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OK, I've approved the posting. I'm still not sure I understand the movements of 2-10. As written, it seems that there will be no difference among 5-10. Am I reading correctly that the 2 can move as a Dabbabbah, kNight, Ferz (orthogonal step followed by a step in the same direction, 45 degrees outward, or at 90 degrees resp.), or Alfil (two diagonal steps in the same direction), but not as a Wazir?
Thanks for clarifying the text. A few more questions: Is it true that a stack of at least three cards cannot transfer away one of its middle cards? Is the throne square not able to be occupied by pieces, just the victory condition stack? It seems that any nontrivial stack of cards will be hard to move without the opponent moving it back (but not to the same location)...? Is there no (Chesslike) capture in this game? Are 3-10 "similar" to 2 in the sense that a 5+ has no movement power?
What happens if a player does not start with four cards of their own color? What happens if a player (or both) never puts a king on the board? Why are the cards facedown? When are they turned face up? What happens to cards in the thrones? As written, when you draw a card it is just put into the discard pile... It seems very rare for a good alternating run of cards to be available from the 20 in play. Is there a distinction between the throne pile and a piece on that square?
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