This is an excellent concept. The gameplay seems to be very "sharp" with lots of big swings, with regard to who's winning, but I haven't had a chance to play it. I would imagine the biggest challenge is in the clarity, a concept referenced by Fergus Duniho in this site's articles. That is to say, not even the strongest players would be able to look very far ahead - but maybe that's what you wanted? It's probably just a preference - some people like the wild swings, so I shouldn't knock it for that aspect until I try it. This would be a really fun game to do "mate in 3" type puzzles.
Mark, how did you determine the best position of colored squares and where the colored pieces would be?
This is an excellent concept. The gameplay seems to be very "sharp" with lots of big swings, with regard to who's winning, but I haven't had a chance to play it. I would imagine the biggest challenge is in the clarity, a concept referenced by Fergus Duniho in this site's articles. That is to say, not even the strongest players would be able to look very far ahead - but maybe that's what you wanted? It's probably just a preference - some people like the wild swings, so I shouldn't knock it for that aspect until I try it. This would be a really fun game to do "mate in 3" type puzzles.
Mark, how did you determine the best position of colored squares and where the colored pieces would be?