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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE FIND_IN_SET(:'Other',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'A%' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. By Jeff `Cavebear` Stroud.
- ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. (8x8, Cells: 64) By Jeff `Cavebear` Stroud.
- Abstract Chess. Pieces are represented by stacks of different heights. Author: Ed Friedlander. Inventor: João Pedro Neto.
- Abstract Chess . Pieces are really by stacks of stones of different heights, with their move depending on the number of stones. Author: Peter Aronson. Inventor: João Pedro Neto.
- Abstract Chess. Pieces are represented by stacks of different heights. By João Pedro Neto.
- Across the Board : The Mathematics of Chessboard Problems. Short information on book of J. Watkins, with puzzles about the chessboard.
- Advancement Chess. kevintucker88. By Freederick .
- Afterlife Chess. A game based on Ancient Egyption mythology, played on four boards totaling 42 squares. (Cells: 42) By Luiz Carlos Campos.
- AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64) Author: David Howe. Inventor: Feng Jun.
- Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!) Author: Edward Jackman and Fergus Duniho. Inventor: Vernon Rylands Parton.
- Alice Chess. Play this classic variant in which pieces switch between boards whenever they move. (Recognized!) Author: Fergus Duniho. Inventor: Vernon Rylands Parton.
- Alice Chess. Looking-glass boards. Extremely popular variant. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- Alice Chess . Classic Variant where pieces switch between two boards whenever they move. Author: Pierre Tourigny. Inventor: Vernon Rylands Parton.
- Alice Chess . New Alice Chess ZRF plays Alice Chess on two boards. Author: Fergus Duniho. Inventor: Vernon Rylands Parton.
- Alice Chess II. Alice Chess with armies starting on opposite boards. Author: Ed Friedlander. Inventor: Vernon Rylands Parton.
- All the King's Men. British name of Smess, a Parker Brothers game in which arrows on squares determine the directions pieces may move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant.
- Alseid Chess. Introducing the Alseid, which moves like a queen but cannot capture. Instead it can kidnap piece behind a screen (zrf exists). By M Winther.
- Altair . Take a look at this sample game of Altair! Author: Roberto Lavieri and Jorge Guerra. Inventor: Roberto Lavieri.
- Altair. Altair is a modern game with an oriental flavor. By Roberto Lavieri.
- Altair. Altair is a modern game with an oriental flavor. (9x9, Cells: 81) By Roberto Lavieri.
- Alternate Promotion Chess. Pieces promoted at one end of the board are promoted further at the other. (8x8, Cells: 64) By Charles Gilman.
- Amazon Knights Chess. The queen may also move as a knight, and rooks and bishops. Author: Ed Friedlander.
- Amazons. Amazons and a computer version. Inventor: Walter Zamkauskas.
- Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. (10x10, Cells: 100) Author: Ed Pegg Jr.. Inventor: Walter Zamkauskas.
- Amiral Chess. Introducing the Amiral piece and the bounce-capture method on a Gustavian board (zrf available). By M Winther.
- Andromi. Game with simple rules. Inventor: Ronald D. Planesi.
- Archabbott Chess. Introduces the Archabbott piece which moves like Bishop + Wazir + Dabbaba. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Arena Chess. Entry in the 32-move-maximum contest. Author: Ed Friedlander. Inventor: Jeff Kiska.
- Arena Chess. 32-turn variant in which pieces must initially move into a special area, and then always make capturing moves. By Jeff Kiska.
- Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
- Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
- Assimilation Chess . Increase your material by assimilating your opponent's pieces. By Fergus Duniho.
- Assimilation Fusion Chess . A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. By Fergus Duniho.
- Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64) By Fergus Duniho.
- Attending Pawns. Pieces have their personal pawn assistent. By Terry H. Jones.
- Attrition Chess. Played on an 11x10 board, each player starts with 33 pieces. (11x10, Cells: 110) By Nathan James.
- Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) By Gerd P. Degens.
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