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Opulent Chess. A derivative of Grand Chess with additional jumping pieces (Lion and Wizard). (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Samson Marriner wrote on Fri, Sep 5, 2014 02:02 PM UTC:Good ★★★★
From playing this on ChessV, I have a few thoughts on strategies.

Firstly, 2 orthogonally adjacent Knights are excellent fortresses, and when combined with 1-2 Lions they can easily hide compound pieces to be brought out later for late game scenarios, where said compound will work well (especially Queens and Cardinals).

Another is that despite speed of getting around the board Wizards are weak, probably the weakest non-pawn piece, since they only have 3 (Ralph Betza ) half-knights, they are quite bad at creating mini-fortresses, and unlike Lions and Knights they are colourbound.

Opening, perhaps after e/f pawn advances, with Wizard to their c/h square is a good idea since it frees a Rook, develops your Wizard, blocks opposing Wizards and protects the opposite central pawn. Also, apparently developing minor pieces first is a good idea.

As often said, sliders are considerably more powerful on larger boards, but Knights seem as strong as / stronger than Bishops in this game.

on another note, funny notation for Wizard is LF, not CF. Funny Notation Camels are L (weirdly, since there isn't a capital C)