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Abdul-Rahman Sibahi wrote on Thu, Jul 5, 2007 03:34 PM UTC:
I didn't know where to ask or publish this, so I thought I would ask it
here.

Emergo is a Checkers variant created by Christian Freeling & Ed van Zon.

The rules are here :
http://www.mindsports.net/CompleteGames/Elimination/Emergo.html

I was wondering, if we get rid of the entering phase, and start from a
certain setup, what's the worst that could happen ?

The opening setup i have in mind is this : 

/  1 2 3 4 5 6 7 8 9

1  -   B   B   B   -
2    B   B   B   B
3  B   B   B   B   B
4    -   -   -   -
5  -   -   -   -   -
6    -   -   -   -
7  W   W   W   W   W
8    W   W   W   W
9  -   W   W   W   -

Of course, the (-) are vacant squares the pieces may move to. The other
squares are just ignored.

This setup is perfectly possible to play even under the original rules if the players agree to it. Certainly the Placement Phase (which is omitted by the starting setup entirely) provides more tactical possibilities, but the rules of it are quite complicated (you may not expose yourself to attack unless you are already attacked!!)

So, what does anyone think ?


Note :

http://www.mindsports.net/CompleteGames/Checkmate/

Many variants here, some are worthy of being on the Game Courier some
time.

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