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Fool's Hexagonal Chess. designed to be a close (the closest?) hexagonal equivalent to orthodox chess. (Cells: 96) [All Comments] [Add Comment or Rating]
💡📝Graeme Neatham wrote on 2006-12-17 UTC

It might be quite interesting to design a hexagonal intersection-based equivalent applying Rule 50 - though I think the hexagons would need to be divided into triangles by joining opposite corners, thus giving 6 directions from each intersection.

I must admit that checkers had not been in my thoughts when considering chess-type games and you may be right about the weird outcome. Again though, I think it would be interesting to attempt the design applying Rule 50.