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Hadean Chess. Expanded chess with short-range linear jumpers, augmented knights and zebras and more dynamic pawns. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
George Duke wrote on Thu, Jul 3, 2008 11:12 PM UTC:Poor ★
Misleading is not documenting priorities. Hadean Chess is Poor for being overworked and omitting citations. Look at three-part Flying War Machine. Case closed. When others have presented tri-compounds, they do so somewhat facetiously within a gestalt of their making. Daniel's output has no coherent sense and, in all, appears the worst of the recent prolificists. Eventually, he may be deterred to the extent of at least finding precedents for most of his not-really-new pieces, deriving as they do especially from Wayne Schmittberger's and T.R. Dawson's.

George Duke wrote on Thu, Jul 3, 2008 11:12 PM UTC:
The reminder should be from David Pritchard's 'ECV' section ''Designing a Variant'' to the effect that complexifying Rules unnecessarily usually worsens. The benefit should come from ramifications of the Rules (of movement) not more Rules for their own sake. There is another unwarranted tri-compound mover here Flying Elephant, nickname ''Dumbo'' one supposes.

💡📝Charles Daniel wrote on Fri, Jul 4, 2008 01:03 AM UTC:
Actually the name Flying Elephant was meant to be humorous so comment from resident comedian is no problem really . 
I am really puzzled how you assume I have derived pieces from people I have no idea even existed. The flying compounds here are a simple extension of pieces that existed for hundreds of years. If anything, I should probably give Joe Joyce credit since I used the same icons as he did (for similar but slightly different pieces). And as I stated numerous times before the Flying Bomber piece was derived from Checkers. 

It is strange that you find the rules complex. Are you talking about the movement of the ninja pawn, or some other piece? The castling rules? The en-passant? Even if the writing is substandard as you claim - the rules are not complex. 


Addressing your laughable comments on the other thread. So you think that 
Leko will lose a game of Rococo to anyone on this site?

Are you not the expert on that game?  I never played Rococo in my life and I still won the only game I ever played.  Is it not clear to you why? 



And you are betting Susan Polgar losing too? You do realize that she played a Capablanca Game and won against another well known inventor (and strong chessplayer)?



I would love to see this happen and place a wager with you. 

Seriously though you really believe Leko will lose Rococo to a non-GM? 


I think I overestimated your understanding of chess.

George Duke wrote on Sat, Jul 5, 2008 03:10 PM UTC:
Daniel, please use my name directly, George Duke. Daniel is evidently and awkwardly in his inherent lack of facility with language, taking hint from Joyce's thoughtful manners thread to speak somewhat indirectly when opposing camps disagree. There are different nuanced ways to do so. But Editors can be expected to withdraw commenting privilege altogether for direct name-calling. I do not see the joke Daniel alludes to in just ''Flying Elephant.'' ''Dumbo'' is comedic satiric Walt Disney character of a flying elephant, a clever recollection. // Daniel says he had no idea Thomas Raynor Dawson even existed. Dawson is the premier variantist with Boyer and Betza. Really sorry that anyone is unaware of Dawson, and CVPage shares in the blame within its recent narrow sphere of thoughtless proliferation. Of course, Gary Against the World or whatever emerges would be giant leap in the right direction. I'll do this Daniel the courtesy of dissecting and prioritizing (meaning finding the antecedents) his two and more Flying pieces another time.

Georg Spengler wrote on Sun, Jan 4, 2015 08:21 PM UTC:Good ★★★★
Works very well.

H. G. Muller wrote on Sat, May 15, 2021 02:16 PM UTC:

For now I disabled automatic W* -> nW* interpretation on all pieces except the first. (As I think other diagrams would only use it for the first defined piece = Pawn.) This enabled me to define the Ninja Pawn as non-e.p.-capturable. The dependence of moveon the board half is taken care of a customized WeirdPromotion() routine, which promotes Ninja Pawns to 'Ninjas' (represented by the same image) when they enter the opponent half.

satellite=hadean files=12 ranks=12 graphicsDir=/graphics.dir/alfaeriePNG35/ promoZone=1 maxPromote=2 squareSize=35 graphicsType=png lightShade=#FFFFD5 darkShade=#527362 borders=0 firstRank=1 useMarkers=1 promoChoice=Q,F,F',D,E,W,W',R,B pawn::fmnW*fceF::a3-l3 ninja:N':fmWsWfcF:chinesepawn: ninja pawn::fmW*smWfcF:chinesepawn:a2-e2,h2-l2 wazir knight::WN:knightwazir:h1 wazir sorcerer:W':WZ:zebrawazir:b1 ferz knight::FN:knightferz:e1 ferz sorcerer:F':FZ:zebraferz:k1 flying warmachine:D:W3jDpafpafW:warmachinewazirhero:c1,j1 flying elephant:E:F3jApafpafF:bentshaman:d1,i1 bishop::::f2,g2 rook::::a1,l1 queen::::f1 king::KisO1isO2isO3isO3isO4ilO5::g1

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