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Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Gary Gifford wrote on 2007-05-14 UTC
Shortly after reading the below comment from Abdul-Rahman Sibahi, I had this idea: To create an Oasis Ferz, Oasis Wazir, and Oasis Prince.

The Oasis pieces move by jumping over one or more friendly pieces [perhaps over enemy pieces too?]...   The Oasis Prince would be a lot like a Chinese Checker when it came to moving.  But he would capture as does a chess king.  The Oasis Wazir and Oasis Ferz would use the same jumping idea, but with their diagonal and orthogonal limitations imposed.  All 3 would capture by single-move displacement.  When not able to jump (move) they would sort of be living up to their Oasis names.  I will think about implementing these in a larger desert game... maybe 10 x 12, or 11x11 or even 12x12?