HG,
I don't understand the bad zone script. How it would work.
The way I see it the specific instructions to be added here would be something like:
if lastMoved is pawn then imitate barren pawn.
if lastMoved is berolina then imitate barren berolina.
The barren pieces pieces could be added in the diagram but not used in the initial setup.
But I don't think the interactive diagram supports lastMoved as the game courier supports it. It seems I'm screwed with this one!
HG, I don't understand the bad zone script. How it would work. The way I see it the specific instructions to be added here would be something like: if lastMoved is pawn then imitate barren pawn. if lastMoved is berolina then imitate barren berolina.
The barren pieces pieces could be added in the diagram but not used in the initial setup.
But I don't think the interactive diagram supports lastMoved as the game courier supports it. It seems I'm screwed with this one!