Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `AvgRating` DESC, `Item`.`Summary` DESC LIMIT 500 OFFSET 0
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
- European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
- Shatranji. A hybrid of Shatranj and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
- Dave's Example Game. This is Dave Howe's example of a user-posted game. (2x2, Cells: 4) By David Howe.
- ZZ-Chess . Large variant with a new zig-zag piece. By Laurent Dubois.
- Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144) By Bob Greenwade.
- Zones of Action. Inspired form Lines of Action. (8x8, Cells: 64) By Yu Ren Dong.
- Zone X. Chess with a special central Zone, a new piece, and new moves. (8x8, Cells: 64) By Roberto Lavieri.
- Zonal Chess. Board has special `zones' at both sides. Commercial game of 1970's. (Cells: 104)
- Zo Shogi. A variant of Sho Shogi in which Drop rule is included and Prince (promoted Elephant) is a non-royal King. (9x9, Cells: 81) By Daphne Snowmoon.
- ZM Machiavellian Quadchess. Modernization of Chaturanga for four players. By John Zimmerman.
- ZigZag X Chess. Variant on board with new shape. (12x12, Cells: 64) By Robert J. Bell.
- ZigZag Madness. Featuring the crooked dual path sliders: the ZigZag Bishop and the ZigZag Rook. (10x10, Cells: 100) By Charles Daniel.
- ZigZag Chess. Variant on `zigzagshaped' board. (12x12, Cells: 64) By Robert J. Bell.
- Ziggurat. Mesopotamian-themed variant on a 43-square board. (13x5, Cells: 43) By Glenn Overby II.
- ZhamengQi. XiangQi with Grasshoppers. (9x10, Cells: 90) By HaruN Y.
- Zero Relay Chess. Pieces can occcupy the same square and then relay their powers to each other. (8x8, Cells: 64) By Ralph Betza.
- Zeppelin Chess. Introducing the Zeppelin, which can fly to any empty square orthogonally (with zrf). By M Winther.
- Zen Zebras. A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64) By HaruN Y.
- Zelig Chess. Game where the power of the pieces varies based on their position. (8x8, Cells: 64) By Stan Druben.
- Zelda Chess. Sword-wielding pieces capture adjacent pieces with or without moving. (8x8, Cells: 64) By Adam Norberg.
- Zeitgeist. . Variant with simultaneous movement. Inventor: John Cooper.
- Zebulon. German commercial game with bluffing with chess pieces and connection forming. (7x7) Inventor: Herbert Schuetzdeller.
- Zanzibar-XL. Further step after Metamachy. 80 pieces of 19 different pieces, with historical lineage. By Jean-Louis Cazaux.
- Zanzibar-S. A game in between Metamachy and Zanzibar-XL with 36 pieces per side. Preferred by some to the -XL version. By Jean-Louis Cazaux.
- Zabel-Schach. A modest chess variant with an alternative pawn, the Zabel pawn. (8x8, Cells: 64) By Jörg Knappen.
- Yo[n]o Shogi. 4-player Shogi variant with all 8 kinds of piece (fewer of some) on a standard Shogi board. (9x9, Cells: 81) By Charles Gilman.
- Yoto. Variant with heavy Xiang Qi influences marks Year of the Ox. (9x9, Cells: 81) By Charles Gilman.
- Yonin Toyang Mitregi. Four-player variant with returns from capture and promotion to Yang Qi pieces. (13x13, Cells: 169) By Charles Gilman.
- Yonin Shogi. 4-handed Shogi variant. (9x9, Cells: 81) Inventor: Ota Mitsuyasu.
- Yonin Seireigi. Four-player variant of Seireigi based on Yonin Shogi. (9x9, Cells: 81) By A. M. DeWitt.
- Yonin Bishogi. Variant based on Yonin Shogi but with FIDE pieces. (11x11, Cells: 121) By Charles Gilman.
- Yitong. Widely-played regional variant on Chinese Chess. (9x10, Cells: 90)
- Year of the Pig Variants. Subvariants extending the forward moves in assorted previous variants old and new. By Charles Gilman.
- Yari Shogi. Modern Shogi variant. (7x9, Cells: 63) By Christian Freeling.
- Yangsi. A very playable chess variant with 12 different pieces on a 10x10 board. By A. M. DeWitt.
- Yáng Qí. Yankee ingenuity adds new power to Chinese Chess. (9x10, Cells: 90) By Fergus Duniho.
- Yalta. A three player chess variant. (Cells: 96)
- Yagbap. A decimal Chess/Amazons hybrid. (10x10, Cells: 100) By Jared B. McComb.
- XYMYX. Players make their moves at the same time. (8x8, Cells: 64) Inventor: Javier Ignacio Lizarzaburu.
- XYMYX. Link to site where you can play this game! Inventor: Javier Ignacio Lizarzaburu.
- XSChess. Xiangqi plus shogi plus chess. (9x14, Cells: 126) By Hafsteinn Kjartansson.
- Xorix Shogi. Shogi where piece movement are XORed with captured pieces. (9x9, Cells: 81) By (zzo38) A. Black.
- xodul. Ten different pieces, with some Shogi and Xiangqi inspirations. By Silvia M. G. Rodrigues.
- Xiongqi. A Xiangqi variant with modern Bishops on a 9x9 board. By Cyril Veltin.
- ximeracak.. A leaper-heavy fantasy variant designed for play with a standard set. (8x8, Cells: 64) By Glenn Overby II.
- Xiangqi (象棋): Chinese Chess. Links and rules for Chinese Chess (Xiangqi). (9x10, Cells: 90) (Recognized!)
- Xiangqi vs Orthodox Chess. Missing description (9x9, Cells: 77) By Travis Z.
- Xiangqi 42. A minature version of Xiangqi (Chinese Chess) on 42 squares. (7x6, Cells: 42) By Robert Price.
- Xiangaroo. Xiang Qi variant with compounds of back-rank pieces. (9x10, Cells: 90) By Charles Gilman.
- Xiang-qi moving palace and river. Missing description (9x10, Cells: 64) By Daniil Frolov.
- Xiang Hex. Missing description (9x7, Cells: 79) By Larry L. Smith.
- Xiang Courier. Xiang Qi enhanced in the style of Courier. (12x10, Cells: 120) By Charles Gilman.
- Xhetrast. A conservative Contrast version of Xhess. (10x10, Cells: 100) By Ivan Derzhanski.
- Xhess. Decimal variant with Nightriders and Cannons. (10x10, Cells: 100) By David Howe.
- Xaigo!. A game using Game-of-Life rules to change the board after each move. (8x8, Cells: 64) By (zzo38) A. Black.
- WWII Chess. Fight between a shogi and an orthodox chess army. (9x9, Cells: 81) By Edward Jackman.
- Wreckage!. A highly tactical game featuring the Dragon that captures by approach or retreat, the Detonator and the Flying Guillotine. (10x10, Cells: 100) By Charles Daniel.
- Wormhole Xiang Qi. A small Xiang Qi variant with 2 special spaces. (7x7, Cells: 47) By John Smith.
- Wormhole Chess. When a piece leaves a square, it `folds' together. (8x8, Cells: 64) By Fergus Duniho.
- World War Chess . Commercial variant with pieces more suited to a war game.
