Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE 'M%' ORDER BY `AvgRating` DESC, `Item`.`Summary` DESC LIMIT 500 OFFSET 0
- Modest Variant.. Black may castle out of check. (8x8, Cells: 64) By Steven A Brown.
- Madhouse Chess. A slight variation of Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64)
- Mirror Chess. Playing against its mirror image: game is always a draw.
- Modern Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64) By Piotr Smagacz.
- Mythical Fantasy Conquest. A large variant with new fantasy pieces. (10x10, Cells: 100) By Lim Ther Peng.
- Mysterious chess. Use cards to place your pieces on the board. By Sergey Sirotkin.
- My38 Chess. Variant on board with 38 squares. (Cells: 38)
- Mutatis Mutandis. Astonishing variant featuring 22 different changelings at random setups. (8x8, Cells: 64) By Carlos Cetina.
- Mutation Chess. Pieces that capture become the type of piece they captured. (8x8, Cells: 64) Inventor: John E. Bosley.
- Mutant Chess . Pieces mutate during the game.
- Muster Chess. Each player can muster different armies. (8x8, Cells: 64) By Grant Sinclair.
- Musketeer Chess. Adding 2 newly designed extra pieces. (8x8, Cells: 64) By Zied Haddad.
- Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Multiple Occupancy Miscellany. Various chess variants with multiple pieces per square. (8x8, Cells: 64) By Ralph Betza.
- Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
- Multiplayer Chess Rules. A discussion of rules issues for multiple player chess games.
- Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
- Multichess. Four player chess variant. Inventor: Dietrich Gläß.
- Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
- Multi-Dimensional Multi-Player (MDMP) Chess. 2-8 player Chess, traditional and alternate armies, optional laser. By Donald Cimics.
- Multi-Dimensional Multi-Player (MDMP) Chess. 2-8 player Chess, traditional and alternate armies, optional laser. By Donald Cimics.
- Multi-chess. Chess variants for three or four players. By Bert Meerman.
- Mulligan Stew Chess. 42-Square Swapping-Mage Teleporting-Assassin Dual-Color-Bound-King Limited-Double-Move Leaping-Pawn Chess. (6x7, Cells: 42) By Peter Aronson.
- Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
- Mouse and Elephant . Large variant of the Jungle game. Inventor: Ulrich Roth.
- Motorotor. Variant where two platforms slowly orbit a central board. (11x11, Cells: 43) By Gavin King.
- Mosaic Chess. Large variant combining pieces from various other games. By Daniel Zacharias.
- Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf. By M Winther.
- Mortal Shogi. A Shogi variant in which pieces aren't all immortal. (9x9, Cells: 81) Inventor: Roberto Lavieri and Fergus Duniho.
- Mortal Chessgi. A Chessgi game in which captures reduce material. (8x8, Cells: 64) By Fergus Duniho.
- Morphing Chess IV. Pieces are based on the color of the squares reached. (9x9, Cells: 81) By Gerd P. Degens.
- Morphing Chess III. A game with upgrades and downgrades. (9x9, Cells: 81) By Gerd P. Degens.
- Morphing Chess II. A game with upgrades and downgrades. (9x9, Cells: 81) By Gerd P. Degens.
- Morphing Chess. Upgrading and downgrading take place in the morph zone. (9x9, Cells: 81) By Gerd P. Degens.
- Morley's Chess. Boards with enlarged sides. Inventor: F V Morley.
- More10. Chessvariant on a board with 10 squares. (2x5, Cells: 10) By Roberto Lavieri.
- More Shifted Square Chess. Shifted Square Chess needs more than one page to explore its possibilities. (8x8, Cells: 64) By Ralph Betza.
- More on Dragonchess. Missing description
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
- Monster Chess Variants. A Discussion of the value of Double-Move pieces. (8x8, Cells: 64)
- Monster Chess. One player has only a king and four pawns, but makes double moves.
- Monster Bluff Chess. On 10 boards put together, with putting stakes on squares. (32x24, Cells: 640) By Dale Holmes.
- Monochrome Chess . All pieces are the same color. Players move pieces on their side of the board. Inventor: Andrew Looney.
- Monochromatic Chess. Pieces remain on squares of the same color. (8x8, Cells: 64) By Harry Pijls.
