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Clash of Command. Chesslike game with pieces that change and leave behind other pieces on special board. (Cells: 41) [All Comments] [Add Comment or Rating]
Peter Stobbe wrote on Sun, Nov 16, 2003 03:38 AM UTC:
Thanks for the kind words. 'Official' Erratum: The win condition should state: 'A player wins at the end of their turn if their opponent has no Commanders on the board.' So, if you capture all Commanders on the board with one move of your Slicer, you win even though you have no Commanders left.