Pillar Chess. Variant with elements from Pillar Checkers. Captured pieces are stacked beneath the capturing piece, stacks can be split. (8x8, Cells: 64) Author: Sergey Sirotkin.
- Pillars of Medusa. A variation of Turkish Great Chess plus two additional pieces, the Morph and the Medusa. (11x11, Cells: 121) By Gary K. Gifford.
- Pillow Chess . Chess on a Pillow-shaped board. Author: Abdul-Rahman Sibahi. Inventor: Grant Cairns.
- Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
- Pink Panther Chess. Possess the Pink Panther diamond give your piece extra moves. (7x7, Cells: 49) By Charles Gilman.
- Pinwheel Chess . Four-player, all-against-all variant played on a pinwheel-shaped board. By C. George Boeree.
- Pioneer Chess. A new method of introducing an external piece on the orthodox board (with zrf). By M Winther.
- Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
- Pirate Chess. Two or three pirates fight on a board with 39 triangles. (Cells: 39) By Guillermo Alcántara.
- PiRaTeKnIcS. Pirates on ships fight each other in 44-squares chess variant. (6x8, Cells: 44) By David Jagger.
- Pirates-Henge-Ho. Small variant with pirates theme. (5x7, Cells: 38) By R Stephen Chafe.
- The Pit. 10 by 10 board has pit in the middle that can be crossed by Sorcerer piece. (10x10, Cells: 84) By Daniel Roth.
- Pitcher Chess. Introducing the Pitcher pawn that can catapult posterior piece. By M Winther.
- The Pizza Kings. An experimental army for Chess with Different Armies, with lots of calories. By John Lawson.
- Placement. Only kings start on board; other pieces are dropped to home square and then moved. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Walter Weiss.
- Placement Chess. King and queen are swapped with another piece, except rook, and creating a new mirrored position (with zrf). By M Winther.
- Platform Chess. Pieces move normally or ride on 2x2 platforms that move themselves. (8x8, Cells: 64) By Robert Price.
- Platonic Chess. Platonic solids in a complete 10x10 chessboard. By Albert Lee.
- Plattraum. 2d variant which, like Raumschach in 3d, has three basic long-range pieces. (11x11, Cells: 91) By Charles Gilman.
- Ploy. Strategic Game of Maneuver and Capture, 3M Company - 1970. (9x9, Cells: 81) Author: Dennis Matheson.
- PlunderChess . Commercial chess variant where pieces gain right to move like a piece they captured. Inventor: Jeff Knight.
- Plunderchess: Pictures and a review. Commercial variants where capturing gains the right to move once as the captured piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jeff Knight.
- Pocket knight. Each player has a knight that he can drop during the game. (Recognized!) Author: Hans L. Bodlaender.
- Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!) By Michael Nelson.
- Pocket Polypiece Chess 43. Game with off-board pocket where all pieces of a type change when one piece of a type is moved normally. (7x6, Cells: 43) By Antoine Fourrière.
- Pocket Shogi Copper. A Variant of Shogi with Copper General and Pocket. By wdtr2.
- Pocket Shogi Plus. Shogi Like game with a pocket to store and move pieces. By wdtr2.
- Point-Power Shogi. A shogi variant with ever growing supply of pieces on a TI-92 calculator. (9x9, Cells: 81) By (zzo38) A. Black.
- Poison Chess. Harpies can poison pieces which can be healed by doctors. On 8 by 8 board.
- Poison Pawn Chess. Capture the wrong pawn and you lose. Author: calebmcc111. Inventor: Samay Raina.
- Poker Chess. Squares contain cards, and players win by forming poker hands with the cards on the squares occupied by their pieces. (8x8, Cells: 64) By Ralph Betza.
- PokerChess. PokerChess is a 2 player board game employing the mechanics of chess and poker. By Susannah Thorarinsson.
- Pole Chess. Missing description (8x8, Cells: 64) Author: Mark Thompson. Inventor: Piers Anthony.
- Politically Correct Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Polyhedron Chess. Large 3-D variant inspired by Tetrahedral Chess. (5x(), Cells: 300) By Larry L. Smith.
- Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces. (8x8, Cells: 64) By Greg Strong.
- Polypiece Chess. Each time a piece moves, all pieces of that type on both sides change their move. (8x8, Cells: 64) By Ralph Betza.
- Pompeii Chess. Variant on board with 25 squares. (7x7, Cells: 25) By Dan Troyka.
- Pool Chess. Queens and Bishops bounce 90 degrees off the board edge. (8x12, Cells: 96) Author: Tony Quintanilla. Inventor: Francisco Quintanilla.
