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H. G. Muller wrote on Fri, Jun 12, 2020 03:22 PM UTC:

For me it plays BT-g10 instead of Lnxe7. Your browser must be using an old cached script.

BTW, I sort of patched the counter-strike problem now, by paying more attention to what the lastest move was when invoking the AI, and making it aware of a preceding non-Lion x Lion when I set it thinking. This too isn't perfect yet. (It would miss a locust capture of the Lion by a Falcon or Eagle.) But for now it should do.

The point is that I want to replace the entire old move-entry system of the diagram, which had a move generator that directly highlighted squares, in interaction with what already had been clicked, by one based on the new move generator in the AI. The latter just generates a list of all moves, complete with all side effects. And because it can search ahead, it will be able to judge even the more complex legality conditions perfectly. The highlighting during move entry should then be based on that list, and the moves would automaticaly be in AI format, so that they can be fed back into it when it goes thinking for a reply. So it would be a bit of a waste to spend too much time patching up the old system for better interaction with the AI.


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