- Wolf Chess. Half-century old variant on board of size 8 by 10. (8x10, Cells: 80) Inventor: Dr. Arno von Wilpert.
- Wizard's War. Game with piece-creating Wizards and a board divided into arena and enchanted sections. (10x10, Cells: 84) By Michael Nelson.
- Wizard of Oz Septimal Chess. 7x7 square board with 3-space Road. (7x7, Cells: 49) By George William Duke.
- Wizard of Oz Octal Chess. Based on Baum book and 1939 film. (8x8, Cells: 64) By George William Duke.
- Wizard of Oz Nonal Chess. Road of five squares on Shogi board. (9x9, Cells: 81) By George William Duke.
- Wizard of Oz Decimal Chess. Based on 1900 book 'Wizard of Oz' and 1939 film. (10x10, Cells: 100) By George William Duke.
- Wizard Chess. Variant on 12 by 7 board with fantasy pieces. (7x12, Cells: 84) Inventor: Paul E. Newton and Andrew P. Newton.
- Wiz-42. Game on 42-squares with Wizards that can make multiple moves when connected. (5x8, Cells: 42) By Jared B. McComb.
- Withdrawing Chess. Any piece can withdraw from other pieces to capture them. (8x8, Cells: 64) By (zzo38) A. Black.
- Witch's Chess . Two or three player hexagonal variant. By Ralf Hansmann.
- Winther's Chess. Introducing the Bombard cannon, with standard peices (with zrf). By M Winther.
- Wing and RiverQi. Missing description (9x10, Cells: 90) By Glenn Nicholls.
- Windows Chess. Windows Chess is played with usual chess equipment on a board inspired by an arch-window. (8x8, Cells: 64) By David Cannon.
- Wildeurasian Qi. Variant on 10 by 10 board combining ideas of several existing variants. (10x10, Cells: 100) By Charles Gilman.
- Wildebeest Decimal Chess. A Wildebeest Chess adaptation to the decimal board. By Erik Lerouge.
- Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!) Inventor: R. Wayne Schmittberger.
- Wildebeast9. A Variant of Wildebeast Chess. By .
- Wild Tamerlane Chess. A clash on a 11x11 board with pairs Queens and Eagles/Gryphons. (11x11, Cells: 121) By Jean-Louis Cazaux.
- Wild Rose Chess. Game with Wild Roses. (8x8, Cells: 64) By Вадря Покштя.
- Wild Kingdom Test. Rules and play testing for Wild Kingdom. (8x10, Cells: 80) By Nick Wolff.
- Wild Kingdom Chess. Missing description (8x11, Cells: 88) By Nick Wolff.
- Wild Kingdom. Animal armies battle for control of the Wild Kingdom! (10x10, Cells: 100) By Nick Wolff.
- Wild Jokers. 7 by 7 board with 8 pits and various pieces, including jokers that can make successive jumps across pits. (7x7, Cells: 41) By Jeff `Cavebear` Stroud.
- Wide SOHO Chess. Chess on a 12x10 board with Archbishops, Marshalls, Champions, FADs, Wizards & Cannons. (12x10, Cells: 120) By Kevin Pacey.
- Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules. By Kevin Pacey.
- Wide Chess. Chess with 2 types of non-colourbound elephants added on a 12x8 board using fast castling rules. By Kevin Pacey.
- Who crosses the river first?. A variant on Chinese Chess. (9x10, Cells: 90)
- White Elephant Chess. Four variants pitting the white Elephant army against black with the normal FIDE array. (8x8, Cells: 64) By Peter Aronson.
- White and Black Chess. Move each turn a piece from a white and a piece from a black square. (8x8, Cells: 64) Inventor: Vernon Rylands Parton.
- Which and whose?. Missing description By Superuser .
- Which & Whose. Missing description (8x8, Cells: 64) By Bulat Khabibullin.
- Where Eagles Fly. Missing description (9x9, Cells: 81) By Michael Nelson.
- Whale Shogi. Shogi variant. (6x6, Cells: 36) Inventor: R. Wayne Schmittberger.
- Wey. Another variant in the same family as Avon, Cam, Isis, and Kennet. (8x8, Cells: 64) By Charles Gilman.
- Westfield Chess. Unidirectional hemed variant introducing enhanced Nimrod pieces. (12x8, Cells: 96) By Charles Gilman.
- Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64) By H. G. Muller.
- Weltschach. 3d Wildeurasian variant including Unicorn and Sling moves and covering all 2nd-perimeter destinations. (8x(8x8), Cells: 512) By Charles Gilman.
- Welbeck Kriegspiel. Players choose their own setups, unknown to opponent. (8x8, Cells: 64) Inventor: Hubert Philips.
- Wedgie Chess. A triangular starting area on a rectangular board. (9x12, Cells: 68) By Bob Greenwade.
- Webball. Board that can be visualized as globe shaped spider web, based on dodecahedron. By J. R. Schmidt.
- Weave and Dungeon. Abstract game played on a board divided into Weave and Dungeon, with movement following different rules on each part. (9x9, Cells: 81) By Dan Troyka.
- Weak!. Black has 7 knights, and 16 pawns, White the usual array. (8x8, Cells: 64)
- The Weak Square of the Jumping King. Kings start jumping around, dropping the other pieces on a board with 38 squares. (6x6, Cells: 38) By João Pedro Neto.
- Way of the Knight. Pieces with experience levels: a `role playing variant'. By Ralph Betza.
- Wau Chess. Chess with special movable board sections. (5x(), Cells: 52) By Ethan Hunt.
- Waterfall Xinag-Qi. An elegant 3D xinag-qi variant. (9x(9x10), Cells: 810) By Daniil Frolov.
- The Water Buffalo Game. Everybody's got a water buffalo! (8x8, Cells: 64) By Jared B. McComb.
- Warrior Chess. Game where pieces earn money so that you can buy Warriors and weapons to arm them with. (8x8, Cells: 64)
- Warp Point Chess. Knights are replaced by Warp Points that other pieces can move between. (8x8, Cells: 64) By Jason Shields.
- Warp Factor. Variant of Star Trek 3D Chess. (7x(), Cells: 64) By Larry L. Smith.
- The Warlord Games. Structured multi-move abstract strategy games of battle. By Joe Joyce.
- Warlord Chess Review. 4-player chess with modified board and special moves.
- Warlock Chess. Introducing the Warlock piece, which can transform between Korean Cannon and Rook (zrf available). By M Winther.
- The War of World`s Warriors Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- War of the Worlds. Chess army from planet Earth against the Martian forces of Jetan. (10x10, Cells: 100) By Jean-Louis Cazaux.
- War of the Roses. Missing description (12x12, Cells: 144) By Abdul-Rahman Sibahi.
- War Chest . Customizable fantasy board game.
- Wand Chess. Pieces have a magic wand, that gives random outcomes. By Ralph Betza.
- Wall Chess. Orthochess with additional untakable wall pieces. Inventor: Jarrod Antinoro.
- Walkers and Jumpers. Walkers and Jumpers is a combination 2D - 4D chancellor chess variant that uses 9 pieces and 9 pawns per side. (7x(3x(3x3)), Cells: 189) By Joe Joyce.
- Waider's three-handed chess. Missing description (Cells: 126) Inventor: Waider.
