Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'G%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Gadsden's Toroidal Chess. Edges of the board are considered to be adjacent. (8x8, Cells: 64) By Richard Gadsden.
- Gala. Medieval game of German farmers. (10x10, Cells: 100) Author: Hans L. Bodlaender.
- Gala (Farmer's Chess). Gala, a medieval cross between chess and tafl games. New rules reconstruction (with zrf). By M Winther.
- Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
- The Game for the Trees. Pieces grow on the board, occupying multiple squares. (8x8, Cells: 64) By Ralph Betza.
- The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
- The Game of the Three Kingdoms. inese Chess for three players (Game of the Three Kingdoms). (Cells: 135) Author: David Howe and Various.
- The Game of Three Friends. A variant on Chinese Chess for three players. (Cells: 135) Author: David Howe and Various. Inventor: Jìndé Zhèng.
- The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
- Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) By Kevin Pacey.
- Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
- Ganymede Chess. A 12x12 variant inspired by Ralph Betza's Chess on a really big board, Centennial Chess and Adrian King's Typhoon (among others). (12x12, Cells: 144) By Mark Hedden.
- Gast's Chess. Large 1969 variant using the Cardinal (Guard) and the Chancellor (Archer). (12x12, Cells: 144) Author: John Ayer. Inventor: John W. Gast.
- Gastrophete Chess. Introducing the Gastrophete, a catapult capable of hurling other pieces over its head (zrf exists). By M Winther.
- Gateway Chess. Pieces go a long way round to reach enemy territory. (8x10, Cells: 68) By Charles Gilman.
- Gaul Chess. Introducing the Gaul, which captures like a bishop, but moves by the bifurcated jump method, on an H-board (zrf available). By M Winther.
- General and Arch-General Chess. Variations of Birds' Chess. (10x8, Cells: 80) By Dominique Leste.
- Generals' Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Generic Chess Piece Creation System. This is a system for construction of pieces, using ideas from RPG games. By Guilherme S Töws.
- Genetess. A play-by-email game with genetically encoded pieces. By Robert Kydd.
- Geometric sequence of Chess Games. Chess variants as large as you want.
- Gess. A Chess variant played on a Go board where pieces are collections of go stones. (18x18, Cells: 324) Author: Edward Jackman. Inventor: Archimedeans Mathematics Society.
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64) By H. G. Muller.
- Ghostarelay. Game with ghost and relay, win if you have no legal moves. (10x10, Cells: 100) By (zzo38) A. Black.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Gi-Qi-Game. Another one crossover of European, Chinese and Japanese chess. (9x9, Cells: 81) By Daniil Frolov.
- Giant Chess. 16x16 board with the same pieces as Turkish Chess, but also the "Dev" piece which takes up four squares. (16x16, Cells: 256) By Köksal Karakus.
- Giant-King Chess. Kings take up four squares each, all of which must be attacked to check. (10x10, Cells: 100) By Robert Shimmin.
- Gigachess. On 14 by 14 board with 20 different pieces. (14x14, Cells: 196) By Jean-Louis Cazaux.
- Gigachess II. Evolution of Gigachess (2001). By Jean-Louis Cazaux.
- Gilman's Modest Variants. Missing description (8x8, Cells: 64) By Charles Gilman.
- Give & Take Chess. After setting up pieces, players must capture each turn. (8x8, Cells: 64) By Mark Thompson.
- Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière.
- Glacial Shift. 4-player game played with Icehouse pieces with Shogi-style captures and where the same piece moves differently for each player. (10x10, Cells: 100) By Jared B. McComb.
- Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
- Gladiatrix Chess. Introducing the Gladiatrix, an extremely agile female gladiator, on an H-board (zrf available). By M Winther.
- Gleeman Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Glinski's Hexagonal Chess. Chess on a board made out of hexagons. (Cells: 91) (Recognized!) Author: Hans L. Bodlaender. Inventor: Wladyslaw Glinski.
- Global Chess. A chess game played on a board composed of two rotating disks. (2x(), Cells: 64) Author: Robert LeRoy.
- Gnu. Simple game featuring the Gnu as promotee. (5x10, Cells: 50) By Joost Aan de Brugh.
- Gnu Qi. A cross between Anglis Qi and Wildebeest Chess. (9x9, Cells: 81) By Charles Gilman.
- Go with chess pieces. Generalization of go-rules using chess pieces. (19x19, Cells: 361) By Hans L. Bodlaender.
- Go-Chess (tm) . Place your own pieces on a large board. By Jim Callan.
- Goal Box Chess. Game on 42 squares with no King and the goal of placing pieces into 2 special squares. (5x8, Cells: 42) By Kevin McPartland.
- Goatsuckers. Small modern shogi variant on 5 by 5 board. (5x5, Cells: 25) and Patricia Hernandez.
- goChess. goChess. (19x19) By Joe Joyce.
- Golden Age Chess On a Really Big Board. Variant on 16 by 16 board with several different pieces. (16x16, Cells: 256) By Ralph Betza.
- Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
- Goliath Chess. Pieces can shoot after they have captured. (8x8, Cells: 64) Author: Alessandro Castelli.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Goodchess. Missing description (8x8, Cells: 64) By Este.
