Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'Ar%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Arabian Nights Chess. Large modern variant of historic Shatranj, with more pieces and flying carpets. (11x9, Cells: 84) Author: Paul E. Newton. Inventor: Paul E. Newton and Timothy R. Newton.
- Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. (8x8, Cells: 64) By Dominique Leste.
- Archbishop Chess. Variation of Janus Chess and Bird's Chess with two Archbishops. (10x8, Cells: 80) By Dominique Leste.
- Archchess. Large chess variant from 17th century Italy. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Dr. Francesco Piacenza.
- ArchCourier Chess. This game is Courier Chess expert Eric Greenwood's modernization of Courier Chess. (12x8, Cells: 96) By Eric V. Greenwood.
- ArchMage Chess. 10x10 30v30 Fantasy Chess. (10x10, Cells: 100) By Cyrus Arturas.
- Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) By Ralph Betza.
- Arena Chess. 32-turn variant in which pieces must initially move into a special area, and then always make capturing moves. By Jeff Kiska.
- Arena Chess 42. A non-competing entry in the 42 Squares contest. (Cells: 42) By David Howe.
- Arena Cheturshogqi. 2-4 Players on large board with mutating pieces and piece drops. (13x13, Cells: 169) By Paul E. Newton.
- Argess. White and Black have different starting positions. (8x8, Cells: 64) By Hector H. Carreño.
- Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
- Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
- Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
- Armamentist Race Chess. Missing description (10x12, Cells: 116) By Claudio Martins Jaguaribe.
- Armie making. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Armies of Faith 1: The Dawn of Civilisation. The first in of a series of 3d variants themed on various religions of history. (3x(9x9), Cells: 243) By Charles Gilman.
- Armies of Faith 2: Later Antiquity. The second in a series of 3d variants themed on various religions of history. (5x(10x10), Cells: 245) By Charles Gilman.
- Armies of Faith 3: Assimilation. The third in a series of 3d variants themed on various religions of history. (5x(), Cells: 350) By Charles Gilman.
- Armies of Faith 4: Schism. The fourth in a series of 3d variants themed on various religions of history. (4x(8x8), Cells: 256) By Charles Gilman.
- Armies of Faith 5: Spiritual and Temporal. The fifth in a series of 3d variants themed on various religions of history. (4x(10x8), Cells: 320) By Charles Gilman.
- Armies of Faith 6: After Empire. The last in a series of 3d variants themed on various religions of history. (5x(), Cells: 370) By Charles Gilman.
- Armis. 100 square board with 15 piece types. By Armis Game.
- Armor Chess. Personal shields protect pieces from one of the 8 directions. Author: Ben M Reiniger and Vladimir . Inventor: Vladimir .
- Arnhem Chess. Game on board of 38 squares. (6x7, Cells: 38) By Hans L. Bodlaender.
- Arrangement Chess. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
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