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Adam DeWitt wrote on 2021-09-30 UTC

@Eric Silverman @H.G. Muller I think I found a real winner for a new version of the Suzumu Shogi Fire Demon and the games it appears in. The new Fire Demon has a novel burning ability instead of the Lion's double King step. This new moves allows it to optionally shoot (capture without moving) an enemy piece a King's move away from its final destination. This ability only activates when a Fire Demon moves.This makes it much more powerful then the previous iteration, but it's still weaker than the Tenjiku Shogi Fire Demon. This should make these game much more interesting while still being less brutal then Tenjiku Shogi.

This change will also necessitate changes to the starting positions for all games that the Fire Demon appears in to eliminate any exploitable weaknesses to the new ability in the starting positions, some more drastic than others. Each will be designed to protect from normal captures, double captures of all kinds, and the Fire Demon's new burning ability.

Mitsugumi Shogi/Gyaku-sama Shogi will introduce the Horned Falcon and Soaring Eagle from Suzumu Shogi/Hanten Shogi in adittion to rearranging ot some of the original pieces. Suzumu Shogi/Hanten Shogi and Chushin Shogi will rearrange the side/vertical soldiers and side/vertical movers (and in Chushin's case, the side/vertical chariots as well). I am not sure what Taishin Shogi's new starting position will look like, but it will likely be changed drastically.

Now the only question remaining is how to implement the new burning ability in Game Courier.

P.S. In case your wondering what the Fire Demon's XBetza string looks like, it's this:

BympacabBympacabBsRsympacabRsympabcabRKaKaaKmabKmpacabKmpabcabKmampacabKmampabcabKmamampacabKmamampabcabK


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