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🕸Fergus Duniho wrote on Wed, Jun 7, 2006 07:07 PM UTC:
I just thought of a different idea for rating games. Give members a number of points they can use for rating games. More extreme ratings would cost more points, and less extreme ratings would cost fewer. I'll use the entirely non-comparitive set of terms (Poor, Mediocre, Okay, Good, Excellent) for discussion of this idea. For example, an Okay rating could cost one point, a Good or Mediocre rating two points, and a Poor or Excellent rating 3 points. This would give more meaning to Excellent and Poor ratings, as people would reserve them for the games they truly regarded as among the best or worst. It would also allow an expansion of the scale for better recognizing the best and worst games. For example, ratings of Awful and Superb might cost four points. So as not to prevent people from rating games at all, the number of points available could be a function of how many games a member has already rated. This could be as simple as three plus the number of games previously rated times two. Someone who has rated no games would have three points available for rating a game. After rating one game, he would have five points minus any he already used. After rating each new game, he would have two more points minus any already used.

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