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Roberto Lavieri wrote on Thu, Oct 14, 2004 11:19 AM UTC:
Once assimilated all the rules, the game play seems to be very nice. I want
see how long this game can be in average, I suspect it may be a bit long,
but I don´t know how much.
Observation: White Bishops must be more valuable pieces in the ends than
Black Bishops, the Goal Squares are all White.

Roberto Lavieri wrote on Thu, Oct 14, 2004 11:25 AM UTC:
Correction, there are four Black Goals and three White Goals. I have seen a
false optical image

Roberto Lavieri wrote on Thu, Oct 14, 2004 11:30 AM UTC:
Ough!, five Black (three accessible by a Black Bishop) and two White. I
have some trouble with my eyes.

Greg Strong wrote on Thu, Oct 14, 2004 11:53 PM UTC:
I am working on the Zillions file, but I am unsure about how to do the move
of the Serpent.  Anyone have any ideas about how to make it follow the
river and turn the corners without penalty?  

Roberto: Yes, the light-square Bishop is probably slightly stronger
because of the 5-2 imbalance of victory squares.  This is an unfortunate
consequance of the 15x15 board - the corners and center square are all the
same color.  Perhaps I should have used a 15x13 board, then there would
still be a center square, but there would be 4 dark and 3 light victory
squares.

Michael Nelson wrote on Fri, Oct 15, 2004 06:04 AM UTC:
Define two directions with links:

(links cw (e5 e6) (e6 e7) (e7 e8) (e8 e9) (e9 e10) (e10 e11) (e11 f11)
(f11 g11) (g11 h11) (h11 i11) (i11 j11) (j11 k11) (k11 k10) (k10 k9)
(k9 k8) (k8 k7) (k7 k6) (k6 k5) (k5 j5) (j5 i5) (i5 h5) (h5 g5)
(g5 f5) (f5 e5) )

(links ccw (e5 f5) (f5 g5) (g5 h5) (h5 i5) (i5 j5) (j5 k5) (k5 k6)
(k6 k7) (k7 k8) (k8 k9) (k9 k10) (k10 k11) (k11 j11) (j11 i11)
(i11 h11) (h11 g11) (g11 f11) (f11 e11) (e11 e10) (e10 e9) (e9 e8) (e8
e7)
(e7 e6) (e6 e5) )

Use these directions in the serpent's move.

Greg Strong wrote on Fri, Oct 15, 2004 11:14 AM UTC:
ahh, of course...   Thanks!

applejuicefool wrote on Sun, Feb 12, 2006 08:10 AM UTC:
Trying to remember the name of a COMMERCIAL chess variant which uses
several boards with terrain such as castles, rivers, woods, etc. Normal
chess pieces, but they have different moves in different terrain. I
believe the boards link together into one large board, and the game comes
with four sets of pieces, all different colors.

What's this called?

Thanks, 

-AJF

Antoine Fourrière wrote on Sun, Feb 12, 2006 02:18 PM UTC:
Is it this game?

Gary Gifford wrote on Sun, Feb 12, 2006 02:42 PM UTC:
Feudal, by 3M Game Co. (which no longer exists) sounds as though it may be
the game you are talking about.  The board is plastic, with peg holes and
is in fourths which fold out to make a complete board.  There are 3 shades
of blue pieces, and 3 shades of brown (for up to 6 players).  There are
mountains (solid green) and rough terrain, green stripes.  There are
castles... but no rivers.  A partitian divides the board so players can
secretly set up their castle and armies.  That is then removed for game
play.

applejuicefool wrote on Sun, Feb 12, 2006 03:08 PM UTC:
Sceptre 1027 A.D. looks to be the game I was remembering.  That title
still
doesn't ring true to me, but the boards are what I remember.

Thanks,

-AJF

Gary Gifford wrote on Sun, Feb 12, 2006 04:03 PM UTC:
This Chess Variants link has photos of the Sceptre 1027 game you mention:


http://www.chessvariants.org/d.photo/sceptre1027/

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