[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules.[All Comments] [Add Comment or Rating] David Paulowich wrote on Sun, Mar 5 01:45 AM UTC:A 12x10 board can be a lot of fun - and short range pieces are still reasonably effective. Also, placing the pawns on the 3rd and 8th ranks leaves room to set up the "nonpawn" pieces of any army you are trying out on the Diagram testing thread, including your latest (24x8) variant Bureau-Spiel. Note that a Ferz starting on (a1) can reach any square of the same color on an 8x8 board in seven moves or less. But a Knight on (a1) requires seven moves to reach (o8). While Bishops will be making moves like a3-f8-m1-p4. I fear that, at best, late middle game and endgame values on a 16x8 board will look something like: Pawn = 1, Woody Rook (WD) = 2, Knight = 2, Elephant (FA) = 2.25, Man (FW) = 2.50, Bishop = 3, Rook = 6, (RN) = 9 and Queen = 10 points. Also, even assigning a generous 4.5 points to the Crowned Bishop and 7.5 points to the Crowned Rook, together these fine pieces are only worth a pair of Rooks. The Raven (RNN) might be worth trying on a 16x8 board.