- Portal Chess. Two boards and pieces can teleport from one board to another. Also playable with two half-boards. (8x8, Cells: 64) By David Howe.
- Portugese Progressive Chess. Progressive chess variant where you move each piece at most once. (8x8, Cells: 64) By João Pedro Neto.
- Pot-Hole Chess. Game where pot-holes open up on the board at random times. (8x8, Cells: 64) Author: Peter Spicer and Michael Chamberlain. Inventor: Peter Spicer.
- Potential Chess. Pieces start out as any piece and become a particular piece depending on how they move,. By David Howe.
- Potential/Demotion Chess. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. (8x8, Cells: 64) By Peter Aronson.
- Power Chess 1998. Taken pieces can reenter. (5x7, Cells: 39) By Ronald Hoekstra.
- Power Mover. A variant of Hostage Chess with self-capture, promotion and demotion. (8x8, Cells: 64) By Kazuto Asai.
- Powerchess . Players have 24 pieces to start, with four new piece types.
- Powerchess. Variant on 10 by 10 board with additional queen and combination piece per player. (10x10, Cells: 100) Author: John Ayer.
- PowerChess . Chess with two extra squares on the middle rows. Inventor: Gerd P. Degens.
- Pre-Grandchess. Variant on ten by ten board inspired by Freeling's Grandchess. (10x10, Cells: 100) By Eric V. Greenwood.
- Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Lawrence Crane.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72) By Jose Carrillo.
- Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Prime.Ministers Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Primitive Chess. Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. (8x8, Cells: 64) By Köksal Karakus.
- Prince. 8x8x8 3-D variant with new pieces. (8x(8x8), Cells: 512) Author: Gavin Smith and Larry L. Smith. Inventor: Gavin Smith.
- The prince's game. based off of quang trung chess. (8x9, Cells: 72) By Andy Maxson.
- Prison Break. Starring the sliding pawns, the Ninja Guards, the Knight, the Bird, the King and introducing the captivating Ice Queen! (6x8, Cells: 46) By Charles Daniel.
- Prisoner's Dilemma. Checkmate the King and rescue the Prisoner to win. (Cells: 84) By Steve Costa.
- Prisoner's Escape. Free your Prisoner by getting it to an unattacked square -- a small board version of Anticheckmate Chess. (7x8, Cells: 44) By Peter Aronson.
- Prisoners. Die roll determines which type of piece is moved. By Ronald Drinning.
- Progression. Instead of promoting, pawns gain powers when they advance. (8x8, Cells: 64) Author: John Love-Jensen.
- Progressive Chess. Several variants where white moves one time, black twice, white three times, etc. (8x8, Cells: 64) (Recognized!) Author: Alessandro Castelli.
- Progressive Chess . An online guide to Progressive Chess. Author: Doug Hyatt.
- Progressive Forwards Chess. Progressive chess where pieces may only move forwards. (8x8, Cells: 64) By Hans L. Bodlaender.
- Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64) Author: Andrea Mori and Alessandro Castelli.
- Progressive Writing Chess. You have to write more and more each turn. (8x8, Cells: 64) By (zzo38) A. Black.
- PromoChess. Everything but the king can power up. Mix of Japanese/Western/fairy pieces. (9x9, Cells: 81) By Glenn Overby II.
- Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
- Promotion progressive chess. Progressive chess variant where a piece `promotes' when it takes. (8x8, Cells: 64) By Fabio Forzoni.
- Promotions & Demotions. Every turn, the piece that has moved promotes or demotes to another piece. By João Pedro Neto.
- Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Proteus: A Chess Army that Changes at your Command! . Variant played with 8 dice per side, each side of which has a different Chess piece printed on it. Author: David Howe.
- Proto Prelates. An Armies of Faith offshoot adding Bishop compounds named after pre-Christian religious titles. (6x(10x10), Cells: 294) By Charles Gilman.
- Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64) By (zzo38) A. Black.
- Provocator Chess. Introducing the Provocator, a zigzaging bifurcation piece, on a Gustavian board (zrf available). By M Winther.
- Proximity Chess. Players must move pieces nearest to the arrival square of the last piece moved. (8x8, Cells: 64) Author: Greg Strong. Inventor: W. H. Rawlings.
- Putback Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Puzzle Shatranj. Shatranj on a 15 puzzle. (8x8, Cells: 60) By John Smith.
- Pyramid Chase. Chase on a pyramid, 561 hexagons. By Florin Lupusoru.
- Pyramidal Chess. 3-dimentional variant on four levels. (4x(), Cells: 120) By Florian Klachl.
- Pyrrhus Chess. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf). By M Winther.
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