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ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
📝Greg Strong wrote on Mon, Jan 30, 2023 03:31 PM UTC in reply to Aurelian Florea from 03:07 PM:

Ok, diagram updated with Chancellor.

What was White's last move? The version you have doesn't have the updated rules yet, so the black joker can't move. In the updated version, the black joker will have the ability of white's last move, which could make it a checkmate if it attacks the white king. Otherwise, it is still a stalemate under the new rules. Any piece white moves would lead to white's king being in check by the black joker. Even white moving joker (imitating a king) would make black's joker imitate a king and therefore it is still check. Since white cannot move, it's a stalemate.


Aurelian Florea wrote on Mon, Jan 30, 2023 03:07 PM UTC in reply to Greg Strong from 02:05 PM:

The short story is that black has just captured an chancellor on h10 and white is to move. The version that I have (I think is the last one published) gives now a stalemate. The long story is that any piece moved by white leads to a king capture by black in the next move. Here actually the black chancellor on e2 has a role to play. The difference from the studies we already have is that a role is played by the white joker who inherits and transmits a king (more actually a man I think) power. Is that in the second case a checkmate or a stalemate? It looks like ChessV as white has sacrificed it's chancellor for an easy draw, but is this a way for black to checkmate the opponent? And most important how should it be? I am confused by this myself. Depending on what you can do Greg, I am ready to adjust the rules in these rare cases. The most important thing is though, that the rules are clear for everybody.


Aurelian Florea wrote on Mon, Jan 30, 2023 02:47 PM UTC in reply to Aurelian Florea from 01:53 PM:

And c is a chancellor, but this actually has no importance!


📝Greg Strong wrote on Mon, Jan 30, 2023 02:05 PM UTC in reply to Aurelian Florea from 01:53 PM:

This should be close enough for discussion:

diagram

Aurelian Florea wrote on Mon, Jan 30, 2023 01:53 PM UTC in reply to H. G. Muller from 10:02 AM:

The fen of the position, as is found in chessV, is this:

3J3k1w/10/10/8p1/2P5Pp/1S7P/5s4/10/4c4j/7BK1 w - - 0 78

but I did not manage to do it. Here J stands for joker, w stands for wizard, s stands for maasai pawn. The rest are self explanatory.


Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]
Vitya Makov wrote on Mon, Jan 30, 2023 12:37 PM UTC:

after move N 7g-5j; +n-dest this preset doesnt work https://www.chessvariants.com/play/pbm/play.php?game=Hex+Shogi+91&log=makov333-cvgameroom-2023-19-928


ChessVA computer program
. Program for playing numerous Chess variants against your PC.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Mon, Jan 30, 2023 10:57 AM UTC in reply to Aurelian Florea from 10:38 AM:

Indeed, it automatically invokes the Diagram Designer, with default settings. For a static image that should be good enough. You can also use the Interactive Diagram as a game viewer, by including a parameter moveList= , followed by all the moves of the game. This preloads the game in the Diagram, and you can then use the buttons in the AI panel to navigate through it.


Aurelian Florea wrote on Mon, Jan 30, 2023 10:38 AM UTC in reply to H. G. Muller from 10:02 AM:

Oklh, that is using the diagram designer, isn't it?


H. G. Muller wrote on Mon, Jan 30, 2023 10:02 AM UTC in reply to Aurelian Florea from 06:30 AM:

You just write a FEN of the position between [ fen] and [ /fen] tags, somewhere in the text of your comment.


Aurelian Florea wrote on Mon, Jan 30, 2023 06:30 AM UTC:

I think I have encountered a new situation involving the joker. I want to post a png with the position but I don't know how. Can someone tell me how to add a picure in the comments?


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Mon, Jan 30, 2023 03:58 AM UTC in reply to Fergus Duniho from Sun Jan 29 06:02 PM:

Ok, but then what is the problem?


Chess 1010. Game played with 40 pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
David Paulowich wrote on Mon, Jan 30, 2023 12:31 AM UTC:
diagram

DIAGRAM WITH REDUNDANT ROOKS

Here's an alternate setup, similar to TenCubed Chess. The Archbishop (e1) defends the Knight (c2) which protects a Pawn (a3) and a Rook (a1). After the Knight has moved, the Archbishop may take its place on (c2). The Chancellor has much the same story. Note that the Queens are now on their own colors. My personal preference is placing the Rooks on the second rank and something exotic - like Cannons - in the corners. With your Rooks in the corners, you are free to try new pieces on (b2) and (i2). Silver Generals would provide a rock solid defence of the Pawns - perhaps too solid.

[EDIT] This arrangement of four Rooks was actually used in Colossus - Charles Daniel (2010).


Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Sun, Jan 29, 2023 09:44 PM UTC in reply to H. G. Muller from Sat Jan 28 03:52 PM:
satellite=burn files=8 ranks=8 promoZone=2 maxPromote=3 promoOffset=6 royal=6 graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png lightShade=#ffff80 darkShade=#bf998c rimColor=#077208 coordColor=#ffff40 borders=0 firstRank=1 useMarkers=1 newClick=1 trackPieces=1 atomicCapture=0 pawn::::a2-h2 bishop::::c1,f1 rook::::a1,h1 knight:N:::b1,g1 queen::::d1 king::::e1 steward::mWcF:: horse::BW:promotedbishop: dragon::RF:promotedrook:

This Diagram lets the Queen burn both actively and passively. It uses trackPieces=1 to track the Queen, so WeirdPromotion() can efficiently get her location, and mark the adjacent squares as the burn zone, to destroy all pieces that land there.

