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Apothecary Chess-Modern. Large board variant obtained through tinkering with known games.[All Comments] [Add Comment or Rating]
catugo wrote on Fri, Dec 25, 2020 02:21 PM UTC in reply to H. G. Muller from 09:13 AM:

@Hg, You were correct. Now it works for me too. Curiously though that my other apothecary game worked fine!


H. G. Muller wrote on Fri, Dec 25, 2020 09:13 AM UTC:

Flush your browser cache, or you will keep using the old version of the Diagra script. It works for me.


💡📝Aurelian Florea wrote on Fri, Dec 25, 2020 06:17 AM UTC in reply to H. G. Muller from Thu Dec 24 11:18 PM:

But they still are not showed, HG!


💡📝Aurelian Florea wrote on Fri, Dec 25, 2020 06:16 AM UTC in reply to H. G. Muller from Thu Dec 24 11:18 PM:

Thanks!


H. G. Muller wrote on Thu, Dec 24, 2020 11:18 PM UTC in reply to Aurelian Florea from 07:21 PM:

Fixed!

I had made a small change, to also look for castling partners of non-royal pieces that can castle, but that made it chocke on blacked-out squares, when it tried to figure out what move these had.


💡📝Aurelian Florea wrote on Thu, Dec 24, 2020 07:21 PM UTC in reply to Aurelian Florea from Wed Dec 2 05:27 PM:

The interactive diagrams on this page have stopped working. Any idea why?


💡📝Aurelian Florea wrote on Wed, Dec 2, 2020 05:27 PM UTC:
files=10 ranks=10 promoZone=3 promoChoice=!PZNBWCR2J2G2L1Q1 graphicsDir=../graphics.dir/alfaerie/ whitePrefix=w blackPrefix=b graphicsType=gif squareSize=54 symmetry=none pawn::fmW*fceF::a3,b3,c3,d3,e3,f3,g3,h3,i3,j3,,a8,b8,c8,d8,e8,f8,g8,h8,i8,j8 knight:N:NmHmA:knight:c2,h2,,c9,h9 bishop::::d2,g2,,d9,g9 rook::::a2,j2,,a9,j9 queen::::e2,,e9 king::KisO3::f2,,f9 chancellor:L:::f1,,f10 griffin:G:WyafsW:gryphon:e1,,e10 wizard:W:FL:mage:b1,i1,,b10,i10 champion:C:::d1,g1,,d10,g10 Cavalier:Z:NW:wideknight:b2,,i9 joker:J:fI:fool:i2,,b9 royal=6

💡📝Aurelian Florea wrote on Fri, Oct 2, 2020 11:49 AM UTC:
files=10 ranks=12 symmetry=none holdingsType=1 promoZone=4 promoChoice=!P*N*B*C*W*R3*J3*G2*Q2*D2 graphicsDir=../graphics.dir/alfaerie/ whitePrefix=w blackPrefix=b graphicsType=gif squareSize=54 hole::::a1-j1,,a12-j12 pawn:p:ifmnDfmWfceF:pawn:a4,b4,c4,d4,e4,f4,g4,h4,i4,j4,,a9,b9,c9,d9,e9,f9,g9,h9,i9,j9 rook::::a2,j2,,a11,j11:1 queen::::e3,,e10:1 bishop:B:B:bishop:d3,g3,,d10,g10 knight:N:NmHmA:knight:c3,h3,,c10,h10:1 wizard:W:FL:mage:d1,g1,,c12,f12 champion:C:WAD:champion:e1,h1,,d12,g12:1 joker:J:fI:fool:f1,,e12 dragon:D:FyafsF:dragon:i3,,i10 griffin:G:WyafsW:gryphon:b3,,b10 king:K:KimbsLimbsN:king:f3,,f10 symmetry=mirror shuffle=G:BD,:BN,GDQ

I have tried this week to add a compound piece. Unfortunately this proved to make the game worse as more opening moves were forced. So I reverted to an earlier version while keeping the idea that black has more pieces on the non-king side. This will be the final apothecary chess-modern game. I'm satisfied with the game.


💡📝Aurelian Florea wrote on Mon, Sep 28, 2020 03:35 PM UTC:

I have switched the places of sangoma and wizard in the opening position in order to give more opening opportunities.


