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Duel Chess. Captured pieces are sent to a separate Duel board to see who is eliminated and who returns. (2x(5x7), Cells: 43) [All Comments] [Add Comment or Rating]
Nicholas Kuschinski wrote on Mon, Apr 7, 2003 11:21 PM UTC:Excellent ★★★★★
AWESOME!!! There are two points which I might want to dispute, both regarding pawns. The first is the double step rule, as it seems problematic to have more than one pawn be able to make a double step to the same square (it makes en-passant a much more important factor, as well as blocking up all sorts of oppening possibilities). Also, it seems sort of wrong to have the pawns that reach the last rank just die. I can see why you wouldn't want them to promote, but how about letting them switch boards? I'm giving you the benefit of the doubt with my rating and guessing that these rules came either from playtesting or from careful analytic choice. Note that if you have a pawn on the last rank of the duel board, any piece you capture should be able to take your pawn immediately and come back (although the bishop and the dabbabah can be cleverly placed on a square of opposite color to the square your pawn is on). In general, this is just plain great. One of those rare games where the rules are so cool that I feel the urge to actually play it.