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Larry Smith wrote on Mon, Jul 12, 2004 11:42 PM UTC:
Actually, having either right-hand and left-hand dice on the field would
nicely add to the complexity of the game.  Whether one player has
right-hand and the other left-hand.  Or either player has a mixture of
both(I like this one).

Since the entire(or at least 5/6) die is visible, the players ought to be
able to determine their potential.  

The dice that I'm making will be equally divided between right- and
left-hand.  How they are distributed in the initial set-up will be the
option of the player.  I'm planning to torture one of my nephews with
this game at the next family get-together. ;-)

I'm still using standard chess fonts for the faces.  This does not
preclude Michael Howe's suggestion(a really good one) of applying other
piece types to the faces.  For example, the Bishop symbol could also stand
for a Cardinal or the Rook symbol for a Marshall.

But I would like to make a Zillions implementation of this game.  So
establishing a few basic guidelines will help in this endeavor.  I've
already got the basic graphics for the game.  They are 3D so that the user
can see the sides of the dice.  These cubes will only have pips.

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