- Waffle Chess with Manticore and Falcon. Expansion for waffle chess. (10x9, Cells: 90) By Aurelian Florea.
- Waffle Chess with Gryphon and Falcon. Expansion for waffle chess. (10x9, Cells: 90) By Aurelian Florea.
- Waffle Chess. Chess on a 10x8 board with waffles added. (10x8, Cells: 80) By Kevin Pacey.
- WAD Chess. Chess on a 10x8 board with WADs (Champions) added. (10x8, Cells: 80) By Kevin Pacey.
- Wa Shogi. A variant of Japanese Chess on an 11 by 11 board. (Link.).
- Wa Shogi. Game with many different rather weak pieces, with or without drops. (11x11, Cells: 121)
- Vyremorn Chess. Large variant on two overlapping square boards. (Cells: 132) By Nathan McDonald.
- Vox Populi Chess variant. A crowd plays itself at a game with only one winner. By Rich Hutnik.
- Vortex Chess. Ortho-chess with the inclusion of a new piece: the Portal. By Robert LeRoy.
- Voidrider Chess. A 43 square variant with movable spaces. (7x9, Cells: 43) By Fergus Duniho.
- Void Shogi. Modest Shogi variant with more diverse promotions for the minor pieces. (9x9, Cells: 81) By Andrew L Smith.
- Vivarta Chess. he rules are simple. Each piece automatically transforms into a different piece every time it moves. Pawns transform into Knig. By Вадря Покштя.
- VIZAVI. Missing description By Сергей Маэстро.
- Vimes Chess. Variant inspired by a footnote in a Discworld novel. (8x8, Cells: 64) By Charles Gilman.
- Viking Chess. Armies start side-by-side on a 12 x 7 board. (12x7, Cells: 84) Inventor: Tomas Forsman.
- Vierschach. 19th Century 4-player game where allies start off at right angles to each other. (14x14, Cells: 160) Inventor: G. Arthur Lutze.
- Viennese Chess, or Viennese Kriegspiel. Start with a secretly made setup. (8x8, Cells: 64) Inventor: Dr. Ritter von Korwin-Dzbanski.
- Victorian Chess. Capablanca variant with the most powerful pieces starting on the outside. (10x8, Cells: 80) Inventor: John Kipling Lewis and David Paulowich.
- Veteran Chess. Most pieces can or must irreversibly promote when they capture. By H. G. Muller.
- veSQuj - Chess with 21st century armies. A highly tactical variant with a 21st-century-war theme. (6x6, Cells: 36) By Glenn Overby II.
- Very Heavy Chess. A lot of firepower with all compounds of classical chess pieces. By Jean-Louis Cazaux.
- VERO Chess. Standard chess with a twist. By RICHARD BIELE.
- Venomous. New system of chess on 10x10 board with new pieces: the Sorcerer Snake and the even more venomous Sissa. (10x10, Cells: 100) By Charles Daniel.
- Venator Chess. Introducing the Venator, a bifurcation cannon related to the Korean cannon, on a Gustavian board (zrf available). By M Winther.
- Ven Chess. Moves are written down by both players before making the moves simultaneously. (8x8, Cells: 64) By Graham M. Smith.
- Veles Chess. Introducing the deflecting Veles bifurcator on a Gustavian board (with zrf). By M Winther.
- Las Vegas Fun Chess. Special chess dice determine what piece to move. Inventor: George Koltanowski.
- VD Chess. VD Chess is a game of random chess with 5,760 possible starting positions and with fairy pieces. (8x8, Cells: 64) By Davor Vujacic.
- Vavulin Creative Chess. Before the start of the game, every player, creates up with one rule for both players, which operates the whole game. By Dmitrii Vavulin.
- Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64) By (zzo38) A. Black.
- Variable Chess. A light piece is first moved outside the board. From there it can be introduced at any time via an empty square (with zrf). By M Winther.
- Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256) By Bob Greenwade.
- Vagabond Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Using chess sets to play mini-sukoku (6x6). Missing description (8x8, Cells: 64) By Karen Robinson.
- Upside-Down Chess. White starts at the upper two rows, black at the bottom. (8x8, Cells: 64)
- Upgrade chess. Upgrade initially weak pieces by capturing. (8x8, Cells: 64) By Daniil Frolov.
- Upchess. Pieces moves depend on which rank piece is on on 11 by 11 board. (11x11, Cells: 121) By Mark Leff.
- UOS (Universal Origin Spiel). Variant on a board with 113 diamond-shaped spaces. (Cells: 113) Inventor: Gerhard Loos.
- Unreliable Delivery Chess. Pieces may get delayed before they arrive at their destinations. Inventor: Ralph Betza.
- Unreal Tournament Chess. Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. (8x8, Cells: 64) By João Pedro Neto.
- Unknown Off-Pieces Shogi. Pieces placed from outside of the board are unknown to opponent. (9x9, Cells: 81) By (zzo38) A. Black.
- Unknown Drop Shogi. It is unknown what kind of piece your opponent dropped. By (zzo38) A. Black.
- Universal Chess. Missing description (8x8, Cells: 64) By Carlos Cetina.
- Univers Chess. A Carrera's Chess variant based on Bruno Violet's Universal Chess. (10x8, Cells: 80) By Fergus Duniho.
- Unirexal Chess. Only white has a king. Inventor: Vernon Rylands Parton.
- Unionschach, Sachsenschach, and Leapale. Some 3D Chess variants. (6x(6x6), Cells: 216) By Charles Gilman.
- Unidirectional arrays on standard boards. Both players in the same direction, as Viking Chess, but on boards of correspondiyng face-to-face variants. By Charles Gilman.
- Unicorn Great Chess. Lions have been added to Unicorn Chess! (10x10, Cells: 100) By David Paulowich.
- Unicorn Chess. 10x10 variant with a new piece that moves as a Bishop or a Nightrider. (10x10, Cells: 100) By David Paulowich.
- Uneven pieces chess. The two armies have their back rank material distributed in different ways, discouraging trades. (10x8, Cells: 80) By Andrew L Smith.
- Undenary Chess. Large variant with superpowerful King; a square version of Hexmate. (11x11, Cells: 121) By Michael A. Rouse.
- Undecided Chess. Undecided Pawns can change into pieces by moving like them. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Unconventional Warfare Chess. Variant based on modern warfare. (10x10, Cells: 84) By Luiz Carlos Campos.
- Unbland Chess. Diagonal moves are usually (but not always) prohibited. (8x8, Cells: 64) By (zzo38) A. Black.
- Unashogi. Parachute all pieces, starting with an empty board. (9x9, Cells: 81) By Edward Jackman.
- Unachess II. Start with empty board and begin with dropping pieces. (8x8, Cells: 64) By Edward Jackman.
- Unachess. Start with empty board and begin with dropping pieces. (8x8, Cells: 64) Inventor: Jeff Miller and Edward Jackman.
- Ultrachess. Chess variant with two queens on 9 by 8 board. (9x8, Cells: 72)
- Ultra Slanted Escalator Chess. Game on an asymmetrical board of 84 squares with Crabs and Ultras. (10x9, Cells: 84) By David Short.
- Ultra Chess. On 10 by 10 board with two queens, and major pieces have an additional king's move. (10x10, Cells: 100) By Ruggero Micheleto.
- Ultimate Hexagonal Chess. Hexagonal chess that has no equal. By Max Koval.
