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Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
George Duke wrote on Fri, Aug 31, 2007 08:13 PM UTC:Excellent ★★★★★
Nice work describing some new Nightrider-types. Jorg Knappen, is Quintessence one-path or two-path? In the drawing it shows a1-b3-d2-e4... Must Quintessence stay between the sides of the right angle formed by a-file and 1-rank? Or if there is a file x, can Quintessence from a1 go a1-x3-b4-a6-c7...? There is a Game Courier game in progress with that conflict.