Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Fa%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Fabulous Flying Kittens. Toroidal board using three warp lines with 8 corners tied together. (8x8, Cells: 64) By Jeremy Gabriel Good.
- Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64) By Lev Grigoriev.
- The Fair First Move Rule in Chess. Every turn you flip a coin to see who goes first. By Ralph Betza.
- Fair-Chess. A chess variant to play with handicaps for different ratings. (8x8, Cells: 64) By Janevert Kaan.
- Fairy Eater Chess. Game on a 9x9 board with fairy chess pieces. By Вадря Покштя.
- Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) By Lev Grigoriev.
- Falcon Chess. Game on an 8x10 board with a new piece: The Falcon. (10x8, Cells: 80) By George William Duke.
- Falcon Chess 100. Falcon Chess played on an expanded board of a 100 squares with special Pawn rules. (12x10, Cells: 100) By George William Duke.
- Falcon Hexagonal Chess. The Falcon into the Hexagonal world. (Cells: 121) By Abdul-Rahman Sibahi.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Falling Off. `Captured' pieces do not disappear, but get momentum, and can fall off the edge of the board. (8x8, Cells: 64) By Ralph Betza.
- Famicom PPU Chess. Game inspired by limitation of Famicom PPU. (10x10, Cells: 80) By (zzo38) A. Black.
- Family matters chess (small). Variant on 41 square board. (Cells: 41) By Tomas Forsman.
- Fanorona Chess. Variant played on a Fanorona board with capture by approach and by withdrawal. (5x9, Cells: 45) By Peter Aronson.
- Fantastic XIII. A bizarre large odd chess variant with the weirdest men from Cazaux's family. By Jean-Louis Cazaux.
- Fantasy Grand Chess. Variant of Grand Chess with different armies and fantasy theme. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Giant Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Druid Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Dwarven Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Elven Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Evil Horde Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Human Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fault Line. Fault Line. (8x6, Cells: 40) By Patrick Riley.
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