💡📝Gary Gifford wrote on Mon, May 14, 2007 10:17 PM UTC:
Shortly after reading the below comment from Abdul-Rahman Sibahi, I had this idea: To create an Oasis Ferz, Oasis Wazir, and Oasis Prince.
The Oasis pieces move by jumping over one or more friendly pieces [perhaps over enemy pieces too?]... The Oasis Prince would be a lot like a Chinese Checker when it came to moving. But he would capture as does a chess king. The Oasis Wazir and Oasis Ferz would use the same jumping idea, but with their diagonal and orthogonal limitations imposed. All 3 would capture by single-move displacement. When not able to jump (move) they would sort of be living up to their Oasis names. I will think about implementing these in a larger desert game... maybe 10 x 12, or 11x11 or even 12x12?