💡📝Aurelian Florea wrote on Sun, Sep 27, 2020 12:10 PM UTC:

I have played this game against the interactive diagram's AI. It takes less time that an game courier match and I wanted to see how the games feel after the final changes I have made. The game seems to be very tactical now with many strong pieces quickly engaging . I'm really unsure about how good the game is. It's learning curve is quite steep but maybe once properly learned it is fun. I was hoping that more experienced player will take a look and try to play against the interactive diagram until the endgame (me I always blunder something before the endgame).


💡📝Aurelian Florea wrote on Wed, Sep 23, 2020 03:54 PM UTC:

@HG, Hello, The interactive diagram on this page puts in the initial position an extra black joker outside of those defined. Why is this happening?


💡📝Aurelian Florea wrote on Sat, Jul 4, 2020 10:11 AM UTC:

I should use redirect then on the old settings file toward the new one, isn't it?


Greg Strong wrote on Fri, Jul 3, 2020 09:02 PM UTC:

I prefer to keep the name  and maybe rename the settings files used for old games. Can it be done?

You can keep the name of the game, but the settings name will need to change.  I don't know how to change the settings name for existing logs.


💡📝Aurelian Florea wrote on Fri, Jul 3, 2020 02:10 PM UTC:

@ Greg,

I prefer to keep the name  and maybe rename the settings files used for old games. Can it be done?


Greg Strong wrote on Fri, Jul 3, 2020 01:48 PM UTC:

You need to use a new Settings name so old games don't break.  But if you do that, the pending invite is ok.


💡📝Aurelian Florea wrote on Fri, Jul 3, 2020 01:31 PM UTC:

@Oisin D.

I need a moment with no ongoing games so that I can change the pieces from Griffin and Aanca to Dragon and Griffin, so please temporarilly delete your pending invitation.


💡📝Aurelian Florea wrote on Sat, Jun 27, 2020 12:19 AM UTC:

Thank you, Greg!


Greg Strong wrote on Fri, Jun 26, 2020 08:39 PM UTC:

Ok, I have added D and left the A so older games will still view correctly.  If you are going to change the notation, remeber to change the name of the settings so that you don't break older game logs.


💡📝Aurelian Florea wrote on Fri, Jun 26, 2020 02:12 PM UTC:

I'd prefer the Dragon with a "D".


Greg Strong wrote on Fri, Jun 26, 2020 01:53 PM UTC:

Since you are using custom 'Apothecary' sets, and I doubt other games are using these sets, they can be altered.  Do you want to keep the notation the same?  ('A' becomes bird)  Or do you want to add a Dragon as 'D'?


💡📝Aurelian Florea wrote on Fri, Jun 26, 2020 01:17 PM UTC:

Fergus, 

I want to use the same set, not another one, but with a dragon picture instead of a bird picture. Is that even possible or should I make another piece set from the beginning?


🕸Fergus Duniho wrote on Fri, Jun 26, 2020 12:52 PM UTC:

While I could add code to Game Courier for enabling GAME Code programs to modify the images in piece sets, it would not work in Edit mode. So, if you want to use piece images that are not in your current set, you should change it to use a different set.


🕸Fergus Duniho wrote on Fri, Jun 26, 2020 11:57 AM UTC:

Since your function has to allow special moves but stop the illegal ones, you should not be calling your function from your subroutine. They should be independent from each other. How to call the subroutine is described in the Fairychess include file tutorial under "A Real Example from Chess".

The tutorial also describes how you can use different pieces with the same notation. Although you cannot modify a set within Game Courier, you can change which pieces you use and what notation you will use for them. I recommend reviewing this tutorial every now and then.


💡📝Aurelian Florea wrote on Fri, Jun 26, 2020 09:47 AM UTC:

To the editors.

Can a piece set be changed or it needs to be redone from the beginning?

I want to change in the apothecary chess standard piece set the bird with the dragon.


💡📝Aurelian Florea wrote on Fri, Jun 26, 2020 08:50 AM UTC:

 have written the following code but I don't know where to call the subroutine.

sub King from to

    move #to #from;
    if sub checked #from:
    verify or checkleap #from #to 1 0 checkleap #from #to 1 1;
    else:
    verify fn King #from #to;
    endif;
    move #from #to;

endsub;

;


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