- Ultimate Battle Chess. Pawns, kings, queens, and knights move differently. (8x8, Cells: 64) By Vu Q Vo.
- Ultimajor. Ultima like game where each pieces are capable of checkmate with only their own King for support. (8x8, Cells: 64) By HaruN Y.
- Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Inventor: Robert Abbott.
- Ultima. Robert Abbott's Ultima page. By Robert Abbott.
- Ulchesgi. Like Ultima and Chess and Shogi. (12x8, Cells: 96) By (zzo38) A. Black.
- UC-170-13. Universal Chess version featuring 170 different kind of major pieces and 13 different kind of pawns. (8x8, Cells: 64) By Carlos Cetina.
- Ubi-ubi chess. Experimental variant with powerful Knights. (8x8, Cells: 64) Inventor: Koen Versmissen.
- U12 Shogi. A new kind of large shogi game. (12x12, Cells: 144) By (zzo38) A. Black.
- U-Chess. Moves are legal if they can be written with three symbols in descriptive notation. (8x8, Cells: 64)
- Typhoon (Revised). Missing description (12x12, Cells: 144) By Adrian King.
- Typhoon. Variant on 12 by 12 board with many different pieces. (12x12, Cells: 144) By Adrian King.
- 2 Pronged Chess. Each player makes "simultaneous" moves with 2 different pieces. By John Whelan.
- Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64) By (zzo38) A. Black.
- Two Pronged Chess. 2 "simultaneous" moves per turn with separate pieces. By John Whelan.
- Two Pipe Chess. Setup on 41-squares board looks like two tobacco pipes. (9x5, Cells: 41) By Doug Chatham.
- Two Move Chess. Designed to alleviate the first move advantage for White using double moves, while retaining the tactics of international chess. By Ted Larson Freeman.
- Two Large Shatranj Variants. Missing description (10x10, Cells: 100) By Joe Joyce.
- Two Large Multi-Move Games. Two large multimove variants with multiplayer potential. (24x12, Cells: 288) By Joe Joyce.
- Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64)
- Two Kingdoms. A decimal variant with a more powerful knight, and an added Archer piece. (10x10, Cells: 100) By Nuno Cruz.
- Twins Chess. Rooks, knights, and bishops are twins and move together. (8x8, Cells: 64) By Edward Jackman.
- Twinkie Danger Chess. Game on two initially unliked boards where each turn you add or drop a link. (8x8, Cells: 64) By Ralph Betza.
- Twin-board Ecumenical Chess. Ecumenical Chess with extra Pawns, on two FIDE boards joined together on one or more edges. (Cells: 128) By Charles Gilman.
- Twiknight. Knights can make one double move a game, and always check with a double move. (8x8, Cells: 64) Inventor: Jens Baek Nielsen.
- Twenty-First Century Chess. An updating of Chess for the video game generation, on a 10x8 board with Barons and Jesters. (10x8, Cells: 80)
- Twelve Mutation Chess. Variant that uses 12 mutators that may be activated or deactivated during the game. By David Howe.
- Tutti-Frutti Chess. With bishop-knight, knight-rook, queen-knight and the usual pieces on an 8 by 8 board. (8x8, Cells: 64) Inventor: Ralph Betza and Philip M. Cohen.
- Turtle Shell Chess. Chess on a 33344-33434 tiling. (5x7, Cells: 64) By Samuel Trenholme.
- Turret Chess. Introducing the Turret, which moves like a queen, and can hurl pieces over its head (zrf available). By M Winther.
- Turnstyle. Four player chess variant using a normal chess set. By Ethan Hunt.
- Turnover. Three ring sizes fit into each other, combining and splitting into different pieces, sometimes taking over your opponent's. By Lúcio José Patrocínio Filho.
- Turning chess. Pieces can turn 45 degrees after movement. (8x8, Cells: 64) By Ralph Betza.
- Turncoat Chess. After every move, dice are rolled to determine a square, which if occupied, the piece on changes side. Inventor: Jon Leistiko.
- Turn Qi. Cannonless Xiang Qi on a Byzantine-style board, complete with Byzantine geography! (18x5, Cells: 90) By Charles Gilman.
- Turkish Great Chess, variation VI. Large variant adding an Archbishop and a General (Amazon). (10x10, Cells: 100) Inventor: Savio Cagliostro.
- Turkish Great Chess, variation V. Large variant with three new pieces. (13x13, Cells: 169)
- Turkish Great Chess, variation IV. John Gollon's fourth variation. This completes the set of 6. (14x14, Cells: 168)
- Turkish Great Chess, variation III. John Gollon's third of six variations on Great Chess. (12x12, Cells: 144)
- Turkish Great Chess, variation II. Gollon's large historical variant. (10x10, Cells: 100)
- Turkish Chess. 8x10 board with different combination pieces, Vao and Pao. (8x10, Cells: 80) By Köksal Karakus.
- Tunnelshogi. 3-D Shogi variant. (8x(4x4), Cells: 128) By Charles Gilman.
- Tunnelchess. 3D variant played on a stack of four Half Chess boards. (4x(4x8), Cells: 128) By Charles Gilman.
- Tryzantine Chess. A three-handed form of Byzantine (circular) Chess. (4x21, Cells: 84) By Charles Gilman.
- Truffle Hunt Chess. Chess played with dice, with pigs and truffles. (8x8, Cells: 64) By Charles Gilman.
- True King. A Grand Chess variant. (10x10, Cells: 100) By Roxy Wu.
- Trubix-43. Unique piece and lines of movement on an hourglass board. (5x11, Cells: 43) By David Short.
- Trubix. Chess variant on board with 41 squares. (Cells: 41) By David Short.
- Trophy Hunt Chess. Squirrels and Elephants instead of Kings, Queens and Bishops. (8x8, Cells: 64)
- Tron Chess. Every square passed by the queen creates a wall that hinders movement. (8x8, Cells: 64) By Adam Norberg.
- Troll Chess. When taken, pieces lose part of their strenght with they regenerate during successive turns. (8x8, Cells: 64) By Ralph Betza.
- Trojan chess. the rules for the knight piece have been changed. (8x8, Cells: 64) By Piotr Smagacz.
- Troja. Commercially sold game where pieces can be stacked. (8x8, Cells: 64)
- Troitzky Chess. Troitzky Chess by Paul Byway, standard pieces on irregular board (with zrf). Inventor: Paul Byway.
- Triune Chess. Three player variant played with a regular Chess Set with rotating play. (8x8, Cells: 64) By Sergey Sirotkin.
- Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. (8x8, Cells: 64)
- Trissa. A Rococo-inspired hexagonal variant for three players with an unusual flavor. (10x10, Cells: 55) By John Smith.
- Triss. Hexagonal chess variant for three players. (Cells: 102) By Hans Mikelson.
- Tripunch Chess. Knights become Nightriders, Rooks add Gryphon moves, Bishops add Aanca moves, and Queens become unbelievable. (8x8, Cells: 64) By Ralph Betza.
- TRiPLiCiTY. Three player hexagonal chess variant. (11x11, Cells: 111) By David Jagger.
- Triplets. Move in one turn a pawn, the king, and another piece. (8x8, Cells: 64) Inventor: Adam Sobey.