- Gorgona Chess. V. R. Parton's Gorgonia Chess (also Gorgon Chess), featuring the paralyzing Gorgonia (with zrf). By M Winther.
- GoshawkChess. Variant of Capablanca Chess with two Goshawks per side replacing the Archbishop and Chancellor. By James Zuercher.
- Gothic Chess. A 10x8 variant using the same rules and equipment as Capablanca's Chess. (10x8, Cells: 80) Author: Fergus Duniho. Inventor: Ed Trice.
- Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64) By Peter Aronson.
- Grand Alamos Chess. FIDE, but with an initial setup reminiscent of Grand Chess. By Jeff Cornell.
- Grand Apothecary Chess-Alert. Very large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Grand Apothecary Chess-Classic. Very large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Grand Apothecary Chess-Modern. Very large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Grand Cavalier Chess. The decimal version of Cavalier Chess. (10x10, Cells: 100) By Fergus Duniho.
- Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!) Author: Greg Strong and Hans L. Bodlaender. Inventor: Christian Freeling.
- Grand Chess Comments. Notes on Grand Chess and a variant. (10x10, Cells: 100)
- The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
- Grand CwDA: the Shatranjians. Grand CwDA. (10x10, Cells: 100) By Joe Joyce.
- Grand Dice Chess. Grand Dice Chess Battle on a 12x12 board with four dice. By Вадря Покштя.
- Grand Ducal Chess. Missing description (12x8, Cells: 96) By John Ayer.
- Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
- Grand Hexachess. Large hexagonal chess variant. (Cells: 127) By Derick Peterson.
- Grand House. Bughouse and CrazyHouse applied to Grand Chess. (2x(10x10), Cells: 200) By Abdul-Rahman Sibahi.
- Grand Shatranj. Grand Shatranj. (10x10, Cells: 100) By Joe Joyce.
- Grand Shatranj N W. Shatranj with 10 individual pieces + pawns per army. (10x10, Cells: 100) By Mark Simpson.
- Grand Tamerlane. John Davis invented this variation of Mideast Chess. (10x10, Cells: 100) Author: Tony Quintanilla. Inventor: John Davis.
- Grande Acedrex. A large variant from 13th century Europe. (12x12, Cells: 144) Author: Hans L. Bodlaender.
- Grander Chess. A variant of Christian Freeling's Grand Chess. (10x10, Cells: 100) By Kevin Scanlon.
- Granlem Shatranj. This is a mash-up of Grand Shatranj & Lemurian Shatranj with a 3 moves/player turn option. By Joe Joyce.
- Grant Acedrex. Medieval large chess variant according to recent historians's work. (12x12, Cells: 144) Author: Jean-Louis Cazaux.
- Grasshopper Chess. Each player has eight additional grasshoppers. Author: Hans L. Bodlaender. Inventor: Joseph Boyer.
- GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
- Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
- Great battle. based off ultimate battle chess. (8x8, Cells: 64) By Andy Maxson.
- Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64) By Andy Maxson.
- Great Chess. An Indian/Turkish and very playable historic variant on a 10 by 10 board. (10x10, Cells: 100) Author: Hans L. Bodlaender.
- Great Herd. Large variant with Camel, Zebra, Bison, Gnu and Gazelle pieces. (10x8, Cells: 80) By Charles Gilman.
- Great Shatranj. Great Shatranj. (10x8, Cells: 80) By Joe Joyce.
- Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) By Charles Gilman.
- Greek Progressive Chess. Make at most one move more than your opponent in his last turn. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kostas Prentos.
- Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64) By Ralph Betza.
- Greg White's Chess Variants . Missing description Author: David Howe. Inventor: Greg White.
- Grenadier Chess. Introducing the Grenadier piece on an H-shaped board. A game for the attacking player. With zrf. By M Winther.
- Grid Chess. Always move to a different 2 by 2 square part of the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Walter Stead.
- Gridlock. Large, wargame inspired variant. (10x10, Cells: 100) By Paul Leno.
- Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) By Fergus Duniho.
- Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
- Gryphon Aanca Chess. Large Variant with Gryphons, Aancas, and a few other not-so-common pieces. (12x12, Cells: 144) By Gary K. Gifford.
- Guanaco Chess. Introducing the Guanaco that hops two squares orthogonally continuously (with zrf). By M Winther.
- Guard Chess, or Islandic Chess. Guarded pieces cannot be captured. (8x8, Cells: 64) Author: Hans L. Bodlaender.
- Gufuu Shogi . Tiny variant on a 2x3 board with four pieces. By Georg Dunkel.
- Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
- Guschess. Pieces can freely move in one of 38 areas on the board. (8x8, Cells: 38) By Gustavo A. Vargas.
- Gustavian Adjutant Chess. Standard chess with empty extra corner squares and extended castling (with zrf). By M Winther.
- Gustavian Cannon Chess. Featuring the remarkable Swedish Cannon on a Gustavian board, where it thrives (zrf available). By M Winther.
- Gyokugi. Extends chevron ranks to analogues of Shogi generals, named after individual jewels. (11x11, Cells: 91) By Charles Gilman.
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