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Strange Chess. A large (12x12) chess variant. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Mon, Sep 24, 2012 07:24 PM UTC:
@Jeremy Good: I cannot find them in the rules either. One idea is: The first (and only the first) time each magician moves, it leaves behind the non-square. (In other words, the magicians start on non-squares.)

Simon Jepps wrote on Wed, Aug 4, 2010 10:24 PM UTC:
@Danil: Not quite - but when inventing Trojan Chess, I did come up with an idea of having one extra Knight per player, with some extra ability thrown in, and which sits behind King and Queen, on the line between the D/E files. So occupying 2 squares in initial set up. It could be attacked on either square and move from either square.

But probably not even remotely close to what you are talking about.

Daniil Frolov wrote on Wed, Aug 4, 2010 03:29 PM UTC:
Have anybody thought about piece, wich occupy 1,5 squares?

Sean wrote on Fri, Jul 30, 2010 06:20 AM UTC:
I agree with the question posted, regarding how 'non-squares' occur...

Jeremy Good wrote on Thu, Feb 8, 2007 04:58 PM UTC:
What I don't understand about the magicians in this game is how
non-squares occur. 

Perhaps every time a magician moves, it leaves behind a non-square? 

Also, I assume that when a magician chooses to move an unoccupied square
to fill a non-square, that counts as a turn?

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