Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Ex%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Excelsior. At certain moments in the game, pieces are moved to an additional 5 by 4 area. (2x(8x8), Cells: 84) By Este.
- Exchequer. Commercial 3d chess variant on 4 by 4 by 4 board. (Link.).
- Exchequer 3D Chess. Expensive three dimensional chess variant. Inventor: Rick Hewson.
- ExCoCo Chess. EXtends and COmbines the COurier variants. (18x12, Cells: 216) By Graeme C Neatham.
- Execute the Game. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
- Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
- Exhaustive Ashtaranga. Enough of every piece from Courier Ashtaranga to cover the board between them. (12x8, Cells: 96) By Charles Gilman.
- Exile Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Existentialist Chess. 10x10 board with many different pieces. (10x10, Cells: 100) By David Short.
- Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
- Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
- Expansion chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64) By Lev Grigoriev.
- Experiments in Symmetry. Several experimental games to test whether perfect symmetry makes a game better. By Fergus Duniho.
- Express Chess. Information on commercial chess variant with cards instead of board and pieces. () Author: Hans L. Bodlaender. Inventor: Bill Jemas.
- Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64) By Miguel Villa.
- Extended Half-chess. Variant on 4 by 10 board. (4x10, Cells: 40)
- Extended squares Chess. Some areas of adjacent squares of the board can be seen as one cell. (8x8, Cells: 64) By Robert J. Bell.
- Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Antoine Fourrière. Inventor: R. Wayne Schmittberger.
- Extra Move Chess. Double-move variant based on limitations of Zillions of Games. (8x8, Cells: 64) By Fergus Duniho.
- Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Extreme 3D Chess Game. 8x8x8 3D Chess with linear, planar and cubic moves; and power absorption. (8x(8x8), Cells: 512) By Larry L. Smith.
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