- Triple Crown. A three-halves variant making use of the cross-centre step. (15x15, Cells: 150) By Charles Gilman.
- Trios Hex Chess. Filling Glinsky-size camps with extra pieces. (11x11, Cells: 91) By Charles Gilman.
- TriMac HexChess. Hexagonal XiangQi. (Cells: 135) By Graeme C Neatham.
- TriMac 3 Friends. Hexagonal Game of 3 Friends. (Cells: 207) By Graeme C Neatham.
- Trihexagonal Chess. Chess on a deltoidal trihexagonal tiling. (6x12, Cells: 72) By Max Koval.
- Trihex. Three-player hexagonal variant with extra pieces. (Cells: 127) By Marek14 .
- Trigonal Chess. Translating chess onto triangles in a natural way. (9x17, Cells: 81) By Max Koval.
- Trigon Chess . Three-player chess and checkers on various shaped boards.
- Tridimensional Chess (Star Trek). Three-dimensional chess from Star Trek. (7x(), Cells: 64) (Recognized!) Inventor: Andrew Bartmess.
- TriChess . is a hexogonal, three player variant, created and distributed by PrimeChess Oy. Inventor: Donald irvin Gebhart.
- Triaxial Qi. A 3d variant based on Xiang Qi but with triaxial steppers. (5x(5x10), Cells: 250) By Charles Gilman.
- Triangular xiang-qi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Triangular Chess. Missing description Inventor: _unknown.
- Triangle Chess. Chess for three players. (Cells: 144) By David Zitzelsberger.
- Triana. 3-player version of 6x6 games. (9x9, Cells: 54) By Charles Gilman.
- Triagonal Chess. 3D with triagonal moves and a hole in the middle. (8x(8x8), Cells: 504) By (zzo38) A. Black.
- Tri-Cubic Chess. Experimental chess variant on shape of three cubes. (3x(), Cells: 72) By Robert J. Bell.
- Treyshah. A commercial three-player hexagonal variant with 23 pieces a side. (Cells: 210) By Matt Seabury.
- Tremendous Chess. Tremendous Chess is a large chess variant that is played on a 16×16 chessboard with 112 pieces per player. (16x16, Cells: 256) By Вадря Покштя.
- Treeleaders Chess. Large variant with non-similar armies. (9x10, Cells: 90) By Erez Schatz.
- Tree garden chess. Large chess variant on 10 by 10 board with 4 by 4 area missing from the middle. (10x10, Cells: 84) By William Overington.
- Trebuqi. Hex variant using pieces selected for their similarity to Xiang Qi ones. (11x11, Cells: 91) By Charles Gilman.
- Trebuchet Chess. Introducing the Trebuchet, an active catapult piece that slings pieces over its head (zrf exists). By M Winther.
- The Travelers. Missing description (9x9, Cells: 81) By Roberto Lavieri.
- Trappist-1. Chess game with no boundaries. includes Guard, Chancellor, Hawk, and Huygens. () By V. Reinhart.
- Trapper Chess. Missing description (13x9, Cells: 117) By Patrik Hedman.
- Trapdoor Chess. Pieces fall through the board if they stand still too long. (8x8, Cells: 64) By Ralph Betza.
- Trap Chess. Pieces can only be taken when they are trapped. (8x8, Cells: 64) By Ralph Betza.
- Transpose Chess. Board is turned 90 degrees. (8x8, Cells: 64) By Köksal Karakus.
- Transporter Pad. Star Trek 3D Chess Variant. (7x(), Cells: 64) By Larry L. Smith.
- Transporter Chess. Large variant with transporters and several new pieces. (10x10, Cells: 84) By Andrew P. Newton.
- Transporter Chess. In addition to the usual set of pieces, players have a transporter piece, which can transport pieces one square in any direction. (8x8, Cells: 64) Inventor: Torben Osted.
- Transmitter Chess. Drone pieces have no movement until activated by one of three friendly Transmitters. (9x9, Cells: 81) By Gary K. Gifford.
- Transformer (conquer style). Pawns mutate into higher-value pieces. (9x9, Cells: 81) By Gerd P. Degens.
- Transformer. They change the army and the game - according to the player's ideas. (9x9, Cells: 81) By Gerd P. Degens.
- Transcendental Chess. Play from random setup with a different setup for white and black. (8x8, Cells: 64) Inventor: Max Lawrence.
- Transactional Chess. Moves are grouped into transactions, which are not visible to your opponent until committed. (8x8, Cells: 64) By Peter Aronson.
- Trans-Dimensional Chess. Large 3-D game with a field of twenty 3x3x3 cubes arranged in three levels. (3x(), Cells: 540) By Larry L. Smith.
- Trampoline Chess. Each player has a Trampoline that allows friendly pieces to make a second move. (8x8, Cells: 64) By Mark Thompson.
- Traitor Chess. Some of your pieces are traitors and can suddenly be controlled by your opponent. (8x8, Cells: 64) Inventor: João Pedro Neto.
- Training Chess: Rook, Bishop, Queen moves. Simple chess variant for training moves of pieces for children that start to learn chess. (8x8, Cells: 64)
- Training Chess: Knights move. Simple chess variant for training the move of the knight for children that start to learn chess. (8x8, Cells: 64)
- Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64) By Peter Aronson.
- Traffic Jam. Pieces try to reach other side of narrow board. (14x3, Cells: 40) By Kris Barski.
- Trafalgar Chess. 8 extra Pawns in two columns mimic the famous Battle of Trafalgar. (8x8, Cells: 64) By Florin Lupusoru.
- Trade-up Chess. Chess where you trade-up your pieces with pieces in your hand. (8x8, Cells: 64) By Oliver Clarke.
- Trade Chess. Captured pieces can be dropped, with restrictions. (8x8, Cells: 64) By Brady .
- Toystore Chess. A problem-like Chess variant on a 5x5 board with free placement. (5x5, Cells: 25) By Richard Stack.
- Towers Chess. Win by pushing towers to the Kings' squares. (8x8, Cells: 64) By Alex Wood.
- The Tower: 3D Chess Set. A device for playing chess and chess variants in the third dimension. By Kenneth Fourcell.
- TOWER SIEGE: 3D CHESS GAME. Missing description (8x(8x8), Cells: 64) By Kenneth Fourcell.
- The Tower Game. A simple three dimensional chess variant. (8x(5x5), Cells: 200)
- Tournoy. Pieces have orientation that can be rotated. (9x9, Cells: 81) By Jean-Louis Cazaux.
- Touring Chess. Pieces can either move normally or leap on a Knight's tour only known in advance to the referee. (8x8, Cells: 64) By Ralph Betza.
- Touranian International. 10x10 Chess variant. (10x10, Cells: 100) By Lee Tomkow.
- Toulousain Chess. A chess variant on a red and black 12 x 12 board with 12 types of different pieces. (12x12, Cells: 144) By Jean-Louis Cazaux.
- Touchdown chess . Win by scoring touchdowns: move your pieces across the goal line in this commercial chess variant.
- Toto40. Staircase board with fighting line in the middle, inspired by Totolospi game of Hopi Indians. (Cells: 40) By Peter Aronson.
- Total Symmetry Chess. 24 random balanced symmetrical starting positions. By Davor Vujacic.
- Total Chess. A type of three-dimensional chess from the 1940's which is played on four superimposed boards. (4x(8x8), Cells: 256) Inventor: Charles Beaty.
