Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'De%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Dead Ringers Chess. Double chess game with twin pieces that are captured simultaneously. (2x(8x8), Cells: 64) By Adrian Alvarez de la Campa.
- Dealer's Chess. Armies are chosen by dealing special cards. (8x8, Cells: 64) By Bob Greenwade.
- Decay Shogi. Pieces decay if held too long. (9x9, Cells: 81) By (zzo38) A. Black.
- Deception Chess. Each piece has two identities, Cloak and concealed Base. By Greg Shanker.
- Decima. Variant on 10 by 10 board where you win when you have 10 points on the 10th row. (10x10, Cells: 100) By Michael Nelson.
- Decimaka. Game where pieces promote on making a capture. By H. G. Muller.
- Decimaka (revised). Game where pieces promote on making a capture. (10x10) By H. G. Muller.
- Decimal Quadruple Besiege. Army based on Échecs De L'Escalier arranged on enlarged Quadruple Besiege board. (20x20, Cells: 200) By Charles Gilman.
- Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
- Delegating Chess. 84 square variant in which pieces delegate moving powers. (7x12, Cells: 84) By João Pedro Neto.
- Delirious Bughouse. Miscellaneous rules added to Bughouse. (2x(8x8), Cells: 128) By Alberto Monteiro.
- Delta PI. Commercial chess variant with science fiction theme.
- Delta-Nabla Chess. Chess translated to a triangular grid as naturally as possible. By Jeff Cornell.
- Delta88 Chess. Chess on a Trigonal Board. (11x8, Cells: 88) By Graeme C Neatham.
- Demi chess. Chess on a 4 by 8 board. (4x8, Cells: 32) Author: Hans L. Bodlaender. Inventor: Peter Krystufek.
- DemiChess. Most pieces have about half the strength as in normal chess. (8x8, Cells: 64) By Ralph Betza.
- DemiChess Revisited. Updated information on DemiChess. (8x8, Cells: 64) By Ralph Betza.
- DemiRifleChess. Rifle Chess where most pieces have about half the strength as in normal chess. (8x8, Cells: 64) By Ralph Betza.
- The Demon Game. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Demotion Chessgi. a Chessgi variant which is limited to 32 turns by demotions and the removal of Pawns. By Fergus Duniho.
- Deneb. Special pieces and winning conditions. (7x9, Cells: 63) By Roberto Lavieri.
- Deployment. The initial setup of the pieces is open but hidden from the other player. (8x8, Cells: 64) By Ronald Drinning.
- Dervish Chess. Large variant with a great variety of pieces. (11x11, Cells: 121) By Benoit Dauphin.
- Descent Chess. Start with a King and two Pawns, then move or drop one of the remaining pieces. (8x8, Cells: 64) By Andreas Kaufmann.
- Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144) By Bob Greenwade.
- Desert Oasis Chess. A large variant with 2 types of repeat jumpers, plus Knights, and Camels. (12x12, Cells: 144) By Gary K. Gifford.
- Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64) By Gary K. Gifford.
- Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Uwe Wiedemann.
- Destiny Chess. Each turn before you move, flip a coin to see if you switch pieces with your opponent. By Sergey Sirotkin.
- Devingt Chess. Decimal chess with 20 pieces per side including Sages (moving as Camels). Author: Jean-Louis Cazaux. Inventor: Leopold de Labrousse.
Redirect Your Search