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d10 Chess. Roll a ten sided die (d10) every turn to determine which pieces may be moved. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on Tue, Jul 30, 2013 04:32 PM UTC:
I agree this one looks better than the other chess game involving the dice. However, a variant would be to use cards to involve some hidden information into the game too. (Example: Make a deck four cards of each rank one to ten, each player get one card. On your turn pick up another card (if there are no more left, mix up the cards that have been discarded to renew the draw pile), and then choose one card to play. If you pass you have to discard both and pick up one card (so you always end up with one card); you pass only if neither card gives you a capability to move. This game would affect the probabilities though; maybe you have a different idea to make with cards.)