(Refresh the browser cache, as there was a bug in the standard script w.r.t. kamikaze moves: these did set the 'non-virgin' flag on the resulting empty square, so the Diagram would treat it as an invisible white piece rather than an empty square. For now I solved that by making all pieces resulting from promotion virgin. Which is of course incorrect, but much less harmful.)


Riftwalker Chess. A 4 dimensional game on a 3x3x3x3 board. (3x(3x(3x3)), Cells: 81) [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, Jan 29, 2023 08:44 PM UTC in reply to Bn Em from 06:57 PM:

Afaict the second part of the N's move is optional here[...]

Ah, you're absolutely right.


Stone's Chess. Chess variant with the addition of two Archbishops. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
💡📝rhett applestone wrote on Sun, Jan 29, 2023 07:13 PM UTC in reply to H. G. Muller from Thu Jan 26 09:48 AM:

I did not realize that when I thought of Stone's chess. Assumed that Janus chess had castling that left the king in a similar position to normal chess. Thanks for pointing it out!


Riftwalker Chess. A 4 dimensional game on a 3x3x3x3 board. (3x(3x(3x3)), Cells: 81) [All Comments] [Add Comment or Rating]
Bn Em wrote on Sun, Jan 29, 2023 06:57 PM UTC in reply to Ben Reiniger from 02:01 AM:

the knights cannot reach the centermost square

Afaict the second part of the N's move is optional here, so it may make one‐step orthogonal moves and thus access the central square if needed. So it's more a Rhino than a traditional Knight


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Sun, Jan 29, 2023 06:02 PM UTC in reply to Ben Reiniger from 02:05 AM:

Yes, I was thinking that we no longer need the quickedit script. It was made back when I was still accessing the site through dial-up. Now that we're all using broadband, dial-up speeds are no longer a bottleneck. Besides that, I have since reduced the size of the edititem script by replacing four separate but identical drop-down lists with a single datalist that gets used by four different fields.

update test


Tenjiku Shogi. Fire Demons burn surrounding enemies, Generals capture jumping many pieces. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
📝H. G. Muller wrote on Sun, Jan 29, 2023 10:38 AM UTC in reply to A. M. DeWitt from Sat Jan 28 09:36 PM:

Indeed, a user promotion choice does overrule everything else. If a fixed promotion is required for pieces that would offer choice, the promotion query should be suppressed. Not only because it would prevail, but because it makes no sense at all to let the user choose and then do something else.

The mechanism the Diagram uses for this is to call WeirdPromotion() with the promo parameter set to 1021 (which is not a valid piece type), to inquire whether there is promotion choice. When this call returns 1001 the query will be suppressed, when it returns 1000 a query is forced, and in any other case it decides itself (based on maxPromote, promoZone and promoChoice).

In the AI it works slightly different; there (for a piece that could normally promote) WeirdPromotion() is called with promo equal to the promoted piece (as per promoOffset), and to suppress the promotion this would have to return 1022. It is the deferral (promo=0) that must be turned into a kamikaze move by returning 251, so that moves that would not naturally promote also get burned.

So when a passive burn is detected, WeirdPromotion() should return 1001 if promo == 1021, 251 if promo == 0 and 1022 otherwise.

 


Apothecary Chess-Modern. Large board variant obtained through tinkering with known games.[All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Sun, Jan 29, 2023 10:32 AM UTC in reply to Aurelian Florea from Sat Jan 28 09:11 AM:

@Fergus Have you any idea about what is going on!


Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sun, Jan 29, 2023 10:07 AM UTC:
I consider every deviation from the orthodox rules proposed here a deterioration...

David Paulowich wrote on Sun, Jan 29, 2023 03:56 AM UTC:Poor ★
"This rule gets rid of zugzwang." 
 
More than sixty years ago I learned how to use zugzwang to win with King and Rook against the lone King. So how does Tony Berard deal with this problem? 
 
"The rooks, bishops, and knights now also move and capture like a king." 
 
Sixteen years ago I commented on Ultra Chess (by Ruggero Micheletto).  Here is a question for both authors.  Is the endgame King and Rook versus King and Knight even more likely to lead to a draw in your chess variants?

Infinite Chess 3D. Extends Chess to larger, even infinite, boards. () [All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, Jan 29, 2023 02:54 AM UTC in reply to Fergus Duniho from Sat Jan 28 08:26 PM:

No, rules 2-3 means that pieces cannot move from one "domain" to another except as in a 4d (asymmetric) game.

But it does look like I may have been wrong about the title: the domains are each infinite, while apparently the domains are supposed to be limited to an 8x8 grid.


4D Hexagonal Chess. 4D analogue of Glinski's Hexagonal Chess based on Hyperchess4. (5x(5x(5x5)), Cells: 361) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sun, Jan 29, 2023 02:35 AM UTC:

Fergus wrote:

"... it looks like this game has 5 ranks, 5 files, 5 3D rows or levels, and 5 4D columns or realms."

Yes, I suppose it could be put that way.


Mansindam (Pantheon Tale). A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Sun, Jan 29, 2023 02:29 AM UTC:

I'm thinking of making Masindam puzzles soon !


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Sun, Jan 29, 2023 02:05 AM UTC:

I cannot use the item quick-edit script (as an editor) because the form does not have the new BoardRealms input (though perhaps the quick edit can be deprecated now that the author list population isn't so slow), and the database apparently won't allow it to be null. Again, I really think allowing nulls for non-game items would be best, and BoardRealms should be defaulted to 1 in any forms.


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