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  • Quest Chess

    If you had a Java-capable browser, you could play Quest Chess here.
    No save/back keys for this applet yet.

    Donald Benge, 1975. White makes five moves, then each side makes ten moves. A unit may move a maximum of once during a sequence, unless its previous move captured / gave check. If you check or capture before your sequence ends, or offers to be captured en passant, the opponent gets one move. Units exposed to capture in this way, or whose moves give check, or pawns which promote, are excused from the prohibition on a second move. When a reply-move gives check, I did not allow the turn-mover to move a piece already moved, even to avoid checkmate. Quest Chess.

    Chess Variants

    These are simple illustrations rather than strong opponents.

    Bug Reports -- Thank you! Keep them coming!

    Written by Ed Friedlander


    WWW Page Added: Sunday, December 30, 2001 

    /home1/chessvar/public_html/play/erf/QuestChs.html

    Credits

    Author: Ed Friedlander. Inventor: Donald Benge.

    See also

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    The Chess Variant Pages

    http://www.chessvariants.org/play/erf/QuestChs.html
    Last Modified: Mon, 22 Dec 2008 15:07:48 -0700
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