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Proximity Chess. Players must move pieces nearest to the arrival square of the last piece moved. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
📝Greg Strong wrote on Fri, May 6, 2005 12:58 AM UTC:
I would doubt that, because in Pritchard's description of Maximummer
Chess, he specifically explains that it is geometrical length; no such
mention is made for Proximity Chess.

Also, I would think that anything except King-move distance would make for
a worse game, because it would only further cut down a player's (already
few) options.

Jared McComb wrote on Thu, May 5, 2005 05:58 PM UTC:
I would think that it's based on Cartesian distance, as in Maximummer Chess.

📝Greg Strong wrote on Wed, May 4, 2005 08:46 PM UTC:
An important question, which Pritchard's Encyclopedia does not answer. My educated guess would be that it is King-steps. If it was something else, it would likely have been specified.

J Andrew Lipscomb wrote on Wed, May 4, 2005 08:33 PM UTC:
How is 'distance' defined in this context? Number of King-steps, number of Wazir-steps, Cartesian distance?

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