- Torus Chess on a Standard Board. Torus Chess on a standard board with a unique setup. (8x8, Cells: 64) By Karl Fischer.
- Torus Chess (The Shape of Space). Chess on a torus from the book "The Shape of Space". (8x8, Cells: 64) Inventor: Jeff Weeks.
- Torus Chess. Large chess variant on torus shaped board. (16x8, Cells: 128) By Köksal Karakus.
- Torus and Klein Bottle Games . Missing description
- Toroidal Byzantine Chess. Circular chess modified to also be toroidal. (Cells: 64) By Ernst Saperow and Anatoly Khalfine.
- Tori Shogi. Tori Shogi, or Bird Shogi. A variant of Japanese Chess on a 7 by 7 board. (7x7, Cells: 49) Inventor: Ohashi Soei.
- Tori Shogi. A variant of Japanese Chess on a 7 by 7 board. (Link to Roger Hare's shogi site.).
- Too Many Bishops. Players get each turn one extra bishop, placed by their opponent. (8x8, Cells: 64)
- Tokar's Arcana . Chess-variant like game with different armies. Commercial game. Inventor: Anthony Gill.
- Toe-to-Toe Chess. A variant of Sittuyin (Burmese Chess) with alternating setup, and powerful, short-range pieces. (8x8, Cells: 64) By Peter Aronson.
- The Toddler. Large variant with powerful pieces and an intricate net of protections. (11x11, Cells: 121) By Jean-Yves Boulay.
- Toccata. A hexagonal variant inspired of Maxima. (Cells: 76) By Roberto Lavieri.
- Tjatoer!. A chess variant written in Python, designed to stress test engines. By Halfen Ludith.
- Titan Chess. Chess featuring dozenal board and seven diverse new pieces with multiple capture mechanisms and movement modes. (12x12, Cells: 144) By Charles Daniel.
- Tishai. Played on a 7x7 board with 2 sideboards. (7x7, Cells: 49) By James Ernest.
- TireBiter Chess. When taking, pieces can split and become a Tirebiter piece. (8x8, Cells: 64) By Ralph Betza.
- Tiraspol chess. Variant in which pieces capture as the piece whose starting file they're in. By Max K..
- Tipped Chess. Missing description (Cells: 113) By Matthew Kyle.
- Tingles, Bumps, and Punches. A set of variants on cylindrical and toroidal boards featuring a peace bump between the top and bottom of the board. (8x8, Cells: 64) By Ralph Betza.
- Timurid. Evolution of timur chess. (12x12, Cells: 144) By François Houdebert.
- Timeline. Pieces travel through time on four 4 x 4 x 4 boards. (4x(4x(4x4)), Cells: 256) By George Marino.
- Time Traveler's Chess. Chess pieces may travel backwards in time. By Danny Purvis.
- Time Travel Chess. Pieces can travel into the Future. Kings can also return to the Past! (8x8, Cells: 64) By Gary K. Gifford.
- Tim's 3d Chess. On a 5x5x5 board with two kings per player. (5x(5x5), Cells: 125) By Tim O'Lena.
- Tilting the Balance. Players can set off an atomic bomb. By Ralph Betza.
- Tiled Squares Chess. Drop tiles to create the board as you play. (8x8, Cells: 64) By Tony Quintanilla.
- Tile Chess . Commercial chess variant, published by Steve Jackson Games.
- Tigrey. Combination of Expanded Chess and Tiger Chess. (12x12, Cells: 144) By Daniel Zacharias.
- TigerSquares - 80 & 100. Missing description (10x8, Cells: 80) By Glenn Nicholls.
- TigerChess. Variant themed after a medieval battle. (8x8, Cells: 64) By Glenn Nicholls.
- Tiger Lily Chess. hexagonal chess on a board inspired by a flower. (6x12, Cells: 72) By Graeme C Neatham.
- Tiger Hunt. Variant of The Maharaja and the Sepoys. (8x8, Cells: 64) By David Paulowich.
- Tiger Chess. A large game with fast-moving pieces. By Daniel Zacharias.
- Tic-Tac-check. Get four chesspieces in a row on a 4 by 4 board. (4x4, Cells: 16) Inventor: Don Green.
- Thuria Jetan. Jetan variant played on standard chessboard. (8x8, Cells: 64) By Fredrik Ekman.
- Thunderstruck Server Chess. {This game seems broken…}. (10x8, Cells: 80) By Lev Grigoriev.
- Thunder Chess. A hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (64x(8x8)) By Fergus Duniho.
- Thud. Link to variant invented by Trevor Truran in association with Terry Pratchett. (15x15, Cells: 164) Inventor: Trevor Truran.
- Through the Looking-Glass. Alice chess, but you see only a board. (2x(8x8), Cells: 64) By Paolo .
- Thronschach. A game on 42-squares with throne squares, and an interesting mix of pieces. (5x8, Cells: 42) By Glenn Overby II.
- Throne Chess. Same game as chess, except playing King to K8 wins too, by Thronemate. By Kevin Pacey.
- Threehex. Hexagonal variant for three players. By Max Koval.
- Three-Quarter Board. Missing description (8x8, Cells: 48) By Rafael Snell-Feikema.
- Three-dimensional Chess. A 20 years old commercial variant on a 3 x 8 x 8 board. (3x(8x8), Cells: 192)
- Three Universes Chess. There is 3 boards and pieces can move through the kings to different universes. (3x(8x8), Cells: 192) By (zzo38) A. Black.
- Three Symbols Multi-state Chess. Write move in 3 symbols and any move that is like what you wrote is possible. (8x8, Cells: 64) By (zzo38) A. Black.
- Three Realms Chess. A three layer variant with familiar and fantastical pieces. (3x(8x8), Cells: 192) By Andrew L Smith.
- Three Player Hex Shogi 91. a hexagonal Shogi variant for three players. (Cells: 91) By Fergus Duniho.
- Three Player Chess. On a large (217 hexagon) board. By Dennis Matthews.
- Three Player Chess. Three players must win both games simultaneously to win. (8x8, Cells: 64) By Andrew Heiser.
- Three Kinds of Billiards Chess. Pieces bounce off the edges of the board. (8x8, Cells: 64) By Ralph Betza.
- Three Handed Chess. Three handed Chess with special rules to promote 3-way play. (Cells: 96) By Jonathan H Rutherford.
- Three Fat Brothers Chess. On a 9x9 board with 3 royal pieces. (9x9, Cells: 81) By Sergey Sirotkin.
- Three Elephant Chess. War Towers destroy 3 spaces at a time - protect your elephants while capturing your opponent's. (9x9, Cells: 81) By Gary K. Gifford.
- Three Dimensional Circular Perspective Chess. Pieces must travel through a central point to get to the opponent's side of the board.
- Three dimensional Chess: Kogbetliantz game. Chess on an 8 by 8 by 8 board. (8x(8x8), Cells: 512) Inventor: Dr. Ervand George Kogbetliantz.
- Three Dimensional 8x8xN Chess Game. Three dimensional chess variant.
- Threatened Pawn Chess. Pawns start in threatened positions. (8x8, Cells: 64) Inventor: Sydney Schultz.
