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Charles Gilman wrote on Wed, Aug 18, 2010 06:32 AM UTC:
There's been much talk of 'cloud computing' lately, but articles here and here have made me come up with the idea of a 'cloud chessboard'. The idea is that a player could, under circumstances to be decided, create a new cell or remove an empty one. A cell can have 3 to 6 corners, and 3 to 6 cells can meet at a corner. A cell would be created replacing a corner between existing cells, and destroyed by merging replacement with a corner between surrounding cells. The starting point would be a FIDE array with most pieces enhanced by addition of hex moves for when hex cells appear - Duchess, Stalwart, Governor, Queen, Emperor, Governor, Stalwart, Duchess. Rather than have FO pieces, when 'forward' might become hard to define, the front rank would be Stewardwaiters - making noncapturing moves one cell along any orthogonal and captures along any of either kind of diagonal. Linepieces always move through a cell's opposite edges/corners, and can move through an odd-sided cell only if they have both relevant kinds of move.

So that's the basics. The questions are: Is this worth pursuing further? What should allow a cell to be created? What should allow a cell to be destroyed? Is promotion still required given the power of the Stewardwaiter? Might cloud-board games based on any other array be worth considering?


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