- Mono-dimensional Chess. Small, one dimensional variant with unorthodox pieces. (1x10, Cells: 10) By Luiz Carlos Campos.
- Monkey King Chess. Monkey King fights Goblin King on 44 squares board in game with oriental influences. (5x8, Cells: 44) By Peter Gelman.
- MonadChess. Missing description (10x10, Cells: 100) By Namik Zade.
- Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64) By Ralph Betza.
- Moebius Chess. The board is a Moebius ring. Inventor: Menno Dekker.
- Modest Proposals - Various Authors. Missing description (8x8, Cells: 64)
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64) By Joe Joyce.
- MRC64. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Minister's Courier Chess. Missing description (11x8, Cells: 88) By Jose Carrillo.
- Modern Kamil. Two variants that add the Camel to the standard Orthochess array on enlarged boards. (10x10, Cells: 100) By Nuno Cruz.
- Modern English Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Modern drunk elephant shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Modern Courier Chess. An article from Variant Chess discussing the game. (12x8, Cells: 96)
- Modern Courier Chess . An attempt to reform the courier game by emulating the development of modern chess. By Paul Byway.
- Modern Chess. Variant on a 9 by 9 board with piece that combines bishop and knight moves. (9x9, Cells: 81) Inventor: Gabriel Vicente Maura.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Mob Strategy. Mob Strategy, The Takeover Game, presented by The Game Pile. By Jeff Rients.
- Mixed Radial Hex Chess. Hexagonal analogue to Nimrod Chess. (9x9, Cells: 61) By Charles Gilman.
- Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) By Charles Gilman.
- Mitregi. Larger Shogi variant with more powerful diagonal pieces. (10x9, Cells: 90) By Charles Gilman.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) By Charles Gilman.
- Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81) By Alex Malphrus.
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) By Charles Gilman.
- Missoum Perspective Chess. Missing description
- Missionary cubic variants. Cubic-cell game with mixture of simple and compound forward-only pieces. (6x(6x8), Cells: 288) By Charles Gilman.
- Missing the Mark. Making intentional errors. (8x8, Cells: 64) By Ralph Betza.
- Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256) By Charles Gilman.
- Missile Chess. Each non-king pieces or pawn may capture without moving once per game. (8x8, Cells: 64) Inventor: R. Wayne Schmittberger.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Mir Chess. Missing description (8x8, Cells: 64) By David Paulowich.
- Minotaur Chess. Variant with board turned 45 degrees. (8x8, Cells: 64) By Frank M. Truelove.
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104) By H. G. Muller.
- MiniXiangqi. S. Kusumoto's MiniXiangqi - Chinese Chess on a 7x7 board (with zrf). By M Winther.
- Minixiang. Xiang Qi's short-range pieces come into their own on a small board. (5x6, Cells: 30) By Charles Gilman.
- Ministers Chess. Commercial variant on a 9x9 board with an extra Queen (called a Minister). Inventor: Michael Corinthios.
- Minishogi setuper. Minishogi you can set up pieces at beginning of the game. (5x5, Cells: 25) By (zzo38) A. Black.
- Minishogi. On a 5 by 5 board. (5x5, Cells: 25) (Recognized!) Inventor: Shigenobu Kusumo.
- Minima. johnnyluken. (6x6, Cells: 64) By Johnny Luken.
- Minigolf Chess on a Really Big Board. Pieces have momentum, bounce against the walls, and can be spinned in variant on 8 by 16 board. (16x8, Cells: 128) By Ralph Betza.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop and the Medusa to the right of the King. (9x9, Cells: 81) By Gary K. Gifford.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Mini Thunder Chess. A small-scale hybrid of Metamorph Chess, Fusion Chess, and Assimilation Chess. (6x7, Cells: 42) By Fergus Duniho.
- Mini Slanted Escalator Chess. Chess on smaller asymmetric board. (8x6, Cells: 44) Inventor: David Short.
- Mini HexChess. Small hexagonal chess variant. (Cells: 37) By Dave McCooey.
- Mini four player chess. Missing description (8x8, Cells: 48) By Daniil Frolov.
- Mini Fivequarters. The Fivequarters approach to 4-player variants, applied to 6x6 variants. (9x9, Cells: 45) By Charles Gilman.