- Thraex_Chess. Introducing the Thraex, which captures like a rook, but moves by the bifurcated jump method (zrf available). By M Winther.
- Thoughts on large numbers of players in one chess game. Missing description By Lawrence C. Smith.
- This Game is for the Birds. Game where pieces fly past obstacles and some pieces capture by pecking. (8x8, Cells: 64) Inventor: Ralph Betza and Peter Aronson.
- Thirty-Nine Squares Chess. Variant on board with 39 squares with special drop and promotion rules. (Cells: 39) By Andy Kurnia.
- Third runner. Missing description (12x8, Cells: 96) By Daniil Frolov.
- Thinktank Chess. Frank Maus' game where most pieces move differently when capturing from how they move without capturing. Inventor: Frank Maus.
- There is no queen, but 2 compounds. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Prisoner's Dilemma. Checkmate the King and rescue the Prisoner to win. (Cells: 84) By Steve Costa.
- Jetan, the game of. Extensive discussion of various versions of the rules of Jetan. (10x10, Cells: 100) Inventor: Edgar Rice Burroughs.
- The Emperor's Game. Variant on 10 by 10 board from 19th century Germany. (10x10, Cells: 100) Inventor: Peguilhen.
- Tezhi Luzhanqi - Chinese army chess. Chinese strategic game. (5x13, Cells: 63)
- Texas Two-Step: an obscure political commentary. A non-competing 45 Square Contest entry. (5x9, Cells: 45) By Joe Joyce.
- Teutonic Knight"s Chess. Played on an oblong board with rarely used pieces: The teutonic knight, the archchancellor and the crown princess. (8x10, Cells: 80) By Jörg Knappen.
- Tetrahedral Shogi and Tetrahedral Hexgi. Shogi-based 3d variants on an enlargement of the Tetrahedral Chess board. (9x(9x9), Cells: 165) By Charles Gilman.
- Tetrahedral Chess. Three dimensional variant with board in form of tetrahedron. (7x(), Cells: 84) By Mark Thompson.
- Testing. Missing description By Jeff Johnson.
- Test Minichess. Chess on a 6x6 board. (6x6, Cells: 36) By Darren Izzard.
- TessChess. 4D chess featuring symmetrically-moving pieces. (4x(4x(4x4)), Cells: 256) By Ben M Reiniger.
- Terror Chess. Variant on 11 by 11 board with combination pieces. (11x11, Cells: 121) By Brian Wong.
- Terrain Chess. Roll dice to create impassable squares. (8x8, Cells: 64) By Ronald Drinning.
- Teramachy. A chess variant between Metamachy and Terachess. By Jean-Louis Cazaux.
- Terachess II. An unrealistic summit on a very large board of 16x16 squares and 128 pieces. By Jean-Louis Cazaux.
- Tepuy. A territorial game, with unique setup, movement and capturing. (9x9, Cells: 81) By Roberto Lavieri.
- Tenjiku Shogi. Fire Demons burn surrounding enemies, Generals capture jumping many pieces. (16x16, Cells: 256)
- Tengu Dai Shogi. Turbo version of Dai Shogi, with some Dai Dai Shogi pieces.
- TenCubed Chess. Variant on 10 by 10 board with combination pieces. (10x10, Cells: 100) By David Paulowich.
- Temple Island Chess. Solo game with shadow pieces. By Karen Robinson.
- Templar Chess. Features the unorthodox Templar on a board with eight extra squares. (8x10, Cells: 72) By Adrian Alvarez de la Campa.
- Tempete sur l'Echiquier. Play by mail rules. Inventor: Pierre Clequin.
- Tempete sur l'Echiquier. Pack of cards that change chess rules when played. French original version of Knightmare Chess. Lots of fun. Inventor: Pierre Clequin.
- TelnChes. Some games played by program TelnChes. (8x8, Cells: 64) By (zzo38) A. Black.
- Teleport Chess. Each non-pawn, non-king piece may teleport once per game. (8x8, Cells: 64) Inventor: R. Wayne Schmittberger.
- Tee Garden Shogi. Not itself a spelling mistake, but inspired by several potential ones. (9x9, Cells: 72) By Charles Gilman.
- Team-Mate Chess. Variant with 8 different pieces, none of which is able to checkmate a bare king on its own. (8x8, Cells: 64) By H. G. Muller.
- TAXI: The Nuclear C.a.B. Chess Game. Missing description (2x(7x9), Cells: 45) By Joe Joyce.
- Taxi Chess. Pay for moves: long moves are expensive. By Ralph Betza.
- Tax Chess. King mobility affected by the placement of pawns of the same color. By Tomasz Sobczyk.
- Tauschach. Each player has one piece off the board, that can be switched every turn with one of his pieces but not the king. (8x8, Cells: 64)
- Tardis Taijitu. Xiang Qi board but with movable, bigger-inside-than-outside Fortresses. (3x(9x10), Cells: 144) By Charles Gilman.
- Taratibu - a small progressive chess variant. 10 pieces per side on a 7-by-7 board. (7x7, Cells: 49) By Glenn Overby II.
- Tapestry Chess. Chess on a four-color 6x6 board, with a 5 square control board. (6x6, Cells: 41) By David Howe.
- Tape Chess. Tape Chess and other almost one-dimensional chess variants. By Sergey Sirotkin.
- Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
- Tank Chess. With exploding bombs and pushing tanks. (8x8, Cells: 64)
- Tank Chess. Upgrade your tank to defeat others. By Alexander Mach.
- Tandem-Pawn Chess. Pawns are tandems of two pawns, which can move or capture as a unit, or decouple into two pawns. (8x8, Cells: 64) By Kenneth Regan.
- Tandem-84. Variant on two boards of 7 by 6 rows with pieces moving between boards. (2x(6x7), Cells: 84) By Jim Aikin.
- Tandem Chess. 4 player variant where pieces taken from your opponent are given to your partner. (2x(8x8), Cells: 128) (Recognized!)
- TamerSpiel. Modern large chess variant with elements of historic chess variants. (12x8, Cells: 84) By Eric V. Greenwood.
- Tamerlane II. Modern variant based upon ancient large chess variant. (11x11, Cells: 121) By Jean-Louis Cazaux.
- Tamerlane chess: ms 7322 version. Information on historic variant of Tamerlane chess. (11x10, Cells: 112)
- Tamerlane chess. A well-known historic large variant of Shatranj. (11x10, Cells: 112) (Recognized!)
- Take-all Chess. Take all pieces of your opponent. (8x8, Cells: 64)
- Take Over Chess. Jump across pieces to take them over from your opponent. (7x7, Cells: 41) By Tony Quintanilla.
- Take and Return Chess. You put pieces taken from the opponent back on the board. (8x8, Cells: 64)
- Taikyoku Shogi. Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296)
- Taijitu Qi. Xiang Qi pieces are joined by (but not combined with) their duals. (9x10, Cells: 90) By Charles Gilman.
- Tai Shogi. Very large Shogi variant.
- Tag Chess. A two player per side team game where each player moves for half the board.
- TaflChess for Zillions. TalfChess on Zillions site. By Rich Hutnik.
- TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64) By Rich Hutnik.
- Tactical chess. Missing description (8x8, Cells: 64) Inventor: Viktor Sopilko.
- Tables Chess. Missing description (12x2, Cells: 24) By Adam Goss.
