You are on the backup site for Any posts, moves, or other changes you make here will not be permanent, because the pages and database from the main site will be backed up here every midnight EST. Additionally, things may not be working right, because this site is also a testbed for newer system software. So, if you are not here to test, develop, or merely read this site, you may want to change .org to .com in the navigation bar and go to the main site.

The Chess Variant Pages

[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Iron Knight. Non-capturable knight.[All Comments] [Add Comment or Rating]
George Svokos wrote on 2009-11-09 UTCExcellent ★★★★★
Besides an iron 'super knight' and an iron nightrider to give white a chance to win, another option might be to give white three iron standard knights, rather than one. For the most part, the best white can hope for with one iron knight is a stalemate by repetition. It would probably give the white player more incentive with the other knight options, rather than scrambling for just a draw (which presumably is a considered a 'win' for white.)