Check out Grant Acedrex, our featured variant for April, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Sissa. Move exists of moving a number of squares as rook and an equal number of squares as bishop.[All Comments] [Add Comment or Rating]
Kevin Pacey wrote on Thu, Sep 14, 2017 05:46 PM UTC:

For whatever they may be worth, I have (possibly original?) ideas for two Sissa-like pieces, for anyone's consideration:

1) 'Sissa-plus': moves EITHER n squares diagonally then n+1 squares orthogonally OR moves  n squares orthogonally then n+1 squares diagonally, PROVIDED in either case the Sissa-plus' path is not blocked at any point before the last square;

2) 'Sissa-minus': moves EITHER n squares diagonally then n-1 squares orthogonally OR moves  n squares orthogonally then n-1 squares diagonally, PROVIDED in either case the Sissa-plus' path is not blocked at any point before the last square. Note if n=1 then the Sissa-minus only moves just one square diagonally or else just one square orthogonally.