- Mini Courier Chess Moderno. Missing description (10x8, Cells: 80) By Jose Carrillo.
- Mini Citadel Chess. Mate the king or occupy a citadel of your opponent. (8x8, Cells: 68) By A.J. Winkelspecht.
- Mini Burmese Chess. Small variant of Burmese Chess. (6x6, Cells: 40) By A.J. Winkelspecht.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Mind-Vector. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mimic Chess. Chess on a larger board with 3 new pieces with constantly changing movement capabilities. By Nick Wolff.
- Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each. By Michael Williams.
- Millennium Chess . Commercial variant on 15 by 8 board with almost twice the normal set of pieces.
- Millennium 3D Chess (tm) . (Link.). Inventor: William L. D’Agostino.
- Millennial Chess. Variant on 12 by 12 board with new pieces. (12x12, Cells: 144) By John William Brown.
- Military Chess. 19th century commercial chess variant. (8x8, Cells: 64) Inventor: E. Joseph Cossman.
- MightyChess. Capablanca Chess, but stronger pieces. By James Zuercher.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
- Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100) Inventor: John Mantle Green.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256) By Mark Hedden.
- Mi Arena Chex. Hexagonal chess variant. (Cells: 79) By Brent Thomas.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Metapontum Peace Chess. Metapontum Peace Chess cooperative chess game. By Francois Tremblay.
- Metamorphin' Fusion Chess. A hybrid of Metamorph Chess and Fusion Chess. By Fergus Duniho.
- Metamorphin' Assimilation Chess. A hybrid of Metamorph Chess and Assimilation Chess. By Fergus Duniho.
- MetamorphaChess . Pieces represented by dice change to another type after having moved. Inventor: Robert Dubisch.
- Metamorph Chess. Variant in which pieces transform by fixed rules into other pieces. (8x8, Cells: 64) By Fergus Duniho.
- Metamachy. Large game with a variety of regular fairy pieces. Inventor: Jean-Louis Cazaux.
- Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64) By Rich Hutnik.
- Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64) By Flynn Leek.
- Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64) By Dan Troyka.
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Mercurial Chess. A variant on 42 squares with a satallite board and the rescue of captured pieces. (6x6, Cells: 42) By Mark Hedden.
- Mêlée. Variant on 9 by 9 board with 9 different pieces and castle square that must be occupied. (9x9, Cells: 81) By C. George Boeree.
- Melbourne Chess and Christchurch Chess. 3-D variant on an 8x8x8 board. (8x(8x8), Cells: 512) By Charles Gilman.
- Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
- Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
- MegaMan Chess. Pieces fire projectile weapons when capturing. (8x8, Cells: 64)
- Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) By H. G. Muller.
- Megachess. Played on 6 boards arranged in a 2 by 3 grid. (24x16, Cells: 384) By Fred Lange.
- Mega-Chess. A chess game where each piece is a chess game! (64x(8x8), Cells: 4096) By David Howe.
- Mega House Hexagonal Chess (MHH Chess). An enlarged version of Full house hexagonal chess by Kevin Pacey. Game with 72 pieces. (13x13, Cells: 127) By W ishere.
- Medusa Shogi. Missing description (11x11, Cells: 121) By Gary K. Gifford.
- Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
- Med Chess. Diagonal board game with a mix of traditional, modern and Shogi pieces. (8x8, Cells: 44) By Erez Schatz.
- Mecklenbeck Chess. Pawns can promote on the sixth row. Inventor: Bernd Eickenscheidt.
- McGlinWell. Combining elements of three long-standing forms of hex Chess. (Cells: 91) By Charles Gilman.
- Mayhem Chess. Different pieces and setup. (8x8, Cells: 64) Inventor: Christina Ziolkowski.
- Maxima. Maxima is an interesting and exiting variant of Ultima, with new elements that make Maxima more clear and dynamic. (Cells: 76) By Roberto Lavieri.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Mathewson's Hexagonal Chess. Glinski Hexagonal chess, but with different layout. By Richmond Mathewson.
- Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) By Florin Lupusoru.
- Mastery . A Game of Skill for Two Players. Inventor: S John Ross.
- Masonic Chess. Game played on a Masonic tile board. Inventor: George Dekle.
- Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64) By James Lummel.
- The Marvellous Megafauna. A diverse Chess with Different Armies faction with riders and leapers. (8x8, Cells: 64) By Andrew L Smith.
- Martian Chess. Two or four player strategic game with chess elements played with Looney piramids. (4x8, Cells: 32) Inventor: Andrew Looney.
- Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)
- Marmara. A Byzantine Chess variant featuring Trojan Horses. (4x16, Cells: 64) By Charles Gilman.
- Mark Davis's Chess Designs. With a round chess board. Inventor: Mark Davis.
- Marinelli's three-handed chess, or Triple Chess. Historic chess variant for three players. (Cells: 136) Inventor: Philip Marinelli.
- The Marine Game. Small wargame, simulating a sea battle.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
- Many Worlds Chess. Large variant, inspired by the many worlds interpretation of quantum mechanics. By Adrian King.
- Many Rules in One Game. List chess and variants. By Ralph Betza.
- Mansindam. A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) By Daphne Snowmoon.
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- MANEVAR a.k.a. Maneuver. Game with infantry, cavalry, and archers and multiple moves per turn. (13x12, Cells: 156) By Bishop Drax.
- Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
- Mamra Chess. Adds the Mamra, a piece that only Pawns may capture. (8x8, Cells: 66) By George Tsavdaris.
- Mammoth Chess. Large Variant. (10x10, Cells: 96) Inventor: Kevin Begley.
- Makruk experiences. Tim Krabbe's WWW page on his experiences with Makruk.
- Makruk (Thai chess). Rules and information. (8x8, Cells: 64) (Recognized!)
- Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) By H. G. Muller.
- Make-A-Rule Chess. Play chess and modify its rules concurrently. Chess with Nomic. Inventor: Nyegosh Dube.
- Makarenko's Chess. Pieces are stacks which can be split and combined to create other pieces. Inventor: Anton Makarenko.
- Maka-Dai-Dai Shogi. Historical ultra large Shogi variant.
- Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361)
- Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
- Mainzer Schach. Large variant with Janus, Marshall, and different setup. (11x8, Cells: 88) By Jörg Knappen.
- The Maharaja and the Sepoys. Powerful lonely king against a full set of pieces. (8x8, Cells: 64)
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available). By M Winther.
- Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!) By João Pedro Neto and Claude Chaunier.
- Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64) By Charles Gilman.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Magician Chess. Variant on 7 by 7 board with nine holes and magician able to move holes. (7x7, Cells: 40) By Jonathon Whittle.
- Magichess . Chess variant that uses ideas from Magic: the Gathering card game. By Dennis Xay Voong.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64) By Lim Ther Peng.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magi - A Chess Variant. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100) By Neal Meyer.
- Magi. On 10 by 10 board with new pieces and different outcome rules. (10x10, Cells: 100) By Neal Meyer.
- Maelstrom. All 64 squares of 8 by 8 board are initially filled with pieces. By Michael Asher.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64) By Peter Aronson.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Mate . Wooden set for chessgi: captured pieces change hands and can be used as reinforcement. Inventor: Alex Randolph.
- Mad King Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mad Elephant Chess. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces. By Peter Aronson.
- Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100) By Jason D. Wittman.
- Macrochess. Missing description (12x12, Cells: 144) By Robert Potter.
- Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
- Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns. By Jean-Louis Cazaux.
- M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64) By Stan Druben.
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By .
- Metapontum . Cooperative chessvariant on hexagonal board. Inventor: Hans Theo Frenkel.
- Martian Chess, Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100) Inventor: Edgar Rice Burroughs.
- Makruk (Siamese Chess) . Part of a document describing various Historical Chess Variants.
- McCooey's Hexagonal chess. Chess on a board, made out of hexes. Variant of Dave McCooey. (Cells: 91) (Recognized!) Inventor: Dave McCooey.
- Microshogi. Small shogi variant on a 4 by 5 board. (4x5, Cells: 20) Inventor: Oyama Yasuharu.
- Machiavellian Chess. Four-player all-against-all game with unusual pieces; also known as Djambi. Inventor: Jean Anesto.
- Multiplayer chess variants. Additional rules for chess variants with more players. By Derick Peterson.