- Tryslmaistan Chess . Fictional chess variant on board made of 24 triangles.
- Synochess. Asymmetric west vs east variant where the western chess army plays against a Chinese and Korean-inspired army. By Daniel Lee.
- Synchronous Chess. Chess played with written simultaneous moves. By Ralf Hansmann.
- Symmetron! 44. Most pieces move orthogonally or diagonally according to situation. (7x6, Cells: 44) By Antoine Fourrière and Roberto Lavieri.
- Symmetron! 112. Large version of Symmetron!, with a third modifier. (11x10, Cells: 112) By Antoine Fourrière and Roberto Lavieri.
- Symmetrical Chess Collection. Collection of several large symmetric chess variants with only line pieces. By Derek Nalls.
- Symmetric Unirexal Chess. Each player has a half of a king. (8x8, Cells: 64) By (zzo38) A. Black.
- Symmetric Snark Hunting. Snark hunting game with symmetric positions. (6x11, Cells: 59) By (zzo38) A. Black.
- Symmetric Sissa. Variant on 9 by 9 board with symmetric setup and two Sissa's (generalized Knight-like sliders). (9x9, Cells: 81) By Carlos Cetina.
- Symmetric Monster Chess. Some pieces are single and some are double. (8x8, Cells: 72) By (zzo38) A. Black.
- Symmetric Chess. Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72) By Carlos Cetina.
- Symgi. A Shogi variant with back ranks filled with symmetric pieces. (9x9, Cells: 81) By Charles Gilman.
- Symchess. Missing description (10x10, Cells: 100) By Namik Zade.
- Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64) By Jörg Knappen.
- Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64) By Tony Quintanilla.
- Switchback Xiang Qi. Folding the Xiang Qi board into 3d has surprisingly little effect. (3x(3x10), Cells: 90) By Charles Gilman.
- Switch-Side Chain-Chess. Optionally swap sides with your opponent upon completing a "chain". (8x8, Cells: 64) By Azlan Iqbal.
- Swedish Cannon Chess. Introducing the Swedish Cannon, a cannon similar to the Korean, but well suitable for a Western piece context (zrf available). By M Winther.
- Swash. Different shaped boards. (Cells: 64) By Robert J. Bell.
- Swapmate Chess. Pieces have "mates" which they can swap places with. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64) By João Pedro Neto.
- Sveschky. 16 identical pieces per player whose moves are determined by a die. By Sergey Sirotkin.
- Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) By A. M. DeWitt.
- Surprise Chess. Speed chess combined with an umpire calling out random rule changes.
- Supremo Superchess. Decimal variant with extra powerful pieces. (10x10, Cells: 100) By Lim Ther Peng.
- SuperKing. Kings move like queens and leap over friendly pieces, but cannot move through check. (8x8, Cells: 64) Inventor: John Love-Jensen and Richard .
- Superchess. Four-handed chess game playable by two or four players. (Cells: 148) Inventor: Rolf W. Jacobson.
- Superchess and Monarch. Booklet in English and Dutch and book in Dutch about large chess variants with fantasy pieces. Inventor: Henk van Haeringen.
- Superchess. Pieces can be put on top of rooks and moved with them. (8x8, Cells: 64) By John Montagna.
- Super4*Chess (four dimensional chess). Four dimensional chess variant played with 96 pieces. (4x(4x(4x4)), Cells: 256) By Kevin Pacey.
- Super-Drop-Xiang-Qi. Xiang-Qi with drops and more thing different when cross river, one new piece. (10x9, Cells: 90) By (zzo38) A. Black.
- Super-Chess. www.oteroideas.com. By Superuser .
- Super-Chess. On a 12x12 board with slightly more powerful pawns and knights. Armies start back-to-back. (12x12, Cells: 144) By Prashant Hindurao Sawant.
- super splicers. another army for chess with different armies. (8x8, Cells: 64) By Andy Maxson.
- Super Maharadscha. Missing description (8x8, Cells: 64) By Namik Zade.
- Super Knights Grand Chess. Missing description (10x10, Cells: 100) By Charles Daniel.
- Super Chess III . Big proprietary game with archers and cyclopses. (10x10, Cells: 100) By Ed Ginsberg.
- Super Chess 1993. Missing description (14x14, Cells: 196) Inventor: Michael N Goldshteyn.
- Sunflower HexChess. Hexagonal Chess in-the-round. (Cells: 120) By Graeme C Neatham.
- Sun Tzu Chess. Limited information chess inspired by Chinese Chess. (8x8, Cells: 64) By John Kipling Lewis.
- Summoner's Chess. Pieces are created and improved through the use of cards. (8x8, Cells: 64) By Michael Schmahl.
- The Sultan's Game. Variant on 11 by 11 board from 19th century Germany. (11x11, Cells: 121) Inventor: Peguilhen.
- Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64) By Robert Atkinson.
- Suicide Chess. http://www.windowsphone.com/en-us/store/app/suicide-chess-free/b89dc1a3-2d23-410d-b580-aaaff54d81f5. By Freederick .
- Suffocation Chess. FIDE setup with new capture. (8x8, Cells: 64) By Tarun Moni.
- Sudoku War. A fight that takes place in a Sudoku. (9x9, Cells: 81) By Joost Aan de Brugh.
- Sudden Death Chess. A piece must be sacrificed after each non-capturing move. (8x8, Cells: 64) By Doug Chatham.
- Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
- SUCCHESS. Missing description (10x10, Cells: 100) By Djafer Medjahed.
- Subway Chess. In a turn, player moves first middle subway part of board and then a piece. (7x7, Cells: 41) By Francois Tremblay.
- Subversion / Conversion. Pieces can be bribed to switch sides. By Terry H. Jones.
- Stylish victory or stylish fail. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Stupidhouse. Variant of Double Bughouse or Tandem Chess where partners have the same color. (2x(8x8), Cells: 128)
- Stupid. A cross variant between Ultima and orthodox chess. (8x8, Cells: 64) Inventor: Paul Monckton.
- Strong Yang. Another way of applying the Nearlydouble principle to a variant with Cannons. (13x13, Cells: 169) By Charles Gilman.
- String Chess. A one-dimensional variant with a fairy theme. (1x24, Cells: 24) By Aaron Hall.
- Stratomic. Decimal variant with a nuclear missile piece. (10x10, Cells: 100) Inventor: Robert Montay-Marsais.
- Strato Chess. Information (no rules) about a quarter-century old three dimensional chess variant. (3x(8x8), Cells: 192)
- StrategiChess II . Large, multi-player, mult-board variant with new piece types. (14x14, Cells: 196) By Alan Cartwright.
- StrategiChess . Large multi-player, multi-board chess variant. (14x14, Cells: 196) By Alan Cartwright.
- Strate-Go Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
- StrataChess v1.0. separate Strategic and Tactical gameplay. 2-6 players. Element of Chance. Terrain. Build your own armies. By Prussia General.
- Strange Chess. A large (12x12) chess variant. (12x12, Cells: 144) By Mark Hedden.
- Strand. Three dimensional game with pawns and kings that move along straight lines and must remain adjacent. (4x(4x4), Cells: 64) By Mike Cosgriff.
- Straights. Chess-like Naval Battle game from the end of the 19th Century. (9x11, Cells: 81) Inventor: Anne Marriot Watson.